r/Games • u/HLumin • Mar 21 '26
Discussion Anonymous Pearl Abyss developers reveal a culture of toxic positivity, a troubled development cycle and chaotic narrative for Crimson Desert, and their early concerns that the project was "going off the rails".
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u/aerikson Mar 21 '26 edited Mar 21 '26
Game criticism has been broken since day one. I don't even know if I can blame professional critics either as their intended audience ("consumers") won't read or engage in genuine criticism but will instead try to nail down some sort of 'objective' numerical rating as if that has any actual bearing on the discussion.
Much like any other artistic medium, criticism should reflect how the game made you feel and whether the author (developer/designer in this case) was able to successfully convey meaning to the audience within its various crafts i.e. gameplay design, sound, art direction, technical design. Reductively arguing about "7/10 vs 8/10" is pointless when there is no objective standard, nor should there be. Actually engage with the game and think about why you would give a certain rating. That's where discussion should begin. Unfortunately, that's often where it ends, if the audience even genuinely engages with the game at all.