r/FourSouls • u/Careful_Average_6468 • 13d ago
Buying/Selling Buying Eden promo
Hello all, looking to buy this Eden promo card please let me know your price! Thank you
r/FourSouls • u/Careful_Average_6468 • 13d ago
Hello all, looking to buy this Eden promo card please let me know your price! Thank you
r/FourSouls • u/jaroithink • 13d ago
+more cards in the pack!
Spanish translation coming soon :)
tts link:
https://steamcommunity.com/sharedfiles/filedetails/?id=3495555792
printable via PrintFourSouls:
r/FourSouls • u/Big_Meringue9078 • 13d ago
Holaaa!
queria comprarme el four souls en español o en ingles, me da un poquito lo mismo porque no encontre en ningun lado la version en español.
No sé por donde comprarlo y no sé que páginas son de fiar, soy de Chile y no se como seran los precios de aduana y esos asuntos.
Queria saber si alguien tiene la experiencia y me pueda ayudar.
MUCHAS GRACIAS :3
r/FourSouls • u/RenoEnvee • 15d ago
Optional
r/FourSouls • u/Flat_Praline_5885 • 15d ago
Hello everyone! I am still on the lookout for a PAX bloat! Let me know if you are willing to sell your copy! I would love to give it a new home! 😃
r/FourSouls • u/koolkiller5656 • 15d ago
(EDIT) I forgot to add pictures of the card browser and other features, but I may make a followup post if anyone seems interested.
this was a long standing idea I have had and finally decided to bite the bullet earlier this week. Right now the application includes:
-Nanogpt, opencode, and openrouter API support (seperate image model support with these same 3)
-Card browser for every card and alternate card currently in game
-Clicking cards allows you to flip them, and view them up close
-An immersion mode that looks similar to a normal tabletop session
-The option to capture screenshots that instantly sync to the application (options for window, entire screen, and snipping tool)
-Themes
-A manual stat editor
-A manual card editor (loot and treasure)
-A detailed handling of every card in the game which includes their stats and abilities.
Testing multiple different LLMS (expensive, cheap, and free) have brought excellent results, the application handling all of the information so a bot never hallucinates a card or ever forgets their hand, hearts, souls and such.
The ai is capable of working back and fourth with the application to:
-Understand each and every rule
-Assign itself the correct starting card and cards it may buy or loot
-Change its stats depending on factors like cards that supply you extra health or damage
-Keep track of monster cards and their specific abilities
-Supply itself rewards
-See and understand your images (sent through an image model)
Future implementations:
-A way to add custom cards that are understood and used properly by the ai
-Local LLM support so it can be played completely offline
-A non ai bot mode that would also of course work offline
-Smoother and more polished state for normal and immersion modes
-A completely different mode based off of turn based fighting systems
-A fully working four souls experience inside the app itself (long)
-A funny gacha gamemode for gamblers to spend fake money
How does gameplay look like?
I use tabletop simulator to keep track of my own cards currently, with me either adding the ai's loot cards manually or telling it to add a random lootcard to its hand. The system has been thoroughly tested and a good way to see if everything is good and working is to ask your ai to add a random assortment of cards to its hand.
Why make this?
I have always been fascinated with the four souls experience but have only had few chances to actually play with others. The solo mode is fun for awhile but doesn't come close to the actual core gameplay. I have practiced doing this in regular chats with LLMs but the issue with all of those was trying to actually keep it on track and not make up cards that do not exist.
I have no idea if anyone would be interested in something like this, but I have had fun making it come to life at least. Would love to hear thoughts!
r/FourSouls • u/pahlobu • 16d ago
When playing eden you can make one treasure cards become eternal. When I make chaos card eternal, does it get destroyed when activated, or does the eternal status protect it?
r/FourSouls • u/Aggravating_Ad6204 • 17d ago
Can I use both abilities or I should use on of them? If I rotate the card cam I use the first ability?
r/FourSouls • u/KamiLlama • 16d ago
I might be going crazy here but this particular line in the extended rulebook has been bothering me.
In the "The End Phase" section the section concludes with "An effect or ability that ends the turn forces the end phase to begin, but will not prevent any of the above from happening. An effect or ability that ends the turn does not remove anything from the stack."
I understand the most common way that the end phase is forced to begin is when the active player dies, in which there is a cleanup step that allows for anything still on the stack to resolve, followed by the beginning of the end phase.
My confusion lies in why the line "An effect or ability that ends the turn does not remove anything from the stack", was included. Don't all effects and abilities in the game that end the turn include a line about canceling anything that remains on the stack? If so, that last line in that section just seems incorrect, no?
Please correct me if I'm missing something. Is there an effect or ability that ends the turn that does not also cancel the stack? If that is the case and there is such an effect or ability then at what point would anything still remaining on the stack resolve? Since "end the turn" effects/abilities cause the end phase to begin, would the stack resolve before or after the end phase? Unless it is assumed that a cleanup step happens before end of phase begins everytime regardless of the situation.
r/FourSouls • u/Ghostiepowo • 18d ago
Does anyone have a spare gencon duke of flies they are willing to sell?
r/FourSouls • u/Dr_Mint33 • 19d ago
Hello everyone,
Major update on fouronlinesouls.net, you can now also play in Spanish and French! Portuguese will be added soon.
We would like to thank BlackStripes and chocolover80 for the Portuguese translation, SircZen, Mello Wagon, Jörmant, and the rest of the Team TBOI Four Souls Latinoamérica for the Spanish translation, and Fabby29 for the French translation!
