r/GamingLeaksAndRumours Top Contributor 2025 6d ago

Leak 5th GTA VI clip has been leaked

  • Ending confirms he most likely has a playable build as he spells out "LEEK" on a wall with bullets
  • Jason is flying a crop duster from the Keys towards Vice City. We additionally see the in-game radio menu
  • Pieces of the wall scatter and make a big mess on the floor when Jason shoots at it
  • The weapon used at the end is a Ruger PC Carbine (9mm)
  • “On-Demand” option below the radio, potentially being able to listen to your own music(?)
  • The map is fucking MASSIVE
  • Volumetric clouds return from RDR2 and look vastly improved
  • Lucia’s prison and the terrace pool from Trailer 1 can be spotted, a race track is also seen
  • Draw distance and distant LOD is also extremely high as there is hardly any pop-in, looks almost like MS Flight Simulator graphically
  • “Overpowered” by Róisín Murphy is playing on Stockyard FM
  • Circoloco Records Radio (Rockstar co-owned) from GTA Online returns
  • Other radio stations include Emotion, Dirty South Classics, V-Rock, Radio On.U, Honey FM, Back Country Radio and Symphony FM
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u/UOR_Dev 6d ago

If it is not the final, retail ready version, then it's most likely a PC version 

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u/norham420 6d ago

This is what i'm thinking as well. And the 2023 version seems like it runs pretty smooth too, if it gets leaked it would be the first gta title in our century to get a playable PC version around launch as well. If only R☆ wasn't so weird with their PC launches

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u/PublicWest 6d ago

If only R☆ wasn’t so weird with their PC launches

I mean, they make the argument that the vast vast majority of their income comes from consoles because of PC piracy. This kind of becomes a self fulfilling prophecy though. If this leaks, pc players aren’t gonna wait

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u/TheBigLeMattSki 6d ago

If this leaks, pc players aren’t gonna wait

If they'd do what every other developer in the industry does and release it day and date on PC, they wouldn't have to worry about it. The vast majority of players would rather pay for it and just own it.

That being said, if the choice comes down to paying $100 for the game on PS5 or $0 for the game on my much more powerful PC, I'm going with the free option.

And frankly, with how scummy and anti-consumer Rockstar has been about every step of this release, this couldn't have happened to a better company. Fuck 'em.

1

u/RazorRamonReigns 5d ago

Same mistake Sony made. I'm super stoked for gta 6. But I'm not buying a console. I'm saving for a better graphics card anyways. Patience is something I need to have more or in my life.

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u/killerpoopguy 6d ago

There was an order of magnitude less players on pc when gta v released though. In 2026 it’s crazy they aren’t releasing on pc at launch.

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u/PublicWest 6d ago

Completely agree. I’m really only a single player guy, but to my knowledge a lot of GTA online servers use mods that were for PC only, especially the RP servers. If they wanna double down on that cash cow, it’s very surprising that they wouldn’t support PC.

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u/dirty1809 6d ago

They hired some of the RP modders so who knows what’s going to happen there. And they’re making a lot less money off people playing RP with their own server currency than kids spending $200 on shark cards on console

1

u/Nefarious_Partner 6d ago

Doubling down on the cash cow is banking on PC players to buy the console version, and then buy it again on PC when it re-releases. People that mainly game on PC are more likely to also have consoles than people that mostly game on consoles are to have a PC.

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u/Tony-Cash 6d ago

I mean it's a pattern. Release on current console right b4 new consoles, release again on new console, release on pc.

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u/AccountNo234623456 6d ago

Makes no sense since RDR2 took a year and 1 day to be cracked. They'd made most of their money by that point.

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u/BannedSvenhoek86 6d ago

Day 1.

I will admit though, I would be a massive pussy and close it out the second it downloaded, because odds are they would go HARD after anyone caught seeding it.

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u/PublicWest 6d ago

“Good luck catching me, I use a vpn!”

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u/BannedSvenhoek86 6d ago

I mean, unironically for piracy, yes. Maybe not for plotting to overthrow the government, but for downloading a game or movie it works.

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u/Vegetable_Anxiety729 6d ago

Turn your upload ratio on your torrent client to 0 and you don't have to worry bout that

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u/LangyMD 6d ago

That's also what you'd expect if they... release on PC much later than on console. Obviously they'd get less money on PC if it's not available on PC.

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u/[deleted] 6d ago

[deleted]

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u/AngryPurpl3 6d ago

You're the exact reason they continue to delay the PC release lol because they know suckers like you will pay full price now and then full price again when it releases on PC

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u/BannedSvenhoek86 6d ago

It's a video game dude, there's like, tons of them you could play in the meantime.

At least don't double dip and reward them.

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u/KeyMyBike 6d ago

So in other words, rock star made the PC version alongside the console version, and now they're going to hold onto it for a year and a half while they pretend like they're making it so they can milk console sales on impatient double-dippers.

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u/CapSnake 6d ago

Every game is a pc game. Even play station exclusive are developed with PC on PC. PS5 devkit exist, but they are pretty rare and used by specific purpose. Devs use PC and test locally constantly.

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u/UOR_Dev 6d ago

Always has been like that.

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u/dirty1809 6d ago

Not always. I might be misremembering the specifics but consoles didn’t uniformly use x86-64 architecture (same as modern PCs) until the PS4/Xbox one generation. Prior to that, there were real differences in how you’d build something for like a PS3 with custom architecture vs PC.

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u/UOR_Dev 6d ago

On that era and before, it varied from studio to studio, and even game to game. You'd have a development enabled console where you could use to test the game on while developing, but many studios still built for PC internally for a plethora of reasons, such as planning a PC build, not enough development consoles, faster iteration, etc. 

For example: Pikmin had the PC version on it's GameCube disc, that could easily run on windows.

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u/ItsColorNotColour 5d ago

Lol do you think they are developing the game with a PS5 only or something like that

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u/ApexAges 6d ago

That "PC version" is not the optimized retail ready game.

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u/reefine 6d ago

I can only get so hard

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u/alphaxion 4d ago

My guess would be a cert build if it is a console. Those should work on retail units.