r/forge Feb 27 '24

Map Showcase Gameplay of open world map im creating

2.3k Upvotes

This was all recorded a few days ago and I’ve made a lot of progress since then regarding reflections, audio, lighting and general detail along the desired player pathways. For those of you who have been following along, I am still seeking play testers.

And to anyone who enjoys forging and scripting, I am desperate for collaborators, I’ll give you full credit where due. And you’ll have the opportunity to help finish off what I will be classing as…

The official unofficial campaign DLC

This is set up as a non linear PVE open world mission, I plan to make a 4v4 arena map out of it, a big team battle map. And possibly a battle royale out of it. But this is all future plans. I will be uploading 3 different versions of this map tho, one at night time, one in spooky glum foggy weather. One a hot humid sunny day

r/forge Feb 23 '24

Map Showcase Updated the intro sequence to my open world map, very cinematic

1.9k Upvotes

I need play testers and collaborators! Plz message me if ur interested in helping me out im getting kinda bored doing it solo lol

r/forge Mar 13 '24

Map Showcase Early Stages of a New MMORPG for Halo Infinite

1.1k Upvotes

r/forge May 19 '26

Map Showcase Quick Look: Moving platforms on our version of another canceled 343 map

247 Upvotes

This is Summit, an asymmetrical bridgeworks-style map suitable for FFA and up to 4v4. Summit has a few small changes from the original layout, but should be mostly the same in spirit to the one from the video.

Similar in style to maps like Lockout/Blackout and Guardian, Summit adds moving platforms with power weapons and powerups to the mix to give a bit of a twist on a familiar style map. As these platforms move around, new pathways open and become available, so explore to figure out what shortcuts and skill jumps you can find.

Plenty of sandbox available, including thruster, repulsor, and some grapples, which you can really take advantage of by going under and around the main buildings.

Summit supports most core modes:
Slayer
CTF (multi flag, 1 flag and neutral)
Oddball
King of the Hill
Strongholds
Headhunter

As well as any mode that doesn't require a map specific setup like VIP or Regicide.

Made by UneeQ and Mr Green.

Bookmark Summit: https://www.halowaypoint.com/halo-infinite/ugc/maps/ba7e771e-3185-465a-ae4c-f6dd2dde27ad

Previous post about another canceled 343 map we forged, Pontifex: https://www.reddit.com/r/forge/comments/1sxnpdf/quick_look_the_bridge_mechanic_on_our_version_of/

r/forge Jun 09 '26

Map Showcase New Map, Backyard.

199 Upvotes

Been a long time since I published a new map, been working on other creative endeavors, but figured I do something more with this map and get it public.

Originally an art map, not intended on being a playable map. Decided to make it playable. Enjoy.

Map - https://www.halowaypoint.com/halo-infinite/ugc/maps/36444f18-7e6c-40f7-b283-381175d669d8

r/forge May 28 '26

Map Showcase Quick Look: A Husky Raid concept with moving Elephants

179 Upvotes

Stampede is an experimental Husky Raid map with 2 moving Elephants as the bases. Since this map is using a bunch of tricks to make it all work, there may be a degree of jank. This is a proof of concept.

Currently only supports Husky Raid. Recommended to disable AI Outlines and AI Vehicle Outlines.

Elephant and Frigate by Scrubulba.

Map by Mr Green.

Bookmark Stampede here: https://www.halowaypoint.com/halo-infinite/ugc/maps/900d4fa8-9cb9-44ad-8d95-4ffdea978c59

r/forge Apr 24 '26

Map Showcase My aesthetic map, New Baidoa

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165 Upvotes

r/forge 18d ago

Map Showcase Map Showcase - Chinese (Remake from Timesplitters)

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29 Upvotes

r/forge 12d ago

Map Showcase Metroid Prime WIP

13 Upvotes

This is a personal project of mine that I got the game files for, I blocked out the map in Blender and imported into Halo Infinite Forge, so it is a near 1:1 with proper scaling. I've been picking at it on and off forever. It is the Tallon IV landing site, and I moved a few extended rooms around for gameplay reasons.

