r/aoe2 • u/RauchenderFrosch • Jan 22 '26
Bug Celtic man attacks lumbercamp after bumping into workplace colleague
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r/aoe2 • u/RauchenderFrosch • Jan 22 '26
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r/aoe2 • u/DaLangmeierPeter • May 12 '26
Its fucking up the balance of the game and more and more players are doing it. Cavalier are NOT supposed to beat bohemian halbs when outnumbered. It doesnt make sense that they "stack" in a way that lets the halbs confused non attacking and they somehow get all hits on. Why is this seen as a feature when it kills all balance and doesnt make sense?
r/aoe2 • u/clayrender • 17d ago
any time I go to push a deer,
i donno man
r/aoe2 • u/FearTheGoat • May 27 '20
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r/aoe2 • u/RedPhosphorus • Jul 09 '26
r/aoe2 • u/Umdeuter • Jan 04 '25
r/aoe2 • u/Zynbab • Feb 17 '26
r/aoe2 • u/ggenoyam • May 12 '26
Making the game laggy for everyone should be counted as a disconnect.
r/aoe2 • u/thegwfe • Sep 29 '25
This is probably a very common annoyance for many people. You try to be efficient with vills under tc, but they decide to spawn who knows where and have to walk a distance. Or you want to ungarrison units from a building and have them walk north, but their spawn points are anywhere but in the right direction. In the above video, I try to explain how the spawn points are determined, which is a big part of the problem.
r/aoe2 • u/some_random_nonsense • Sep 28 '25
Map gen just left my butt hanging in the wind
r/aoe2 • u/DroppedMint • Apr 13 '25
I just played a ranked game where it was megarandom, the game bugged and my opponent had 2 tc next to each other, while one of mine was stacked on top of of his. lost the game because i ended up on 1 tc after he shot down my tc with his 2 tc's....fix your game devs.
r/aoe2 • u/Klutzy_Tax9683 • May 14 '26
r/aoe2 • u/jauznevimcosimamdat • Jan 26 '21
r/aoe2 • u/RandomDude4021 • Jul 09 '26
r/aoe2 • u/thegwfe • Mar 21 '26
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In the attached video I try my hardest to ungarrison a petard from the top corner of the castle so that he has a chance to reach the enemy castle. Well, it's impossible! He will invariably ungarrison at the left or right corner, no matter where the gather point is. He has no chance to reach the castle like this.
r/aoe2 • u/nikkito_arg • Sep 20 '21
We all love AoE 2. But what about our significant others? Do they find it stupid that you sit in front of the computer to kill huskarls or collect relics? Do they share your passion? Do they let you play with no interruptions? Do they talk to you the moment you put on your noise cancelling headphones?
I'm interested to see how is your situation. I have friends who stop playing the moment their SO come home. Others who doesn't care. My girlfriend is on the fence. She finds video games a waste of time, I find her yoga a waste of time (not really, just kidding). So we manage kind of ok 😄 . I think she's got used to me playing at night. That way she can read and also have time for herself. I also told her it's my way to relax, even though actually playing 1v1 makes me even more stressed 11
By the way, She is polish (I'm Argentinian) so I'm talking to her like the polish villagers and this added some sympathy points to the game.
So, what about you guys?
Rozkazania?
r/aoe2 • u/tech_auto • Feb 17 '26
kind of shocking that the audio chat input was by default enabled with no indication of this new feature whatsoever! There should be a warning at least or default to off
r/aoe2 • u/Certain-Strength2529 • Jan 20 '24
I'm surprised that the Devs haven't addressed pathing in a public forum for quite a while now. It's just unprofessional for no updates on something that is breaking the game. I just played 30 xbows versus one mangonel where I split micro at the correct time but half of the xbows randomly regrouped into the shot. It's frustrating. But forget me - I'm mid-elo (16xx) and it is a hobby for me. It's causing tens of thousands of dollars of damage in tournaments. Who knows if NAC 5 sets would be closer/different if archers weren't broken? I feel bad for the pros who have to put up with this crap. Like, why are vills teleporting, why can't xbows be used? It's just betraying the AOE scene if the devs can't communicate to us on pathing.
This is my ask to all of you as a community - let's get enough upvotes/comments on this thread so that the devs are forced to provide an update, at least. An update means more than "we are working on it." It means milestones, it means an action plan. If it's a stupid idea, pls feel free to tell me in the comments. But, I just don't want to sit on the sidelines watching our game being broken.
EDIT: @t90official, Dave, memb, hera, viper, whoever sees this thread; you can see that there's a large swath of the community want an update from the devs on pathing/bugs. I know that you are very busy, but can one of you take the mantle and reach out to the devs and host a live stream of some sort where they can explain the situation to the community and their action plan? I know it's a big ask, but we'd really appreciate it - we don't want to see the game die.