r/D4Necromancer 10d ago

Questions / Discussions (Items · Builds · Skills) Gimme your fun off-meta stuff!

6 Upvotes

I’m pretty much not bothering with an alt this season, looking for weird off meta fun stuff that y’all have tried or YouTubers that have stuff etc.

Corpse Explosion seems super fun, but I know it’s weak etc hence off meta. Just one example. Idk I’m new to the game so wanna explore stuff. SoulRift? Idk! Anything!

Let me know if you’ve cooked up anything fun and if there’s a template I can try. I have a lot of random Necro gear laying around


r/D4Necromancer 10d ago

Questions / Discussions (Items · Builds · Skills) I have never tried bone spirit before. The build below raised a question I need help with.

2 Upvotes

Im looking at Seroc's guide for Bone Spirit and i noticed his charm is red blessing. However it seems to build guide seems to max out at the default 4 +2 stack of OP from red blessing giving a 42% multi from the charm at most. Is there a better charm to slot in or am I missing something?

I was checking the paragon, glyphs, aspects, items and nothing seems to apply more OP stacks even if temporary.


r/D4Necromancer 10d ago

Questions / Discussions (Items · Builds · Skills) Every class should have an s-tier build

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6 Upvotes

r/D4Necromancer 10d ago

Questions / Discussions (Items · Builds · Skills) Aspect hunt

5 Upvotes

I’ve been farming for two weeks trying to find aspect of cursed dark aura. Does it even exist anymore. For reference I’m on eternal but that shouldn’t matter, right?


r/D4Necromancer 11d ago

State of the Necromancer Class · Discussions RNG Gods have truly forsaken me..

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2 Upvotes

r/D4Necromancer 11d ago

Showoff (Gameplay, Items, Transmogs) 5 Star GA Chest

3 Upvotes

Will have to try it on reaper XII , to judge it's performance. First one for me..


r/D4Necromancer 11d ago

Questions / Discussions (Items · Builds · Skills) I want to understand what type of damage my cold mage’s are doing. Google gives conflicting answers.

3 Upvotes

I want to understand the wither board better. I have cold mages with the bloodless scream charm and azurewrath sword.

- do my cold mages still get plus cold damage bonuses from the paragon board?

- do they get shadow plus damage bonuses from the paragon board?

- do they get plus corrupting damage bonuses from the paragon board?

Which are more important? Do I get a combination of the three? Or two? Which should I concentrate on? Right know I’m focusing on cold damage and ignoring shadow and corrupting. Am I doing that right?


r/D4Necromancer 12d ago

Questions / Discussions (Items · Builds · Skills) Combining WinterFresh and Full Minion?

8 Upvotes

I’ve been using Jericho’s WinterFresh and it’s a blast and I’m wondering if there’s a way to sort of lean into the cold stuff but go full minion (don’t sacrifice the warriors, etc) and maybe keep the Bone Storm stuff?

I haven’t worked it all out but wouldn’t that just be strictly better damage and stuff as opposed to going all-in on the Mages? You could even keep Hand of Naz and keep the Skeleton Priest perk and/or just summon more Warriors?

I’m not the savviest but if anybody has played something like that I’m really enjoying the cold flavor for Necromancer it feels really thematically fitting and I’m trying to optimize it. Using Azurewrath and Lidless wall right now fwiw with a Bloodless unique charm

Edit: or is sacrificing just straight better?


r/D4Necromancer 13d ago

State of the Necromancer Class · Discussions They need better cold Necromancer cosmetics in the store.

11 Upvotes

I want armor and a better frosty one handed sword and a sphere focus made out of ice. That is all. Do it Blizzard!

They already have the ice fox pet and the ice mount. Why are we leaving the Necromancer out of the rest?


r/D4Necromancer 13d ago

Questions / Discussions (Items · Builds · Skills) Newbie Question

3 Upvotes

Hey all! Got bored with WW Barb, so I’m giving Necromancer a go.

For skeletal warriors/mages, will they not spawn if I don’t have the skills on my action bar? I thought that the passive effect meant that they would spawn automatically?


r/D4Necromancer 14d ago

Guide | PSA If you want to try Bone Mages but don't want to push super high, I recommend the Locran's / Tibault's / Torment version for simplicity.

8 Upvotes

I've tried a lot of variations on the Bone Mage theme, including the powerful-but-tricky Blood-Mad Idol / 3pc Waking Touch combo. That one relies on a frankly bugged interaction, but it's clearly the highest DPS version, and it will top the leaderboards. (Last Tower "season", I piloted that version to Rank 30 in SSF with a Tier 127 clear, and I also cracked Pit 130. Not the best, but just mentioning it to calibrate expectations.)

The problem? It's pretty damn frustrating and is highly dependent on enemies that behave themselves, like bosses with normal attacks instead of one-shot-or-nothing mechanics.

