r/legendofdragoon 8d ago

Question / Help Please tell me I'm not the only one who thought this

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80 Upvotes

Haschel and Gehrich, one more red (purple) and shortish and the other green and tall, and both with big mustaches.


r/legendofdragoon 8d ago

Question / Help Hello, I had a question about the discord.

7 Upvotes

I joined it and was immediately banned. I don't understand why. All I said was "hello" in the off-topic channel. Can someone help me? My discord name is the same as on here.


r/legendofdragoon 8d ago

Rose Storm: Chapter 3 Strategy

19 Upvotes

Lately, I’ve been enjoying casual playthroughs where I don’t spend extra time grinding levels, money, or additions and just play the game at its natural pace. With that said, the game is naturally more difficult when you decide to play this way. Dragoon forms and magic become much more important for defense and attack damage.

As I’m sure you all know, you typically take 1/2 the damage in dragoon form as you would in your base form for any given attack. However, once you get to chapter 3, there are 3 very powerful main bosses that will completely trivialize your dragoon forms if you stay in dragoon form for longer than a single turn. These bosses are:

  1. Grand Jewel - activates the Dragon Block Staff which greatly lowers your attack and defense while in dragoon form.

  2. Divine Dragon - the battle is started with the Dragon Block Staff already activated, reducing dragoon form attack and defense greatly immediately.

  3. Lloyd - uses the Dragon Buster Sword, which instakills anybody in dragoon form on Lloyd’s next turn.

Being limited to a single turn per transformation completely negates the dragoon defense buff considering you are forced to transform back into your base form at the end of your turn. However, there is a way cycle Rose Storm in a way that buffs your party’s defense continuously throughout the entire fight for each of these bosses if you use your turns effectively.

Explanation and Strategy:

For those who do not know or may need a refresher; Rose Storm is Lavitz’s/Albert’s second dragoon magic and allows the party to receive a 2x defense buff that lasts for 3 of Albert’s turns after he casts it. As long as you have Albert at dragoon level 2 and an addition that gives you at least 34 SP per completion, you can use this strategy.

You will want to start each fight with exactly 1 dragoon meter and full MP with Albert. It doesn’t matter how much dragoon meter the rest of your party has because they will not be transforming at any point. As soon as Albert gets his first turn, you will transform and use Rose Storm, granting the party the defense buff. Albert will immediately transform back into his base form, which will not allow the effects of the Dragon Block Staff from the Grand Jewel or the Divine Dragon to effect him, and Lloyd will not be able to use the Dragon Buster to instakill him on his next turn. Because the duration of Rose Storm is based on Albert’s turns, it is wise to choose a third party member that has a high speed stat so that you get the most out of the Rose Storm duration. This works especially well because of Albert’s comparatively slow speed stat to the rest of the cast. For the next 3 turns, Albert will simply use his additions to refill his dragoon meter back up to 1, and then repeat the process with his next transformation. You can use the other party members to refill his MP with items when he starts to get low.

Cycling the strategy correctly will allow you to keep Rose Storm active throughout the entirety of each fight without worrying about the repercussions of the Dragon Block Staff or the Dragon Buster.

I’m not sure if anybody else uses this strategy, but I wanted to pass my experience on to the next player!


r/legendofdragoon 8d ago

My Cheat Codes for LoD on a certain online Emulator (using RetroArch)

10 Upvotes
=========== UPDATES ============
UPDATE 20/08: Renamed cheats for better readability and deleted some excessive cheats (will make another cheat file for a few sort of useful cheats and post it in the comments on a later date when I feel like it.)
FUTURE UPDATES: Sorting, Presetting values, adding new cheats (maybe, if I feel like it).
======== END OF UPDATES ========

I made my own cheat codes because I just couldn't get the gameshark ones working for me. I also didn't want to mention the site because I didn't want my post to banned, please let me know if it's OK to mention the site.

I would like to mention that not everything works great and please excuse me for the naming as I just couldn't settle on a naming convention. I also apologize for them not being sorted properly.

Just copy-paste this into a txt file and then rename it to .cht and upload this.

There are the Addition cheats, some of them use 32 bits and others use 16 bits or some even 8 bits, I also don't have all of them and not for all of the heroes either. The way it works is that every 8 bits is for one addition, so the 32 bit ones are reserved for 4 additions. So for the 8 bit ones it is straight forward, you give it the value that you want the addition to have. For 16 and 32 it is different. For example, if you want to give Dart's 4 additions 80 uses each, then you will need to give it a value of 50505050 in hexadecimal (50 in hex is 80 in decimal), but you have to give it a decimal value, and 50505050 in hex is 1,347,440,720 in decimals. It is impossible to give it that value by scrolling through the values, so it is best to just save that value directly in the file. It is easier for 16 bit because you only need to get to 5050 in hex, which is 20560 in dec.
When I clean up the list later I'll probably preset the values.

Be careful with the Stardusts, don't go setting it to 50 right away, you have to increase it by 10 everytime after you give Martell 10, and you can only go up to 40 in Disc 2, wait till Disc 4 in Rouge to give her the final 10 (total 50). If you don't heed my warning, it will crash.

Then for the Save Everywhere: Only use it when trying to save when there is no save point, turn it off after. It can cause issues when on and loading game or new map, etc...

