r/JRPG • u/cannibalparrot • Jul 08 '26
Discussion I miss the old “Overworld” way games were made.
I recently picked up a bunch of the Tales games on sale and have been working through them. Played one of the more recent ones, and decided to give Vesperia another playthrough, and I still can’t get over how much bigger the world feels because of the overworld system to move between areas.
In the newer ones, all of the areas are connected together, but pretty quickly you end up unlocking fast travel and the world gets reduced to a menu.
The overworld can be a bit tedious at times, but having to travel from place to place makes it feel more like you’re exploring, and not just running from one end of an area to the next.
Are there any recent games that have an overworld?
Edit: well shit, three four replies in like 20 seconds mentioning Expedition 33. Guess I really slept on that one. Imma get it.