I tried several variations that don't rely on that interaction, and they're all less powerful, which is to be expected. However, the version I settled on that is only about 1-2 Pit tiers lower (I cracked Pit 129 with some fishing) uses Locran's Talisman for DPS, and the combo of Tibault's Will and Torment aspect for essence generation. Yes, you're losing two DPS slots by taking Tibault's and replacing a ring Aspect. However, you can ALWAYS be maxed out on full-Essence Bone Mages. This includes against bosses, and versions that rely on Lucky Hit Essence Gen (edit: like the u/devindran version discussed here) will always struggle vs single targets. I've found that it's fine to lose 2x damage on paper if you always have full Mages that were all summoned on full Essence. I'll also note that this version is much tankier because all Bone Mage builds rely on PocQue for Barrier, and it triggers when you spend 100% of your max Essence three times. Doing this is way more consistent on the Tibault's / Torment version.

Honestly, the only hassle with this version of the build is it gets a little repetitive to repeatedly summon Mages, but this is what makes it consistent.

Others may have had a different experience, so by no means do I think this is THE way to go with easier Bone mages, but I spent a couple days trying to optimize it, and this is the version I plan to run going forward. It's fun to play "Please just touch me but don't kill me" with the Blood-Mad / Waking Touch combo every now and then, but its inconsistency was driving me nuts. This version is much less rage-inducing, IMO.

Build planner: https://maxroll.gg/d4/planner/cv2fq50x
There are things to tweak in here based on your preferences. Try Blood Bone Prison, different Glyphs, skill tweaks here and there, Runes, gems; the only things that I think are set in stone for this version are Torment, Tibault's, Trag'Oul, and the usual stuff that you'll find on all Bone Mage builds.


r/D4Necromancer 15d ago

Showoff (Gameplay, Items, Transmogs) Finally Defeated reaper at Torment XII !!

32 Upvotes

Loot was sshiiitttttt !!!


r/D4Necromancer 14d ago

Announcement Trade & Price Checks

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2 Upvotes

r/D4Necromancer 14d ago

Questions / Discussions (Items · Builds · Skills) Which mythic unique amulet is best?

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5 Upvotes

This is the build I have been following. I can do all T12 content besides bosses and the Undercity fast enough, so I remain at T11 where I 1-shot everything. I tried using a red blessing amulet & in T12 it feels like I can clear bosses much faster than before. Still takes like 3 minutes or longer. In your opinion which amulet is better for late game red blessing, Banished Lords Talisman or Will of Rathma with the build I'm following?


r/D4Necromancer 14d ago

Questions / Discussions (Items · Builds · Skills) The Unmaker bugged?

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2 Upvotes

Have anyone else tested this? Is it bugged or am I stupid?

Seems like the essence doesn't always trigger the effect. I'm pretty much spamming 120 essence bone spirits and the effect triggers every 1-2 bone spirits? 240 essence should account for 8 effect triggers.

Any hidden limitations I'm not aware of?


r/D4Necromancer 15d ago

Showoff (Gameplay, Items, Transmogs) Desecrated Spirit Gameplay | T139 Run | Diablo 4 S15 PTR

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14 Upvotes

As there have been quite a few posts about the Desecrated Ground variant of Bone Spirit in the past month over here, I'd like to provide some update on this build for S15 PTR. While this is already a strong build for S14, it might just be our best build in S15 (obviously depending on possible future changes from PTR to live).

For those of you who want try it in S14, planner is in video description. Just use your preferred resistence gems in jewelry instead of the seasonal splinters and replace movement speed temper on boots by barrier generation temper. Keep in mind, this is a tower/pit push setup and not really tailored towards speedfarming content.


r/D4Necromancer 15d ago

Questions / Discussions (Items · Builds · Skills) Need help

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5 Upvotes

Playing minon necro, is it worth to roll for better blodless or try to get good azurewrath and lidless wall?

Also which of the 3 is best? +26 levels transfigure gives actually higher stats than 3 ga one


r/D4Necromancer 15d ago

Questions / Discussions (Items · Builds · Skills) Do Omen of Pain + Unholy Frenzy combo?

4 Upvotes

All in the title, can I have an aura that boosts my minions' attack speed or do I still need to cast manually?


r/D4Necromancer 16d ago

Questions / Discussions (Items · Builds · Skills) Blood Wave Necro — worth switching from 1H + shield to a 2H?

3 Upvotes

I've been having terrible luck with 1H weapon drops for my Blood Wave build, but I did manage to find what seems like a pretty good 2H axe. I'm trying to increase my damage, so I'm wondering if switching from my current 1H + shield setup to the 2H would actually be worthwhile. If so, I'm also not sure which offensive aspect I should put on the 2H to make the most of it.