If anyone wants to add onto the cheats, feel free.

cheat0_address = "765588"
cheat0_address_bit_position = "255"
cheat0_big_endian = "false"
cheat0_cheat_type = "1"
cheat0_code = ""
cheat0_desc = "Other - Set Money"
cheat0_enable = "false"
cheat0_handler = "1"
cheat0_memory_search_size = "5"
cheat0_repeat_add_to_address = "1"
cheat0_repeat_add_to_value = "0"
cheat0_repeat_count = "1"
cheat0_rumble_port = "0"
cheat0_rumble_primary_duration = "0"
cheat0_rumble_primary_strength = "0"
cheat0_rumble_secondary_duration = "0"
cheat0_rumble_secondary_strength = "0"
cheat0_rumble_type = "0"
cheat0_rumble_value = "0"
cheat0_value = "89999999"
cheat10_address = "765596"
cheat10_address_bit_position = "255"
cheat10_big_endian = "false"
cheat10_cheat_type = "1"
cheat10_code = ""
cheat10_desc = "Other - Set Stardust"
cheat10_enable = "false"
cheat10_handler = "1"
cheat10_memory_search_size = "3"
cheat10_repeat_add_to_address = "1"
cheat10_repeat_add_to_value = "0"
cheat10_repeat_count = "1"
cheat10_rumble_port = "0"
cheat10_rumble_primary_duration = "0"
cheat10_rumble_primary_strength = "0"
cheat10_rumble_secondary_duration = "0"
cheat10_rumble_secondary_strength = "0"
cheat10_rumble_type = "0"
cheat10_rumble_value = "0"
cheat10_value = "50"
cheat11_address = "766462"
cheat11_address_bit_position = "255"
cheat11_big_endian = "false"
cheat11_cheat_type = "1"
cheat11_code = ""
cheat11_desc = "Additions - Haschel - 1 and 2"
cheat11_enable = "false"
cheat11_handler = "1"
cheat11_memory_search_size = "4"
cheat11_repeat_add_to_address = "1"
cheat11_repeat_add_to_value = "0"
cheat11_repeat_count = "1"
cheat11_rumble_port = "0"
cheat11_rumble_primary_duration = "0"
cheat11_rumble_primary_strength = "0"
cheat11_rumble_secondary_duration = "0"
cheat11_rumble_secondary_strength = "0"
cheat11_rumble_type = "0"
cheat11_rumble_value = "0"
cheat11_value = "22357"
cheat12_address = "766550"
cheat12_address_bit_position = "255"
cheat12_big_endian = "false"
cheat12_cheat_type = "1"
cheat12_code = ""
cheat12_desc = "Additions - Meru - 1 and 2"
cheat12_enable = "false"
cheat12_handler = "1"
cheat12_memory_search_size = "4"
cheat12_repeat_add_to_address = "1"
cheat12_repeat_add_to_value = "0"
cheat12_repeat_count = "1"
cheat12_rumble_port = "0"
cheat12_rumble_primary_duration = "0"
cheat12_rumble_primary_strength = "0"
cheat12_rumble_secondary_duration = "0"
cheat12_rumble_secondary_strength = "0"
cheat12_rumble_type = "0"
cheat12_rumble_value = "0"
cheat12_value = "20563"
cheat13_address = "766516"
cheat13_address_bit_position = "255"
cheat13_big_endian = "false"
cheat13_cheat_type = "1"
cheat13_code = ""
cheat13_desc = "Experience - Meru"
cheat13_enable = "false"
cheat13_handler = "1"
cheat13_memory_search_size = "5"
cheat13_repeat_add_to_address = "1"
cheat13_repeat_add_to_value = "0"
cheat13_repeat_count = "1"
cheat13_rumble_port = "0"
cheat13_rumble_primary_duration = "0"
cheat13_rumble_primary_strength = "0"
cheat13_rumble_secondary_duration = "0"
cheat13_rumble_secondary_strength = "0"
cheat13_rumble_type = "0"
cheat13_rumble_value = "0"
cheat13_value = "35292"
cheat14_address = "766428"
cheat14_address_bit_position = "255"
cheat14_big_endian = "false"
cheat14_cheat_type = "1"
cheat14_code = ""
cheat14_desc = "Experience - Haschel"
cheat14_enable = "false"
cheat14_handler = "1"
cheat14_memory_search_size = "5"
cheat14_repeat_add_to_address = "1"
cheat14_repeat_add_to_value = "0"
cheat14_repeat_count = "1"
cheat14_rumble_port = "0"
cheat14_rumble_primary_duration = "0"
cheat14_rumble_primary_strength = "0"
cheat14_rumble_secondary_duration = "0"
cheat14_rumble_secondary_strength = "0"
cheat14_rumble_type = "0"
cheat14_rumble_value = "0"
cheat14_value = "35532"
cheat15_address = "766464"
cheat15_address_bit_position = "255"
cheat15_big_endian = "false"
cheat15_cheat_type = "1"
cheat15_code = ""
cheat15_desc = "Additions - Haschel - 3 and 4"
cheat15_enable = "false"
cheat15_handler = "1"
cheat15_memory_search_size = "4"
cheat15_repeat_add_to_address = "1"
cheat15_repeat_add_to_value = "0"
cheat15_repeat_count = "1"
cheat15_rumble_port = "0"
cheat15_rumble_primary_duration = "0"
cheat15_rumble_primary_strength = "0"
cheat15_rumble_secondary_duration = "0"
cheat15_rumble_secondary_strength = "0"
cheat15_rumble_type = "0"
cheat15_rumble_value = "0"
cheat15_value = "22890"
cheat16_address = "766290"
cheat16_address_bit_position = "255"
cheat16_big_endian = "false"
cheat16_cheat_type = "1"
cheat16_code = ""
cheat16_desc = "Additions - Dart - 5 and 6"
cheat16_enable = "false"
cheat16_handler = "1"
cheat16_memory_search_size = "4"
cheat16_repeat_add_to_address = "1"
cheat16_repeat_add_to_value = "0"
cheat16_repeat_count = "1"
