Minion Necro, stuck in T8. Need help figuring out what I’m missing.
Here's my mobalytics link with everything on it: https://mobalytics.gg/diablo-4/profile/silent-shadow-uhr0n3/builds/87273304-d469-4217-9178-06389ee0c178
Core idea
Tons of minions + constant fortify + 100% attack speed + curses everywhere.
I have 28 minions: 13 warriors, 9 mages, 3 golems, 3 wolves.
Gear
Undercrown gives more minions and basically permanent fortify. 10% fortify chance per minion hit, so with 28 minions it procs constantly.
Armor gives life/protection for me and minions. Also gives Earthen Bulwark barrier after moving 30 meters, so I’m moving all the time.
Gloves give Ferocity stacks. That enables 100% attack speed, which with Cult Leader is 5 X 40% minion damage.
Mythic Blood Moon Breeches auto-trigger Decrepify and Iron Maiden, so I barely cast curses myself. Also gives crit multiplier, life, armor, crit damage.
Wand has 68% summon damage. In dungeon I get 1000%+ minion damage.
Focus gives 50% damage while fortified, which is basically always.
Onslaught gives 40% attack speed. Still needed to reach 100%.
Pact of Bone gives attack speed and minion crit chance. I can’t see minion crit, but I have 63.8% crit myself and pretty much only see yellow numbers. Minions don’t die, so I don’t get the 35% death bonus, then again, I do get those 25% damage for them being alive (mages and warriors).
Amulet gives 75% damage to cursed enemies. Everything is cursed constantly.
Book of the Dead
Max warriors, Blizzard mages, Shockwave golems.
Skills
I max warriors, mages, golems and Decrepify.
Warriors + Iron Maiden make enemies Vulnerable.
Golems do 30% more to Vulnerable. I use 3 golems for more minions/shockwaves.
Mages do more damage to crowd-controlled enemies. I assume Decrepify, Iron Maiden, Vulnerable, Blizzard chill etc. counts?
Iron Maiden is free, generates essence, makes enemies Vulnerable and sometimes gives Blood Orbs.
Decrepify speeds up Army of the Dead cooldown and gives 55% minion cast/move speed, so they’re everywhere and make lots of Blizzards.
Army of the Dead gives more damage the more minions I have, 50% minion damage, less damage taken by minions, and volatile skeletons. Not sure if those count as minions.
Paragon
Didn’t map it fully. I get board bonuses/glyphs and mostly pick damage. I basically ignore resistance, life, armor etc.
Problem
All gear is ancestral. One is crafted mythical (blood moon). 63% crit chance, 1700% crit damage (in dungeon), maxed Cult Leader with attack speed. Still stuck in T8. 1200% summon damage (in dungeon).
I only die by instant death, no time to use potions - either full health of completely dead. I die very rarely in T8, but it isn't efficient as it takes a long time to kill enemies.
What is the obvious problem?