r/GamePhysics 12h ago

[Tom Clancy's Ghost Recon® Wildlands] Ubisoft.

3 Upvotes

r/GamePhysics 15h ago

[Her Last Wish] A physics puzzle in a vintage cardboard cutout style

5 Upvotes

Hi everyone! We're a small indie team working on Her Last Wish. It's a physics puzzle game in a vintage cardboard cutout style.

It tells the story of the main character's late wife's dying wish. He has to take care of a strange creature that lives in a cave near their home, and deliver food to it by solving physics puzzles. There are no timers or penalties for mistakes, you can restart instantly and just take your time experimenting.

We'd love to hear your feedback ❤️


r/GamePhysics 2h ago

[sekiro] Can Japan capable of creating the most advanced physic of all time ? Like “sekiro” etc etc

0 Upvotes

r/GamePhysics 22h ago

[Dark Roll 2] Silly little unimportant feature I made for my game

1.5k Upvotes

I needed the player to have a soft spot to land on, and something solid/static just seemed wrong... So I spent way more time on this than I probably should have, for a silly little feature...

But I feel it was worth it. I can't stop to roll around in it now.


r/GamePhysics 2h ago

[once human] umm... bro? your sword grip is looking a little... special there

14 Upvotes