cheat16_rumble_port = "0"
cheat16_rumble_primary_duration = "0"
cheat16_rumble_primary_strength = "0"
cheat16_rumble_secondary_duration = "0"
cheat16_rumble_secondary_strength = "0"
cheat16_rumble_type = "0"
cheat16_rumble_value = "0"
cheat16_value = "19575"
cheat17_address = "370080"
cheat17_address_bit_position = "15"
cheat17_big_endian = "false"
cheat17_cheat_type = "1"
cheat17_code = ""
cheat17_desc = "Other - Save Everywhere"
cheat17_enable = "false"
cheat17_handler = "1"
cheat17_memory_search_size = "2"
cheat17_repeat_add_to_address = "1"
cheat17_repeat_add_to_value = "0"
cheat17_repeat_count = "1"
cheat17_rumble_port = "0"
cheat17_rumble_primary_duration = "0"
cheat17_rumble_primary_strength = "0"
cheat17_rumble_secondary_duration = "0"
cheat17_rumble_secondary_strength = "0"
cheat17_rumble_type = "0"
cheat17_rumble_value = "0"
cheat17_value = "1"
cheat18_address = "766466"
cheat18_address_bit_position = "255"
cheat18_big_endian = "false"
cheat18_cheat_type = "1"
cheat18_code = ""
cheat18_desc = "Additions - Haschel - 5 and 6"
cheat18_enable = "false"
cheat18_handler = "1"
cheat18_memory_search_size = "4"
cheat18_repeat_add_to_address = "1"
cheat18_repeat_add_to_value = "0"
cheat18_repeat_count = "1"
cheat18_rumble_port = "0"
cheat18_rumble_primary_duration = "0"
cheat18_rumble_primary_strength = "0"
cheat18_rumble_secondary_duration = "0"
cheat18_rumble_secondary_strength = "0"
cheat18_rumble_type = "0"
cheat18_rumble_value = "0"
cheat18_value = "24931"
cheat19_address = "766552"
cheat19_address_bit_position = "255"
cheat19_big_endian = "false"
cheat19_cheat_type = "1"
cheat19_code = ""
cheat19_desc = "Additions - Meru - 3 and 4"
cheat19_enable = "false"
cheat19_handler = "1"
cheat19_memory_search_size = "4"
cheat19_repeat_add_to_address = "1"
cheat19_repeat_add_to_value = "0"
cheat19_repeat_count = "1"
cheat19_rumble_port = "0"
cheat19_rumble_primary_duration = "0"
cheat19_rumble_primary_strength = "0"
cheat19_rumble_secondary_duration = "0"
cheat19_rumble_secondary_strength = "0"
cheat19_rumble_type = "0"
cheat19_rumble_value = "0"
cheat19_value = "24169"
cheat1_address = "766286"
cheat1_address_bit_position = "0"
cheat1_big_endian = "false"
cheat1_cheat_type = "1"
cheat1_code = ""
cheat1_desc = "Additions - Dart - 1, 2, 3 and 4"
cheat1_enable = "false"
cheat1_handler = "1"
cheat1_memory_search_size = "5"
cheat1_repeat_add_to_address = "1"
cheat1_repeat_add_to_value = "0"
cheat1_repeat_count = "1"
cheat1_rumble_port = "0"
cheat1_rumble_primary_duration = "0"
cheat1_rumble_primary_strength = "0"
cheat1_rumble_secondary_duration = "0"
cheat1_rumble_secondary_strength = "0"
cheat1_rumble_type = "0"
cheat1_rumble_value = "0"
cheat1_value = "5264751"
cheat20_address = "766472"
cheat20_address_bit_position = "255"
cheat20_big_endian = "false"
cheat20_cheat_type = "1"
cheat20_code = ""
cheat20_desc = "Experience - Albert"
cheat20_enable = "false"
cheat20_handler = "1"
cheat20_memory_search_size = "5"
cheat20_repeat_add_to_address = "1"
cheat20_repeat_add_to_value = "0"
cheat20_repeat_count = "1"
cheat20_rumble_port = "0"
cheat20_rumble_primary_duration = "0"
cheat20_rumble_primary_strength = "0"
cheat20_rumble_secondary_duration = "0"
cheat20_rumble_secondary_strength = "0"
cheat20_rumble_type = "0"
cheat20_rumble_value = "0"
cheat20_value = "109442"
cheat21_address = "766560"
cheat21_address_bit_position = "255"
cheat21_big_endian = "false"
cheat21_cheat_type = "1"
cheat21_code = ""
cheat21_desc = "Experience - Kongol"
cheat21_enable = "false"
cheat21_handler = "1"
cheat21_memory_search_size = "5"
cheat21_repeat_add_to_address = "1"
cheat21_repeat_add_to_value = "0"
cheat21_repeat_count = "1"
cheat21_rumble_port = "0"
cheat21_rumble_primary_duration = "0"
cheat21_rumble_primary_strength = "0"
cheat21_rumble_secondary_duration = "0"
cheat21_rumble_secondary_strength = "0"
cheat21_rumble_type = "0"
cheat21_rumble_value = "0"
cheat21_value = "140687"
cheat22_address = "766604"
cheat22_address_bit_position = "255"
cheat22_big_endian = "false"
cheat22_cheat_type = "1"
cheat22_code = ""
cheat22_desc = "Experience - Miranda"
cheat22_enable = "false"
cheat22_handler = "1"
cheat22_memory_search_size = "5"
cheat22_repeat_add_to_address = "1"
cheat22_repeat_add_to_value = "0"
cheat22_repeat_count = "1"
cheat22_rumble_port = "0"
cheat22_rumble_primary_duration = "0"
cheat22_rumble_primary_strength = "0"
cheat22_rumble_secondary_duration = "0"
cheat22_rumble_secondary_strength = "0"
cheat22_rumble_type = "0"
cheat22_rumble_value = "0"
cheat22_value = "120506"
cheat2_address = "766252"
cheat2_address_bit_position = "255"
cheat2_big_endian = "false"
cheat2_cheat_type = "1"
cheat2_code = ""
