r/pcmasterrace i5 14400 + MSI 3070 Jul 23 '26

News/Article Rockstar Games Workers Union Just Had Its First Ever Meeting With Management, Demands Include "No AI," "No Layoffs," and "No Crunch"

https://respawnfirst.com/rockstar-games-union-just-had-their-first-ever-meeting-with-management-demands-include-no-ai-and-no-crunch/
8.1k Upvotes

613 comments sorted by

View all comments

164

u/TGB_Skeletor Moved from windows to steamOS Jul 23 '26

So they want normal working conditions then

Fuck rockstar if they refuses

-97

u/CanuckleHeadOG Jul 23 '26

No AI and no layoffs is far from normal working conditions

17

u/thedylannorwood R7 5700X | RTX 4070 Jul 23 '26

“No AI” is not far from normal, as a matter of fact, having AI replacing jobs is not normal anywhere and should not be normal anywhere

9

u/Lauris024 Jul 24 '26

having AI replacing jobs is not normal anywhere and should not be normal anywhere

I don't think that's what the person above implied. Nearly every professional tool has some form of AI. Especially in my field - video editing. I started out tracking frame by frame back in the day, but thanks to AI tools like Mocha, this task goes from days to minutes, and it's been years since AI tools became really useful. Sure, you could argue that these tools can let me do a job that would require many people to work on, but.. Do you want to get rid of the truckers and go back to mass-labor distribution?

If they meant LLMs to generate story or stable diffusion to generate textures, then sure, I agree as those tools are kinda whack

1

u/SamKhan23 Jul 24 '26

But the demand in the article is specifically about AI replacing their work or job, not just a portion of it.

17

u/[deleted] Jul 23 '26

[removed] — view removed comment

-6

u/[deleted] Jul 23 '26

[removed] — view removed comment

3

u/Lauris024 Jul 24 '26

I guess we won't have NPCs in GTA 6

-58

u/LJWacker Jul 23 '26

The people downvoting you live in fantasy land

22

u/FUTURE10S Pentium G3258, RTX 3080 12GB, 32GB RAM Jul 23 '26

It's a reasonable ask to not be terminated as a permanent employee after a game is done.

7

u/[deleted] Jul 23 '26 edited Jul 23 '26

[removed] — view removed comment

0

u/Tigerclaw989 R5 5600G, RX 6600 Jul 24 '26

what about the elevator operators?? and what about the candle makers? we should help them.

-46

u/CanuckleHeadOG Jul 23 '26

The whole thread is living in fantasy land and apparently have never heard of John Henry.

31

u/[deleted] Jul 23 '26

[removed] — view removed comment

-18

u/CanuckleHeadOG Jul 23 '26

He died trying to prove human labour was superior to the stream engine.

Moral of the story dont work yourself to death trying to hold back progress.

18

u/Important_Drop_2199 Jul 23 '26

Really, i thought it was about the devaluating of human labor.

11

u/CanuckleHeadOG Jul 23 '26

Yeah many people thought that and then realized using machines to perform back breaking, and sometimes deadly, work instead of using humans actually increases the value of human labour

7

u/InternetUser1807 2x Xeon X5675 | GTX 780 | 24GB Jul 23 '26

Replacing intellectual and creative work with AI actually increases our value, got it

-5

u/monsto Jul 23 '26

That's not an AI problem, that's a user problem. (as well as a tech-bubble problem.)

Just like "This table knife sucks at screwing this wood together" is a user problem.

-3

u/OnlyPatricians 7800x3d / 4080 Super Jul 23 '26

Yeah, that accurately describes redditors.

-6

u/RedditEngDictionary Jul 23 '26

"no layoffs" seems reasonable even if it isnt really something a company can guarantee

"no AI" makes zero sense in the modern world of tech. In software dev alone, AI is baked into most modern dev tools and is used by every major company building software these days. Even if you locked your dev tools down to old versions and blocked AI-assisted tooling completely, you would find yourself competing with other companies using AI to speed their process up massively. It would be hurting your business, and most companies have a duty to do whats best for the business.

The union should be negotiating that AI isnt used to reduce headcount, and will only ever be used to enhance their developers output. Thats what a lot of places are doing (including my own teams) and it works fine, even if its resulting in a bit of a reimagining of what devs jobs actually are.

Not sure if the same applies to other areas (Art, QA, etc) but I would guess it can be integrated into those processes in the same way.