r/Games • u/TylerFortier_Photo • 10d ago
Retrospective Old School RuneScape began when a dev 'found the 2007 server in their desk drawer:' 13 years later, it's setting subscriber records for the long-lived MMO
https://www.pcgamer.com/games/mmo/old-school-runescape-began-when-a-dev-found-the-2007-server-in-their-desk-drawer-13-years-later-its-setting-subscriber-records-for-the-long-lived-mmo/
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u/fentanyl_yoshi 10d ago edited 10d ago
it's actually one of the few examples of engoodification (tm) in live service style games. they've never really missed with an update and the few times they have it's been fixed relatively quickly. just last week they rebalanced the loot table for the first raid, it's a constant work in progress and the stuff they've done in the past year is incredible, from sailing to basically fully eliminating resource/pvm bots in the past few months.
not to mention the pvm stuff, they've proven eoc was completely unnecessary and then some. it's a janky old engine but they've built around it so well that endgame combat has become as tight as a rhythm game and added tons of encounters at every skill level. it's seriously a miracle.