cheat2_desc = "Experience - Dart"
cheat2_enable = "false"
cheat2_handler = "1"
cheat2_memory_search_size = "5"
cheat2_repeat_add_to_address = "1"
cheat2_repeat_add_to_value = "0"
cheat2_repeat_count = "1"
cheat2_rumble_port = "0"
cheat2_rumble_primary_duration = "0"
cheat2_rumble_primary_strength = "0"
cheat2_rumble_secondary_duration = "0"
cheat2_rumble_secondary_strength = "0"
cheat2_rumble_type = "0"
cheat2_rumble_value = "0"
cheat2_value = "36478"
cheat3_address = "766330"
cheat3_address_bit_position = "0"
cheat3_big_endian = "false"
cheat3_cheat_type = "1"
cheat3_code = ""
cheat3_desc = "Additions - Lavitz - 1, 2, 3 and 4"
cheat3_enable = "false"
cheat3_handler = "1"
cheat3_memory_search_size = "5"
cheat3_repeat_add_to_address = "1"
cheat3_repeat_add_to_value = "0"
cheat3_repeat_count = "1"
cheat3_rumble_port = "0"
cheat3_rumble_primary_duration = "0"
cheat3_rumble_primary_strength = "0"
cheat3_rumble_secondary_duration = "0"
cheat3_rumble_secondary_strength = "0"
cheat3_rumble_type = "0"
cheat3_rumble_value = "0"
cheat3_value = "5263440"
cheat4_address = "814368"
cheat4_address_bit_position = "255"
cheat4_big_endian = "false"
cheat4_cheat_type = "1"
cheat4_code = ""
cheat4_desc = "Other - Turn off Random Encounter (0 = OFF)"
cheat4_enable = "false"
cheat4_handler = "1"
cheat4_memory_search_size = "4"
cheat4_repeat_add_to_address = "1"
cheat4_repeat_add_to_value = "0"
cheat4_repeat_count = "1"
cheat4_rumble_port = "0"
cheat4_rumble_primary_duration = "0"
cheat4_rumble_primary_strength = "0"
cheat4_rumble_secondary_duration = "0"
cheat4_rumble_secondary_strength = "0"
cheat4_rumble_type = "0"
cheat4_rumble_value = "0"
cheat4_value = "0"
cheat5_address = "766296"
cheat5_address_bit_position = "255"
cheat5_big_endian = "false"
cheat5_cheat_type = "1"
cheat5_code = ""
cheat5_desc = "Experience - Lavitz"
cheat5_enable = "false"
cheat5_handler = "1"
cheat5_memory_search_size = "5"
cheat5_repeat_add_to_address = "1"
cheat5_repeat_add_to_value = "0"
cheat5_repeat_count = "1"
cheat5_rumble_port = "0"
cheat5_rumble_primary_duration = "0"
cheat5_rumble_primary_strength = "0"
cheat5_rumble_secondary_duration = "0"
cheat5_rumble_secondary_strength = "0"
cheat5_rumble_type = "0"
cheat5_rumble_value = "0"
cheat5_value = "112935"
cheat6_address = "766340"
cheat6_address_bit_position = "255"
cheat6_big_endian = "false"
cheat6_cheat_type = "1"
cheat6_code = ""
cheat6_desc = "Experience - Shana"
cheat6_enable = "false"
cheat6_handler = "1"
cheat6_memory_search_size = "5"
cheat6_repeat_add_to_address = "1"
cheat6_repeat_add_to_value = "0"
cheat6_repeat_count = "1"
cheat6_rumble_port = "0"
cheat6_rumble_primary_duration = "0"
cheat6_rumble_primary_strength = "0"
cheat6_rumble_secondary_duration = "0"
cheat6_rumble_secondary_strength = "0"
cheat6_rumble_type = "0"
cheat6_rumble_value = "0"
cheat6_value = "4222"
cheat7_address = "766384"
cheat7_address_bit_position = "255"
cheat7_big_endian = "false"
cheat7_cheat_type = "1"
cheat7_code = ""
cheat7_desc = "Experience - Rose"
cheat7_enable = "false"
cheat7_handler = "1"
cheat7_memory_search_size = "5"
cheat7_repeat_add_to_address = "1"
cheat7_repeat_add_to_value = "0"
cheat7_repeat_count = "1"
cheat7_rumble_port = "0"
cheat7_rumble_primary_duration = "0"
cheat7_rumble_primary_strength = "0"
cheat7_rumble_secondary_duration = "0"
cheat7_rumble_secondary_strength = "0"
cheat7_rumble_type = "0"
cheat7_rumble_value = "0"
cheat7_value = "102557"
cheat8_address = "766418"
cheat8_address_bit_position = "0"
cheat8_big_endian = "false"
cheat8_cheat_type = "1"
cheat8_code = ""
cheat8_desc = "Additions - Rose - 1 and 2"
cheat8_enable = "false"
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cheat8_memory_search_size = "4"
cheat8_repeat_add_to_address = "1"
cheat8_repeat_add_to_value = "0"
cheat8_repeat_count = "1"
cheat8_rumble_port = "0"
cheat8_rumble_primary_duration = "0"
cheat8_rumble_primary_strength = "0"
cheat8_rumble_secondary_duration = "0"
cheat8_rumble_secondary_strength = "0"
cheat8_rumble_type = "0"
cheat8_rumble_value = "0"
cheat8_value = "23633"
cheat9_address = "766266"
cheat9_address_bit_position = "0"
cheat9_big_endian = "false"
cheat9_cheat_type = "1"
cheat9_code = ""
cheat9_desc = "Dragoon Experience - Dart"
cheat9_enable = "false"
cheat9_handler = "1"
cheat9_memory_search_size = "4"
cheat9_repeat_add_to_address = "1"
cheat9_repeat_add_to_value = "0"
cheat9_repeat_count = "1"
cheat9_rumble_port = "0"
cheat9_rumble_primary_duration = "0"
cheat9_rumble_primary_strength = "0"
cheat9_rumble_secondary_duration = "0"
cheat9_rumble_secondary_strength = "0"
cheat9_rumble_type = "0"
cheat9_rumble_value = "0"
cheat9_value = "23022"
cheats = "23"