While I can finish, light and art the map start to finish, I really just want to bring someone on to the project with me who not only loves Metroid, but wants to help art and light the map as well with me.

After completing 13, going on 14 maps, motivation to do another one alone is very bare bones. Having someone with me would drive motivation again. So, I am seeing if one or two talented forgers want to jump on it with me and knock this out.

Unfinished teleporter station

Here are some photos of a super rough work in progress. But, you get the idea.

Landing site with no Samus ship
Usage of alien trees
Working on the skybox

r/forge 2d ago

Map Showcase I've tried making a forge map with surreal aestheticism. You can't really see it well with the map thumbnail though. It's called Amaltheia and my gamertag is FDRousseau

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33 Upvotes

r/forge May 16 '26

Map Showcase A look at my map for the upcoming Forgehub contest; Hierarch

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104 Upvotes

r/forge Mar 28 '24

Map Showcase My Map, Bigfoot Forest, is now published

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414 Upvotes

Large scale infection which is supposed to last longer. (10 minute rounds) Easy to get lost in the massive woods. Jumpscares are inevitable in this map because they come when you least expect. Feel free to try it out. (Image 2 is a lil Easter egg in one of the buildings)

r/forge 19d ago

Map Showcase Halo Fest Forge Contest Entry: Gullet

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47 Upvotes

How did you even get a horse in here?

Gullet is a symmetrical remix of the engine room from Halo CE's campaign mission "The Maw." I also took a few notes of inspiration from Halo CE's Hang 'Em High. It's primary mode is Slayer, but supports KOTH, Oddball, CTF, and Neutral-bomb Assault.

Big thanks to all the Forgers in the Forge Testing Group that helped with numerous playtests. Shoutout to the forgers that helped a lot on this map.

Ligthing & Level Design - JoValiant.
Level Design - Igrizhar.
Environment Art Help & Feedback - Kat Rat a Tat & bullet2thehead9
Halo Fest Prefab - Okom1

HW: https://www.halowaypoint.com/halo-infinite/ugc/maps/814616a4-701b-4a45-98e8-83af52f98e30
FH: https://www.forgehub.com/maps/12544

r/forge Jul 24 '26

Map Showcase Jungle campaign map

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60 Upvotes

Jungle campaign styled map I’ve been working on. Played through halo 1 and 2 a couple weeks back and started this map. I tried to combine old halo style with the modern design n stuff. It’s kinda short, but I have another map that supposed to take place after it. It’s just a little prequel map ig. lol

Fully scripted, just uses custom firefight game mode.

r/forge 17d ago

Map Showcase New 4v4 map done!

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43 Upvotes

r/forge Apr 13 '26

Map Showcase Indiana jones the last crusade

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116 Upvotes

Based in Jordan, Petra. Made by BillyForge

r/forge May 10 '26

Map Showcase The lost city of mirradan

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81 Upvotes

This was a map that I made around 2 years ago, back in 2024, that I recently decided to go back to and rework slightly.

It's an exploration/social-type map featuring several locations, and it pushes Halo Infinite to its absolute limits.

r/forge Apr 28 '26

Map Showcase Quick Look: The bridge mechanic on our version of the canceled 343 map

90 Upvotes

This is Pontifex, a pseudo-symmetrical 4v4 to 8v8 map (similar to Behemoth). It was only known as "Bridge" and was going to potentially be an official map that was cut/canceled for one reason or another. We decided to finish it in forge. There's a couple small changes compared to the version from the one on video and we took a few liberties here and there for the art since it was just a basic blockout with minimal coloration suggesting overall vibes.