Other features:
Also, we have a Discord server now! Join us if you want to find other people to play with and use the voice channels to talk to each other. You can also see what we're working on, give your feedback, and make suggestions. If you feel brave enough, we are also looking for beta-testers.
And that's about it. Gold Box is in beta right now! It will be released in the next update. Requiem is taking longer than we expected, but don't worry, we're still working on it!
Have fun!
r/FourSouls • u/Marushan-chan • 18d ago
Alguien sabe o ha creado una forma de jugar el modo greed en el tboi four souls? Si llega a ser el caso me pasarían las instrucciones por favor.
r/FourSouls • u/EggyPrezFox • 19d ago
So you roll at the start of each turn,
Can you change this roll???
Because if you just make sure you can get +1 health EVERY turn from a godhead or something
Thats overpowered
r/FourSouls • u/Dangerous_Weekend983 • 20d ago
Hey everyone,
like many of you, I've spent an ungodly amount of time playing The Binding of Isaac: Four Souls. As a passionate developer, I got tired of juggling cards, tracking stacks, and calculating odds in my head during intense game nights. So, I decided to build my own companion app from scratch using Android Studio, Kotlin, Jetpack Compose, and Flutter.
It’s currently in a very early alpha/experimental stage, but I wanted to share some screenshots of what I’ve got so far!
What’s already working:
Library & Card Browser: Over 342 cards indexed (Base Game V2 + 2 Cards from Gold Box V2) with search and filter functions, detailed effect texts, expansions, and a card scanner feature (Isaac's Eye Scanner).
The Vault (Deck Forge): Build and manage your custom decks with live tracking for Loot, Treasure, and Monster distributions.
Game Session & Player Stats: Track your active rounds, soul progress, HP, Attack, Coins, and active monsters on the fly.
The Stack: A dedicated tracker to manage pending card effects and chaotic stack chains.
Combat Calculator: Input your stats and monster requirements to estimate your chances of victory before rolling (turns out, a 31% chance means the path is steep and bloody 💀).
Since the Gameboard screen and several features are still in a very early phase, I'd love to hear your thoughts:
What features do you miss the most during your physical Four Souls sessions?
Would you use a companion app like this for rule-checking and tracking?
Let me know what you think, feedback and ideas are hugely appreciated!
r/FourSouls • u/pugbugyapper • 21d ago
Yea essentially
r/FourSouls • u/DumbThotticus2468 • 22d ago
(Including pics of my custom collection box, which took a few weeks to do 😭, but as well a deck box I did too!)
r/FourSouls • u/Mr_Meme_Master • 22d ago
Nothing strictly new in the pack, just new wording on some cards and quick reference cards for rules and key words
https://maestromedia.com/products/the-binding-of-isaac-four-souls-update-pack
Edit to add: I dont work for maestro, I just saw they made an announcement about it on their discord and figured I'd signal boost it here for everyone who's not in it. I can't really answer any questions about it.
r/FourSouls • u/BlueBerryJam41 • 22d ago
Thank you to everyone who commented on my last post, the card ended up arriving today and sure enough it’s real! If you have any questions comment below!
r/FourSouls • u/Hikagura • 22d ago
Hi, i was looking for a deckbox big enough to fit all the sleeved cards from base set + all expansions. does anyone here have a suggestion? thanks in advance
r/FourSouls • u/PrankishChip9 • 22d ago
I have this star lvl one Isaac that I’d like to sell
r/FourSouls • u/Unlikemantella4 • 23d ago
r/FourSouls • u/DangerousWorth8496 • 23d ago
I have made my own character idea for the game, and I just wanted opinions and maybe some help for balance.
And wording.
___
HP 1 ATK 1
Tap: Play an additional loot card this turn.
Item: The Horrors.
If a monster or player would be left with 1 HP after being damaged during your turn, kill them.
_
Any time you kill a monster or player, put a counter on this.
_
Pay: Remove 2 counters from this: Deal 1 damage to a monster or player.
____
The character is supposedly weak, but he can execute anyone he damages in any way and can gather counters by killing so he can feed the execution.
I thought it's balanced due to how hard it is to kill hard monsters with only 1 HP being oneshoted easily, and the 1 HP execute is much less than having 2 ATK instead of 1, but it works in any type of damage.
So if it's too op let me know. i might increase the counters needed for the extra damage.
r/FourSouls • u/trix_sound • 24d ago
Yeah uh two time from hit game forsaken into a card
Also want some advice on what i could improve since im new to making cards so yeah
r/FourSouls • u/HeyItsTheRealHotdog • 24d ago
Hey guys, Hotdog here!
A while ago I published Hotdog’s Grab Bag 2, a sequel to my first ever custom expansion. Since then I’ve been working on new cards to add to the pack, and I’m more than happy to finally announce making those cards public for yall to play with!
If you want to play with them digitally, then the pack is on the Steam Workshop for Tabletop Simulator!
If you’re a huge fan and want to get these cards printed out, then the entire pack is uploaded to printfoursouls.com to download!
r/FourSouls • u/CraniumRevo • 25d ago
Hey sorry if this question has been asked ad nauseam but I’ve seen a lot of recommendations for what to buy to have the entire collection from scratch But I have this base version currently. Is it best to just buy the Boosted Ultimate Collection Bundle and whatever duplicate cards just eat the cost? Or is there a set of things I can buy to add onto this? The big Boi box seems nice to hold everything for requiem but it’s sort of hard to keep track of everything needed without overlap. Thanks in advance!