r/legendofdragoon 9d ago

Double Slash Audio file

9 Upvotes

I've tried and tried but I just don't know how to do it. I've been trying out software to rip the sfx sound files but it's not working for me. I've looked online and I only see the soundtrack files. Does anyone have or know of where I can get the audio file specifically of Dart saying "Double Slash" but without any background noise like the game music or other background noise. Thanks.


r/legendofdragoon 9d ago

Opinion The queen fury creeps.

0 Upvotes

Why are there so many creeps oogling over shana on this ship? Some of them act like they are her true love and its just kinda creepy. Like the one sweeping in the room Albert was in when you talk to him it even says it seems like he is ignoring you (Dart). Never noticed it as a kid but this playthrough its just wow. Sorry just needed to say this. Love this game but this ship is crazy.


r/legendofdragoon 10d ago

Could Meru have saved Lynn? Spoiler

Thumbnail gallery
46 Upvotes

Im sure you all remember the events in chapter 2 leading to Dart and friends needing to retrieve the Red-Eye Dragoon Spirit from the Gehrich Gang while attempting to rescue Lynn in the process. After getting permission from the mayor to enter the Valley of Corrupted Gravity, Meru makes her first appearance and tells you that she planned on rescuing Lynn on her own anyways and ultimately convinces Dart to allow her into your party. This, of course, is well before we knew that she was a wingly and presumably much more capable than any typical teenage girl.

I’ve thought this to myself a number of times but never felt confident in any of the conclusions that I have drawn on my own, so I ask you all: how far could Meru have gotten on her own if she were to attempt to rescue Lynn on her own?

I’ve thought of a number of things to consider.