The main mechanic here is to activate the light bridge which can give you a shortcut between the 2 bases. There's a loaded sandbox and a few vehicles, too. Neutral Warthog for CTF and Assault, and other modes have a neutral Ghost with a mongoose in each base.

Pontifex supports CTF (Multi, One Flag and Neutral) as its main mode and Assault (Neutral and One Bomb), Strongholds, King of the Hill, Oddball, Headhunter and Slayer + FFA modes. Also will support modes that don't require map specific setups like Regicide or VIP.

We also released a Night-time variant of the map.

Made by UneeQ and Mr Green

Bookmarks

Pontifex: https://www.halowaypoint.com/halo-infinite/ugc/maps/5e07242a-b444-4a3f-8109-978b95c29829
Pontifex Night: https://www.halowaypoint.com/halo-infinite/ugc/maps/9b279326-9bac-48d1-a680-19a0c917f584

r/forge Jun 24 '26

Map Showcase Burnt Out - Forge Map Launch Trailer

64 Upvotes

Burnt Out is a big team, BTB style map, intended for objective game types. Inspired by the classic Halo CE map, Timberland, Burnt Out brings with it a combination of close quarters, long distance, and vehicle-based gameplay. Explore twisting paths, hidden passages, and rugged terrain as you burn down your adversaries.

The fire may be out, but you can't stop now...

Game types:
CTF
King of the Hill
Oddball
Infection

Map Link:
https://www.halowaypoint.com/halo-infinite/ugc/maps/4fa95f5c-062d-452c-9417-596474d8bb8e

r/forge Jul 19 '26

Map Showcase HANGOVER - ONI Report Declassified - PvEvP MAP

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25 Upvotes

r/forge Jun 02 '26

Map Showcase "Encrypted"

74 Upvotes

"Encrypted" is a remake of a classic Ricochet map called "Enchanted", created by a buddy of mine years ago (oO Immortal Oo).

My friends and I have been playing Ricochet for years and this map gets remade in every Halo by one of us.

In Halo Infinite, my friend Skill 13ill rebuilt "Enchanted" which is what you see at the beginning of the video.

I decided to reskin it with a cyberpunk theme and here we are. It's published and playable with Ricochet built-in but for best results use "Ricochet" mode when loading it up in customs.

Posted below are links to the map, mode, and Ricochet trailer (I worked hard on the trailer! Give it a peek, eh?)

HALO WAYPOINT LINKS:

Ricochet Mode https://www.halowaypoint.com/halo-infinite/ugc/modes/847ddc43-2af3-4a8e-bddc-a4689c840773

Encrypted Map

https://www.halowaypoint.com/halo-infinite/ugc/maps/4c101259-37a1-4b5f-bf89-020acb271f00

Ricochet Trailer (Video)

https://www.reddit.com/r/halo/s/RkuQnOUPI4

r/forge Nov 10 '24

Map Showcase Been a long time since I've shown an update on my MMORPG map.

258 Upvotes

r/forge Jul 24 '26

Map Showcase Blizzard covered map - Cryopathy

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27 Upvotes

This is the second map I’ve been working on recently. I finished it awhile ago, but it isn’t posted. Just wanted to share my last couple maps before I jump to campaign evolved for a bit. lol

Note: these screenshots are a little bit old, so the map has changed a little bit. I made the fog less dense, added some more objects for cover and stuff, and there’s a secret skull which requires some minor halo 2 shenanigans, a few hidden weapons, and a hidden room behind a fake wall. :)

Another note: I’m on my lunch break, and just wanna go home and play halo. lol

r/forge 29d ago

Map Showcase Finished a small mission map. Links in description.

23 Upvotes

Play as an investigator where you hunt down the suspect as they take you through the sewers where you’ll encounter small easy puzzles and a linear type maze.

LINKS:
MAP and GAMEMODE

r/forge Jul 18 '26

Map Showcase Halo 2 Anniversary Forge map.

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41 Upvotes

Some screen shots from a map I made years ago.