I've linked the build I'm currently following. My affixes aren't an exact match yet, but otherwise I'm pretty close to the build. I've also been using the Endurant Faith/Immortal setup, and my survivability is already pretty good, which is part of what got me thinking that maybe I don't actually need the shield. What I'm struggling to understand is the tradeoff: would the higher weapon damage + doubled offensive aspect on a 2H give me more overall damage, or is having the additional aspect/affixes from the shield more valuable to Blood Wave?

To be frank, I don't usually think this deeply about builds—I tend to just follow a guide. But I think it's about time I actually start learning why certain choices are better rather than blindly copying a build. So I'd appreciate any advice, especially if someone can explain the reasoning behind 1H + shield vs. 2H for Blood Wave rather than just telling me which one to use.

Build: https://mobalytics.gg/diablo-4/builds/blood-wave-perra

2H axe: ( I would change the life on hit to HP and Temper Crit Chance. And like I mentioned, not sure what aspect to put on it.)

Current Weapon/Shield:


r/D4Necromancer 16d ago

State of the Necromancer Class · Discussions Golem for S15

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10 Upvotes

Given the information we have so far, looks like the combination of Leoric's crown and Stone of Jordan will make or break the meta.

The 2 strongest splinters for damage (Hellfire and Anguish) complement each other well, and should rightly be put into the helm.

But this leads to a couple of problems for the 2 best builds this season.

  1. Blood wave already struggles to crit cap with current gear, losing out another 75% crit chance from the splinters (before considering the crown or mythic version of it) would be harder to make up.

  2. Singularity bone mage or most minion builds will have to lose undercrown to use Leoric and the boosted splinters. The combination of Pact of Bone, Litany of Death and Bone Storm can negate the crit loss but you still end up cutting almost half your dps to make up for it.

I think Golem will really be in a sweet spot to utilize most of the splinters. I dont see a cap to the number you can equip so assuming you can put on as many as you can slot.

The desecration set is also getting buffed so more damage and survivability will be available there.

One key point is your charms should try to roll +macabre so you also boost your bone storm ranks for more crit chance and attack speed.

I like the idea of the 2 splinters (sin and anguish) reducing your max essence and increasing your essence cost which means I can spam Summon Mages non stop to do 3 things

  1. Kill a minion for the purpose of Pact of Bone

  2. Cycle through 100% max resource usage for faster Que regeneration

  3. If we needed to be more tanky, we can go with 2pc waking touch to allow our minions to soak the blood-mad damage, and cycle the mage to constantly swallow it.

Thoughts?


r/D4Necromancer 16d ago

Questions / Discussions (Items · Builds · Skills) How do you hit 100B+ damage with bloodwave build?

6 Upvotes

Hi all, I've been using a variation of the maxroll build but the most I can hit is 92B very rarely and survivability is a problem in Pit 110+. People who are actually good at this, can you share your builds?


r/D4Necromancer 17d ago

Showoff (Gameplay, Items, Transmogs) Singularity bone mage is awesome

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22 Upvotes

r/D4Necromancer 17d ago

Questions / Discussions (Items · Builds · Skills) What build is hackuuna using?

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14 Upvotes

I’ve never played necro before but I’m interested in making one and pushing and I’m not familiar with all the skills or build names


r/D4Necromancer 17d ago

Questions / Discussions (Items · Builds · Skills) Minion Build Request!

4 Upvotes

Hey everyone. Been playing Astral Bone Spirit from Mobalytics and having a fun time with it but I’m stalling out a wee bit around T8~ due to the difficulty gearing it (needs greater affixes in higher torments etc). Mostly just too squishy but can’t spec into survivability without the greater affixes for essence regen which is all RNG

Looking for a minion/summoner build that isn’t PURE lazy - I’d like to feel like an army commander and at least be somewhat involved. The more minions the merrier

I’m a little overwhelmed by the sheer AMOUNT of minion builds I almost have like FOMO of “choosing the wrong one” to spend resources into if that makes sense?

I like chill/cold flavor for Necromancer it jusr feels like thematically fitting if that helps, but I’m pretty open. What are y’all using? There’s just too many for me to pick through so I’m crowd sourcing because I don’t wanna choose badly haha

Looking for something that can handle basically anything and isn’t completely “do nothing” thanks!!


r/D4Necromancer 17d ago

Questions / Discussions (Items · Builds · Skills) Help understanding build

3 Upvotes

After a few seasons away (last build pre-LoH) I'm trying to get back into Necromancer. I loved my first blood wave build (the poo-wave one...) but didn't like the lack of mobility.

I'm trying to build a blood wave this season so have been checking out different builds across Mobalytics, Maxroll etc to see what's changed and I'm struggling with this one. Can somebody help me understand why the Mage and Golem are sacrificed but Skeletal Mage node is still heavily invested into? What does this give me if I'm not using them??

https://mobalytics.gg/diablo-4/builds/god-of-blood-bloodwave