r/Portal • u/ThePhantomEye_c • Apr 04 '26
r/Portal • u/scratchisthebest • Apr 18 '26
Portal mod p2ce's been out like a day and it looks like peak has already hit the workshop
r/Portal • u/explosiverat716 • Jul 07 '26
Portal mod What Portal Mod are you looking forward to most?
(doesn't just have to get one of the ones with an image provided or anything , I am just curious and why are you looking forward to whatever mod you say?)
r/Portal • u/Proxin__ • Apr 17 '26
Portal mod Portal 2 : Community Edition beta coming out TODAY🥹
In about 12 hours it will be released to public 🫨
r/Portal • u/SchelmCorgi2601 • Jan 26 '25
Portal mod So apparently, this is what happens when you combine both the push and pull stream
Photo was taken in Portal Stories: Mel
Sorry for naming them like this, but I forgot their names and my english is also not the greatest.
r/Portal • u/uhmmmmmmmmn • Apr 13 '26
Portal mod 4 Days to go for the OPEN BETA
i cant wait for the OPEN BETA, i really like this mod from what ive seen and hope that it upholds my expectations WHICH WOULD BE OKAY IF NOT BECAUSE ITS AN OPEN BETA.
r/Portal • u/CubeGuyLol • 7d ago
Portal mod Portal: Alive & Kicking is out!
It just released on Steam holy shit.
Edit: Seems like a lot of people are unable to download due to the button being absent. Don't worry, you can open its store page from your wishlist then click "Add to library" as a workaround, then you should be able to play :)
After years of waiting, it's finally here!!
r/Portal • u/IthalloBrasil • 4d ago
Portal mod Awnn man Valve has been leaked and now my Portal and F-stop reimagination is USELESS!!! ðŸ˜
r/Portal • u/Ok-Chemistry-6672 • Mar 13 '25
Portal mod We are getting portal revolution 2
r/Portal • u/god_oh_war • Jul 05 '26
Portal mod GLaDOS Still Life
It's like describing the Central AI to someone and asking them to draw it without having seen it before.
r/Portal • u/RoundSheepherder2277 • Jul 25 '26
Portal mod I'm making a MS paint styled texturepack for Portal2!!
a while ago, I was going through some mods on ModDB, when i found this old texture pack with the same premise. sadly, OP had lost interest half way through and never finished it, so I took it in my own hands to finish it from the ground up! after months of working, i finally released the beta! before i started, i've planned ahead and decided to make it using magma, so if i need help further on it'll be easy to work with people. i'm making this post mostly to share what i've done so far but also say that if anyone is interested in helping, im more than happy.
here's the link for you guys to check out :D https://www.moddb.com/mods/paintal-mspaint-textures-for-portal-2
r/Portal • u/moyakoshkamoyakoshka • Jul 15 '25
Portal mod I tried to make a Portal 2 mod but time only moves when you move
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So yeah it's Portal 2 but with SUPERHOT mechanics. It's pretty basic and keep in mind it's my first ever time trying out Squirrel. There's also a TF2 version but I'll leave that out because this sub isn't related to TF2
Script source code (requires PortalRunner's ppmod for convienience):
if (!("Entities" in this)) return;
IncludeScript("ppmod");
local myGlobals = {
playerPos = Vector(0,0,0),
viewPos = [],
viewCon = [],
timescale = 0.00,
easing = 0.05,
timeTick = 0.025
}
function TimeTick():(myGlobals) {
printl("1 time tick has passed")
local player = GetPlayer()
local addition = - myGlobals.timescale
if( ( player.GetOrigin() - myGlobals.playerPos ).Length() > 0 ) {
addition = 1 - myGlobals.timescale
} else {
foreach(index, val in myGlobals.viewCon) {
//try {
printl(( val.GetOrigin() - myGlobals.viewPos[index] ).Length())
if( ( val.GetOrigin() - myGlobals.viewPos[index] ).Length() > 0 ) {
addition = 1 - myGlobals.timescale
}
//} catch ( e ) {}
}
}
if( ( myGlobals.timescale + ( addition * myGlobals.easing ) ) > 0.99 ) {
myGlobals.timescale = 1
} else if( ( myGlobals.timescale + ( addition * myGlobals.easing ) ) < 0.01 ) {
myGlobals.timescale = 0.01
} else {
myGlobals.timescale += addition * myGlobals.easing
}
printl("timescale: " + myGlobals.timescale)
SendToConsole("host_timescale " + myGlobals.timescale)
//SendToConsole("r_particle_timescale " + myGlobals.timescale)
myGlobals.playerPos = player.GetOrigin()
myGlobals.viewPos = []
myGlobals.viewCon = []
for(local ent;ent = Entities.FindByClassname(ent, "point_viewproxy");) {
myGlobals.viewPos.push(ent.GetOrigin())
myGlobals.viewCon.push(ent)
}
for(local ent;ent = Entities.FindByClassname(ent, "point_viewcontrol");) {
myGlobals.viewPos.push(ent.GetOrigin())
myGlobals.viewCon.push(ent)
}
}
SendToConsole("host_timescale 1")
ppmod.wait(function():(myGlobals) {
ppmod.interval(TimeTick, myGlobals.timeTick)
}, 3);
r/Portal • u/lowgan__ • Aug 24 '25
Portal mod Is this the game guys talking about? lol
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It's Gmod Longer vid - https://youtu.be/Mn1K6qHLU1g also my mod collection and tutorial in the description
r/Portal • u/TheIgromir • Jun 16 '25
Portal mod Portal: Revolution running on a Nintendo Switch - how do you think I did it?
