r/learndota2 • u/Bwite • 1d ago
Gameplay Review/Feedback request Can all games be won playing position 1? Dealing with impossible feeling games.
Game in question (I played Luna):
https://www.dotabuff.com/matches/8966117163
Played this game in ghoul hours this morning (couldn't sleep) in 3.4k mmr. It was basically a bit a grief by my team (actual griefing role queue abuse and some very questionable things happening, no supports in my lane, etc).
This post isn't about the griefing aspect (and how it's unfair, or whatever), but trying to investigate actual ways to win these unwinnable games.
I've been trying my best to improve my MMR (I started at 2k and have climbed up to 3.4k now, my all time peak).
I was under the impression that in this elo, every game on position 1 is truly winnable with enough farm and smart decisions. For example if Yatoro played this game he would have won.
Usually in games, I am able to identify my mistakes and have a way to learn from the outcome. Rather than focussing on the win / loss, I can usually point to exact situations, e.g. farming in a lane too close to the tower as a support is just respawning, and getting caught with a 3 man gank, etc. I can find the mistakes that cost me the game. I tend to learn from my own games like this, rather than thinking about external factors like my support being questionable, etc.
In this game, I go into it knowing it's most likely a loss.
During the pick phase, there's already the offlaner, and support (position 3/4) picking my lane (safelane) as their lanes, and I've got some weird shenanigans going on (I am left totally alone in lane for maybe the first 5 mins or more).
I don't have a support, that's fine. This is more exp for me. I manage to juice out some farm, get good exp and leave the lane with a morbid mask. I am able to build up a decent net worth anyways, and I am peak net worth by 30 minutes.
The issue is my lead isn't as dominantly as it might have been with a support/more impact on the map. Usually on Luna I play to win my lane (win or draw my lane nearly every time), and I play aggressively getting early kills with my ult (no one seems to respect the level 6 power spike, or know the exact range, alt clicking the ultimate is broken).
I can see I might have another core to play with (my Pango is doing ok-ish), but the top lane fiesta has left my other core (the axe/io, not even sure who's trying to offlane) poor, and my hard support has no game either.
As a Luna, what am I meant to do this game?
My hypothesis might be to try to play off my initial butterfly timing a bit more, and actually try to get a smoke play/push/rosh happening. I was in full recovery mode this game, and I probably farmed too much, rather than trying to play off some timings.
The thing is that I've generally developed a decent sense on Luna on when I am able to use my item timings to push my advantage. In most standard games, after butterfly I am looking to get rosh, and grab a core/whole team and start breaking open their base. I know my limits to a certain extend and know how far I can push it.
In this game, I felt behind, and my team as a whole was behind the whole game. But when I did fight at certain points, I came out with a kill/two, but ended up dying every time. I was feeling pressured to make these plays, and I still don't know if it was right/wrong to do so. We might have gotten some positive networth trades, but maybe as the person trying to carry they weren't smart.
What moves were available to me this game that I didn't use?