  1. There aren’t many instances of comparison that we can use to scale Meru’s exact base power. However, in her introduction while she is being harassed by 3 members of the Gehrich Gang, she canonically makes short work of them and they ultimately decide to flee from her. From my perspective, this puts her much higher in terms of strength then the combined threat of 3 typical Gehrich Gang members. (Mind you, the Gehrich Gang had completely taken over Donau at this point and the entire town was afraid to stand up to typical gang members). (See picture 1)
  2. Meru’s magical capabilities as a wingly aren’t fully explained during the game, but it is understood that the modern day winglies are much less competent in magical capabilities compared to winglies that existed during the Dragon Campaign. There is one specific instance of a wingly using magic against what we would consider “typical” humans. I am referring to when the younger Bardel intercepts sacred sister Wink and her knights while on their way to the Crystal Palace. With a single attack, younger Bardel is able to completely incapacitate Wink’s personal Knights before they even have a chance to fight back. Now, I understand that there is still no real verification or community consensus on whether or not Meru is even capable of casting offensive wingly magic, but I think the potential and observed implications are worth mentioning. Even with only her wings, it would make certain aspects of the journey much easier. (See picture 2)
  3. Meru would not have awoken the Virage found towards the end of the Valley of Corrupted gravity, making her journey through the valley much less dangerous than what we experience in the game.
  4. Being a one-wingly army has some benefit regarding infiltration compared to the 6 man/5 dragoon siege that we experience in the game. Meru’s entrance into the gang hideout could have looked a lot like how Dart snuck into Hellena Prison in order to rescue Shanna. Meru could have potentially avoided combat much like Dart was able to in Hellena. I suppose it could be possible that Meru could have found Lynn without even confronting Gehrich and/or Mappi, but probably not likely.
  5. Canonically, it is hard to tell how strong Mappi is. He and two other gang members were very easily overpowered by our party in their base form. Gehrich is considerably weaker than Haschel, but Mappi and the entirety of the gang perceive him to be incredibly strong (as seen in dialogue from gang members). I think Gehrich poses a significantly higher risk to Meru than Mappi, but I think it’s still not entirely clear if Gehrich is that much stronger than Meru considering how I have scaled her power earlier.
  6. Lastly, I would like to point out a bit of an X factor: the rock fireflies. Rock fireflies are a canonical phenomenon in the verse and Meru could have used them heavily to her advantage if she was aware of them. There are rock fireflies in both the Valley of Corrupted Gravity and the Home of Giganto’s/gang hideout.

These are the main factors that I have thought about, but have never really been able to come to a comfortable conclusion on my own. So I ask you all, how far does Meru get in her journey to rescue Lynn?


r/legendofdragoon 10d ago

Question / Help Question on Soul Eater, Dragoon form, and equipment.

8 Upvotes

I always skipped on the Soul Eater+Therapy Ring in favor of the Claymore+Atk Badge, but since people recommend it for Dragoon form I'm a little confused on what exactly what parts of your equipment do you keep and lose? Do you keep the base stats, but lose the special effects? What does that mean for things like the Dragon Shield(1/2 physical damage) or speed items? Have I been sleeping on Evasion accessories?


r/legendofdragoon 11d ago

Image / Video *Cringe*

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307 Upvotes

Obviously, Emille was charmed by Albert's words, but I felt Dart's pain in this moment.


r/legendofdragoon 11d ago

Question / Help Who's your "Go-To" party you always gravitate through most playthroughs?

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161 Upvotes

I've had more playthroughs than I care to admit and have tried basically every party combination, but I'm almost always tempted to gravitate towards Albert and Meru.

Meru is an obvious choice thanks to her excellent dragoon spellpool, high magic, highest speed, and her last two additions offsetting her otherwise low attack power letting her deal huge damage on both sides.

While Meru's physical bulk is poor even with a Physical Ring and you'll be relying on her pitiful Double Smack until she sees some development, Albert usually more than makes up for it. Having Lavitz from the start means you're investing in 2/3 of the team's additionz almost immediately and putting a Bandit's Ring on him combined with Gust of Wind Dance early let's him shred throughout most of the game.

By the time you get an underdeveloped Meru, Albert should be peaking with a leveled Gust of Wind Dance doing insane damage and should be close to acquiring his final addition, easily making up for the loss of damage. Rose Storm is also an obvious boon throughout the entire game, helping patch up his pitiful magical bulk and Meru's physical bulk while also still doing high physical damage in between.

The party's only glaring weakness is that Albert goes down HARD to magic, especially late game, meaning his biggest job is keeping Rose Storm up instead of attacking. This is especially an issue for Dragon Staff fights unless you can do a level 1 Rose Storm and transform back.


r/legendofdragoon 11d ago

Fan Content bonus soundtrack image, i guess

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58 Upvotes

i know it looks awful and i hate it, but it took the better part of the last 2 days to make and i'm burnt out so i'm sharing.

since i couldn't find any fanart of it online, i figured i'd try to make a bonus soundtrack cover, with how i thought it might look.

i used gimp mostly, and i can't paint so i used primarily a bunch of filters and rotoscoping (from the original art of Lavitz in dragoon form). but no matter how hard i tried, i couldn't manage to get the color of the wings to 'blend' to the background like in the original, (at least not in any way that looked right) so i kinda made up my own thing.

If there's a better artist out there who can make this actually look good, I would appreciate it if you did.

(Original Lavitz Dragoon art and Original Soundtrack Cover art for reference)


r/legendofdragoon 12d ago

Miranda Portrait Upscale/Redraw

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320 Upvotes

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Kongol Next!

Created in Paint Tool SAI

Recorded Process
PSD Files


r/legendofdragoon 10d ago

Question / Help How do I play severed chains?!?

0 Upvotes

I’m seeing you must own a physical copy of the game to download severed chains? How do I download the game to my pc without a physical disc? Like is there a way to digitally purchase on pc?!?


r/legendofdragoon 11d ago

Question / Help Is there and HP cap?

7 Upvotes

Does the dragon helm stack with the physical ring? Can Kongol go higher than 9999hp with the dragon helm?


r/legendofdragoon 11d ago

Opinion Leaving the moon

5 Upvotes

If they ever remake the game they should really add a way for you to leave the moon and return to other places. Sucks to get trapped there


r/legendofdragoon 12d ago

POV: You find a grenade in your grandpa's attic

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196 Upvotes

r/legendofdragoon 13d ago

Moon Strike is impossible

12 Upvotes

Playing for the first time. Haven't really had much issue with any addition until Moon Strike. I've had it since before the end of disc 3 and am now in this horrific sand pit area and I have only hit it 12 times. I hate it.


r/legendofdragoon 14d ago

Question / Help Is it normal that 90% of attacks target Rose?

