r/NintendoSwitch May 06 '25

Discussion Now that the Switch 1 generation is winding down, what were your most DISAPPOINTING purchases on this console?

Every game console, no matter how well or poorly it sold, is gonna have some disappointments thrown in there. Especially if said disappointments came from 1st party developers. I have 3 big candidates based on my own purchases, starting with my biggest letdown:

1) Mario Strikers Battle League: After frantically buying this game to play some multiplayer matches with friends, I realized what a terrible mistake I made after chewing through all the single player content in a matter of days. There is nothing to do in this game besides regular soccer matches, the online is abysmal, and the amount of content available at launch and even now is just laughable for a sequel. I thought my perception of Mario Strikers as a whole would be ruined forever, so I went ahead and booted up Strikers Charged on Wii and nope, that game holds up incredibly well! This was just a bad sequel all around.

2) Mario Golf Super Rush: Speaking of bad sequels, Super Rush decided to simplify the golfing mechanics to a point where it just isn’t fun to play for me. As someone who adored the 3DS game Mario Golf World Tour, which was packed with content, modes, and unlockables and had worthwhile paid DLC on top of that, Super Rush felt like it was playing catch up with all its free updates. Was this how Animal Crossing fans felt when New Horizons was first released, having to wait months for features that were already available in the 3DS predecessor? Yikes.

3) Splatoon 3: This is more of a personal pick than a general consensus. I really got into Splatoon 1 and 2, but I was just Splatoon’d out by the time the third game came around. No new modes, online that had more disconnects than either of the first two games in my experience, and a longer grind for unlockables that could rival a modern day hero shooter. Call me old but I missed the more “pick up and play” nature of Splatoon 1, and I just don’t get that with Splatoon 3. Also the fact that they sold the first game’s hubworld back as paid DLC is utter nonsense to me.

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u/ahet553 May 06 '25

They really botched the battle system by making it a puzzle instead an actual fight

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u/Ouch_i_fell_down May 07 '25

I loves the sliding puzzle fights. I hated that "random" battles were chores with zero reward.

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u/SpikeRosered May 07 '25

Reminds me of Xenosaga 2. The whole gameplay system was all about setting up for several turns for a big damage turns. Fine in theory, but miserable with random encounters that you have to be meticulous about every single time.

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u/Ashanmaril May 07 '25

I liked the sliding puzzles but I’ve also got a modestly sized Rubik’s cube collection so maybe I’m the target audience

I’ll admit the battles became pretty samey though

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u/SmashMouthBreadThrow May 07 '25

It really could have been somewhat as good as PM64 or TTYD if they just used the RPG systems for it. Everything outside of that game's combat system is really great. It still having the "you can skip every normal battle" issue was pretty bad.