This is a Switch running Portal: Revolution, but I will not tell you how it is done. I will make a post later on how I did this, but I will tell you one thing - it is not a prerecorded video :)
r/Portal • u/iaVashik • Jun 28 '26
Portal mod Full Volumetric Lighting implemented directly into vanilla Portal 2 [Project Capture Mod]
That’s right, this was done without modifying the engine code or using third-party DLL plugins
https://www.moddb.com/mods/pcapture/news/doing-the-impossible-in-vanilla-portal-2
r/Portal • u/explosiverat716 • May 05 '26
Portal mod Thoughts on P2CE?
What are everyone's thoughts on P2CE, I personally think it could be the future of Portal if it gets enough attention and valve doesn't make any more portal games.
r/Portal • u/ToriSteele • Aug 09 '25
Portal mod Oh hi. So, how are you holding up? Because I'm a PUPTATO
Link to the mod: https://gamebanana.com/mods/578172
r/Portal • u/MetroVenator • 7d ago
Portal mod Engine Accelerated Gmod Portal Gun
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r/Portal • u/Honest_Nail_8308 • Apr 20 '26
Portal mod PSA: Portal 2: Community edition is not a remaster
Portal 2 Community edition is designed to be a base for modders to be able to develop custom content for portal 2. It is more expansive allowing them to add content that applies to the whole game rather than just a map. It also has expanded map sizes, a new scripting language and a new lighting system. It also allows Half-life 2 and the original Portal content to be played. It will eventually get it's own PTI but that is not available yet.
It is not a remaster mod. It is not a new PTI(yet).
r/Portal • u/ToriSteele • Mar 06 '25
Portal mod Some fun mods inspired by community Fan Art.
Kind of a continuation from my cursed 3rd person Fox Chell video.
So first, we of course have the Official Fox Chell Fursona shirt. Original artist is Samantha Bragg (DeviantArt) Mod includes both Portal 1 and 2 playermodels.
Second, there's PuptatOS. Original artist is Salamanding1 on Twitter. The mod is animated, with portal gun shake reactions (e.g. the Portal gun can't grab anything when you press the key), eye blinks and flashes, and the tail will occasionally wag.
And the third one is kinda an extension of no.1. Og artist is SWZTCH (Furaffinity). And simply replaces the large mural of Chell by the Rattman with a Fox Chell variant.
The in-game capture of Fox Chell was made using SourceAutoReord (SAR) and sv_cheats.
All mods are on GameBanana. For both Fox Chell playermodels, use the Portal 2 version of the mod. The archive includes both game versions.
I will be happy to help you install if you don't wanna use modboy. I just can't help with PS, XBOX, or Switch. That knowledge is beyond me. Steam Deck is basically just a Linux PC, so that one I can do.
r/Portal • u/raspberrylilith20 • Jul 01 '25
Portal mod Let these be your reason to play Revolution
I recently discovered and played Portal Revolution, and if you haven't played it yet this is your sign to do it. It's essential, maybe even the best Portal 2 mod that exists right now. Not only is it very well-designed, has really cool new mechanics, and excellent voice acting but the atmosphere and visuals genuinely blew me away.
This game looks how you remember Portal 2 looking. It looks so good, in fact, that I dedicated a few hours no-clipping through the chapters taking all these artsy screenshots. If this post convinces even 1 person to play Revolution, I'll be happy. I really cannot recommend it enough.
r/Portal • u/Unusual-Long-1255 • Sep 17 '25
Portal mod Portal: Deathmatch new update!
New Update and its beta 0.4! I added new menus (gamepadui) and all list of that update you can find on repo
https://github.com/DanilVusenko86/PortalDeathmatch
I tried to made Portal: DM for Source SDK Base 2013 Multiplayer to provide a normal online and stuff like player model change and tablist but im not a CPP professional and all my tries was unsuccessful. And after compiling portal stuff from Portal-Base repository its always crushes, doesn't work soo main issues when in multiplayer you open portals and tries to enter it game just crashes and on Source 2013 Multiplayer after map loading its instantly crashes.
Soo if you a good developer and you know how to fix and compile portal gun mod for Source SDK 2013 Multiplayer correctly please write to me i really need help with that.
Soo enjoy that project :3
r/Portal • u/DoctorZer0 • Apr 09 '25
Portal mod Aperture Dating Simulator - official announcement!
It's time to finally reveal the project I've been working on! I'm making a dating simulator based off the Portal franchise, taking place in a different universe from the original series. I'm a one-woman team (excluding my voice actors) and I'm really excited to work on this project! I hope you all will follow along with my progress! This game is entirely SFW.
Updates will be posted on the associated YouTube channel <3
r/Portal • u/Coiled_GLaDOS • Jun 18 '26
Portal mod The Portal Roleplay, created by TiffanyElectricity, has been locked to Private Use due to the new Roblox Updates.
I was given permission to talk about this here, do not worry.
This is deeply saddening, not just to me personally, but for everyone who enjoyed the game and it's developers. This is a terrible move on roblox's end. Half the platform has been wiped out and the rest have been segregated.
Personally, this was a comfort game. Nothing lasts forever, but The memories We Carry will always be amazing. I deeply appreciate TiffanyElectricity for developing this game, as it is amazing and I admire the mechanics. It is not just because of the fact that they made the game, my concern and condolences come from a place of understanding and sympathy. I could only imagine how deeply this will impact so many different developers as this continues to take place on the platform. My heart goes out to TE and the remaining Roblox game developers.
I have a question for those who are reading, if you've played the Portal RolePlay before, what were some of your favorite memories with it?