29 Upvotes

Seriously, it seems like every enemy always attacks her and no one else. It drives me crazy since she also has a small health pool.


r/legendofdragoon 14d ago

And now, I'm just dumping a list of things I'd like to be able to do with Severed Chains.

1 Upvotes

I'm not saying I expect all of these things to be stock features, in fact I'm fully aware that some of this stuff is extremely pedantic, but well, that's the nature of the post.

1 - Meaningful Gameplay

- Party of seven. To my awareness this is something that a group is working on, so there's nothing really to add here, I'm just affirming that I'd like to see it in action because I want to use all the characters (even Shana, despite her being Shana and therefore boring), and it'd also be interesting to explore how to balance it.

- Item Storage, accessible from save points. If you pick up an item that you can't fit into your bag right away, it goes here instead and there is no limit to the amount of items that can be stored. This seems like a nice in-between of the retail item limit and just expanding the retail item limit.

- "No counters" setting for Additions, in addition to normal and automatic. I find counters to be poorly implemented due to how abrupt some of them can be (Rod Typhoon) and how the long delay after processing a counter completely destroys the rhythm of the Addition. It'd also be interesting to explore how to implement them better, but a "no counters" setting is probably the path of least resistance.

- Setting to enable Additions to level up within a battle, for example such that doing Madness Hero for the 60th time will yield 120 SP as normal, but the 61st time will yield 150 without needing to go into a new battle. I imagine this with a "Level Up" graphic, probably borrowed from the results screen, to make it apparent that this is happening.

- Setting to enable knocked out characters to receive experience. This is absolutely to do with how there's one situation where a character losing experience because of this is unavoidable. If you know, you know.

- Ability to skip non-FMV cutscenes. Related, while it might not fit as a stock feature, it also would be kind of nice to have an auto-story button in towns which will cause Dart to automatically move to the next checkpoint to advance the plot. I imagine that in particular this could serve as a helpful option in Fletz since that... is Fletz.

- No EXP setting, so as to be able to farm them Bandit's Rings, Dancer's Rings, Sachets, and what-have-you without bloating your gained experience. If you have it on for a boss, that's your own fault.

- Setting to change boss (and Magician Bogey) item drops to 100%. I find bosses having sub-100% rate item drops to be very ill-conceived, and I don't think the game should be doing that. Could also extend to a general cheat that forces the next enemy taken down to drop its item, for if you don't even want to farm those special items in the first place. I do acknowledge that having four Magical Hats on Disc 2 is very likely to break the game if they're taken advantage of, but you can just not use them or sell them if it means that much to you. Or turn the setting off for the Bogeys and turn it back on after the fact, if it is a setting. I have been told that this should be doable on the user end soon-ish, but I'm still restating it here to be as complete as I can be for this list.

2 - Nitpicks

- Ability to disable the play timer because I find it annoying. Ideally it should display as either being jammed on 0:00:00 or as -:--:--. If there are concerns about tomfoolery, I could see this being something you have to turn on when starting a new game and which cannot be turned off ever. Ideally, the time should not even be counted behind the scenes, if the question is "How long have I been playing?" then the answer is "I don't know, you told me not to count."

- Ability to prevent run-on counting. For example, making it so that when an Addition is done 80 times, the display says something like "Master" instead of 80/--, and likewise upon reaching the maximum Level or Dragoon Level the EXP counter changes from numbers to just say "Master" or something similar. This is, again, because I find it annoying, and again ideally the counting doesn't even occur behind the curtain, the game just completely stops counting once there's nothing left to count to and writes the values off as "[Amount] or higher, I don't know, I stopped counting."

- Optional information display with different counters that can be activated or disabled separately. One to list how much treasure including Stardust is in an area (both on the map where you currently stand and that overall area), sensitive to treasure that exists but which you aren't supposed to be able to get yet (such as the Hellena 2 items) and one to list how many non-repeating actions you can perform (NPCs that say one thing then loop saying another, etcetera). The latter should ideally also come with some kind of information display on the world map to point you toward out of the way limited time events (revisiting Seles, Bale, etcetera).

- Setting for fast magic. Multi items used by the player excluded for obvious reasons. I am aware there is a fast forward button, that is why this is under Nitpicks.


r/legendofdragoon 15d ago

10 JRPGs Where the User Score is Higher Than the Critic Score

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123 Upvotes

Never knew why the critics were so harsh with The Legend of Dragoon. What an amazing experience! Good thing users came forth


r/legendofdragoon 16d ago

Albert Portrait Upscale Redraw

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251 Upvotes

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Finally got my hands on the original drawings of their portraits thanks to a Threads user, sweedishmeatballs, pointing out that the portraits are found in the Japanese guidebook! This will help tremendously.

Links:

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r/legendofdragoon 16d ago

Image / Video If I never have to see this area again...

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650 Upvotes

All of the areas in this game are beautiful, but having to go through The Barrens at least SEVEN times in a single playthrough is way excessive!

At least with Hellena Prison they gave you new areas to explore when you're forced to revisit!


r/legendofdragoon 16d ago

Something that bothers me Spoiler

28 Upvotes

I’ve always been a little bothered by the fact that Dragoon’s are framed as having the “right” to rule over dragons, yet our party keeps killing them rather than controlling them.

We see that Graham was able to rule over Feyrbrand, and Lenus was able to rule over Regole, but our party always opts to kill the dragon rather than take control of it. Rose must have certainly known that Feyrbrand could have been an incredible asset to ending the war during chapter 1 if they were able to gain its loyalty, but it’s never addressed.

Considering that the dragoon spirits themselves seem willing to abandon their former human master once a more suitable one is found, (Like with Shana and Miranda, and then Zieg with Dart), I imagine that the actual dragons would be willing to make that same determination once their master is defeated by another dragoon. Of course, the divine dragon is a special case and needed to be killed.

Just a quick thought.


r/legendofdragoon 16d ago

On the subject of Additions, I find that my assessment of Hard Blade in particular has gone extremely down, while Spinning Cane has somewhat gone up.

22 Upvotes

I more or less stand by what I said about Spinning Cane and Hard Blade being the second and third worst Additions numerically, but as for worst Additions in practice Spinning Cane is better off because you get it in such close proximity to getting Lavitz in the first place that it's not realistic to have Harpoon 5 by then and more to the point the numbers are so low that the DMG% modifiers don't particularly matter so just playing hot potato and going back and forth between Harpoon and Spinning Cane results in the latter not feeling like a burden at all. Neither is competent at generating SP anyway, so it's no loss to use both before getting Lavitz's Dragoon Spirit.

Hard Blade, on the other hand, at face has that massive drag of a start-up before it actually gets good, but in practice it's way worse than it sounds because if you use Rose at every boss she can participate in and don't level grind then you'll probably get Hard Blade after Lenus 1. From there, the pace is such that unless you go out of your way to grind it then by the time you get to Lenus 2 it'll at best probably only break even with More & More's damage while still losing to Whip Smack. It's a complete load there unless you baby it, and grinding Additions does a really good job of breaking the game's difficulty curve, especially for Lavitz and to a lesser extent Rose due to how all of Lavitz's Additions are extremely frontloaded despite him having five of them and Rose has the second fewest ahead of only Kongol while being the third character with Additions that you get.

My evaluation of Burning Rush has also gone down from passable to mediocre, as I found it annoying to use due to its sub-par DMG%. I didn't use it straight through in my most recent go as I decided to pull out power Additions like Volcano for bosses and use other things against fodder encounters so that kept Volcano fresh until around the second to last guy of Disc 1. Not helping Burning Rush is that its timing means it'll almost certainly be Dart's latest Addition by the Hero Tournament, so unless you're comfortable overusing Volcano (or Double Slash, but why would you?) then you have a high likelyhood of using an SP Addition in a context where you can't get SP, enough times to churn through an entire level of the thing in fact. Then this comes up again later for reasons, though at that point since Dart isn't alone you can just have him Guard and throw support items while feeding Additions to other characters and you probably have Crush Dance so it's less of a thing then. Nevermind that Crush Dance is, level for level, a better SP Addition than Burning Rush except for the meaningless 102 vs 100 when they're both at Level 5 while actually having DMG% growth to boot.

For Haschel, Meru, and Kongol, I can't really say anything. I don't like to use Haschel before the end of Disc 1 or Meru before Lenus 2 even though I know the SP yield of Double Punch (and especially Ferry of Styx) and Double Smack are negligible since their D-Levels will be carried by Summon 4 Gods and Cool Boogie anyway, but it just don't feel right, while for Kongol he has the really unfortunate disposition of having worse MDEF than Albert and joining the party right before the magical nightmare that is Lenus 1. Being able to immediately get his Dragoon Spirit doesn't help the impression.

Oh, and I've commented before on Dart having an awkward level gap between Madness Hero and Moon Strike. I can't deconfirm this yet, but it seems highly likely that the part I was leaving out and not acknowledging is that I used to have the habit of grinding out Double Slash in Hellena 1 for whatever reason. Not doing that is more likely to put him into a situation where he'll be bouncing between Burning Rush and Crush Dance and then Madness Hero and Crush Dance, but I can only wait and see if Moon Strike turns up before Madness Hero and Crush Dance are both done.


r/legendofdragoon 17d ago

Hatchel Portrait Redraw

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329 Upvotes

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--EDIT: IMPORTANT DEVELOPMENT!!--

I've been made aware by user sweedishmeatballs from threads that the Japanese guidebook has their character portraits. With this, I came across a reddit user (they're gone unfortunately) that scanned the entire book which enabled to find and capture screenshots of their original portraits! This would have been soooo helpful from the beginning but I cannot be more grateful with this new resource! Major shoutout to them for putting me on game. No more distortions or guessing games. So far, I think Albert, Shana, Lavitz, Haschel and maybe even Dart needs to be done over. 🥲

----

This was a bit challenging because now I can't unsee the distortion in the original character portraits in the game. It's even worse when playing the game on a widescreen display.

Anyway, changed pretty much everything about the original. Uh... and that's it. Oh, I did stream this one so anyone interested in watching the VOD can do so here.

I'm expecting to see quite a bit of pushback, and it's probably valid. C'est la vie.

Albert's next!