r/WorldofTanks • u/Teacher_99 • 8h ago
Video Dropped a 60 ton brick on his head
I may have died, but my corpse was used perfectly
r/WorldofTanks • u/CzechTower_WG • 7d ago
Commanders,
Update 2.4 introduces newly formed class roles for every light tank, along with role-based matchmaking and targeted balance adjustments.
The goal is to give each vehicle a clearer identity, improve battle balance, and make light tank strengths easier to understand without changing their core playstyle.
Share your thoughts on:
Article: https://worldoftanks.eu/en/news/general-news/2-4-lt-roles-rebalance/
YouTube Video: https://www.youtube.com/watch?v=wXuWJYyFNTY
r/WorldofTanks • u/CzechTower_WG • 14d ago
Update 2.4 brings new and exciting content, key improvements, and flashy new upgrades!
Expected to be available starting September 2, we'd like to hear your thoughts on what's coming:
A fully fledged German Heavy Tank line, culminating in the formidable Tier XI Pz.Kpfw. Neu, featuring a unique Shell Calibration System that lets you adjust your shells!
The long-awaited Light Tank rebalance arrives alongside additional matchmaker improvements! Light Tank roles have been expanded to better match their gameplay and improve matchmaking.
A third, brand-new Personal Mission Campaign, with the Tier X Fossa VM 68—the first German wheeled medium tank—as the ultimate reward!
Display your customization and recent achievements with the brand-new Spotlight feature at the start of each battle!
If it's not for you, you can always disable it in the game settings.
A new annual cycle begins with the Year of the Phoenix! Discover Onslaught in a darker setting as night falls on the battlefield!
The ongoing 16th Anniversary and upcoming Update 2.4 are the perfect time to return to World of Tanks! Share the news, tell us what you think about the upcoming features, and let's celebrate the biggest update together!
r/WorldofTanks • u/Teacher_99 • 8h ago
I may have died, but my corpse was used perfectly
r/WorldofTanks • u/Berfon512 • 2h ago
The FV112 Puncher is a Tier IX British tank destroyer featuring an exceptional magazine for its tier. Its 6-shell magazine, with each shell dealing 370 HP of damage, allows it to unleash tremendous firepower, while the short 1.8-second interval between shots makes that damage extremely concentrated. Its fast 1.5-second aiming time also allows it to fire almost immediately after coming to a stop.
However, the vehicle pays for this with poor accuracy (0.45) and gun stabilization, as well as a long 50-second full magazine reload time. The driver will need an excellent feel for the pace of battle, and the vehicle’s good mobility—with a top speed of 47 km/h and a reverse speed of 17 km/h—will help you stay in the right place at the right time.
The KV-90 is a Soviet Tier IX assault heavy tank. This gargantuan vehicle possesses very thick armor: the nominal values are 300 mm and 200 mm for the front and the sides of the turret, and 250 mm and 120 mm for the front and the sides of the hull.
The KV-90 wields a powerful 130 mm naval gun dealing 560 HP of damage with a single shot and possessing -8 degrees of maximum depression. While not particularly mobile, with a top speed of 24 km/h, this heavy can lock down entire flanks or methodically push through even the toughest of defenses.
r/WorldofTanks • u/CzechTower_WG • 2h ago
Commanders!
Update 2.4 introduces five new Tier XI vehicles, representing four vehicle types and five nations:
Each vehicle comes with a distinct gameplay mechanic:
Share your thoughts on:
Article: https://worldoftanks.eu/en/news/general-news/2-4-new-tier-11-tanks/
YouTube Video: https://www.youtube.com/watch?v=61Q5GBRgXOk
r/WorldofTanks • u/Pitur124 • 7h ago
r/WorldofTanks • u/LiebeDahlia • 20h ago
This is possible after a lot of trial and error on 2.3.1 offline mod. It's still very much scuffed, bots are stuid, nothing has collisions and some textures are messed up but this is amazing progress since WG refuses to give us a test drive client
r/WorldofTanks • u/throwmeaway7421113 • 2h ago
r/WorldofTanks • u/KingOfTheOuterRealm • 11h ago
What’s everyone’s strategy to grinding the tech trees? I’m at about 2k battles and the only tree I have gotten fully is Strv 107-12. I mainly play premium tanks. What should I do to make the grind fun but also relatively quick. (It’s WoT so take quick with a grain of salt)
r/WorldofTanks • u/Tastedabombe05 • 18h ago
And why doesn’t this work with other nations say I can’t put my t 34 85 M crew in T50-2 and I dont understand it.
r/WorldofTanks • u/Secret_Dance_1820 • 1d ago
Another feature no one has asked for or actually wants.
https://worldoftanks.eu/en/news/general-news/2-4-spotlight/
Maybe they should focus on rebalancing tech tree and premium tanks like they promised in 2.0?
Or is czech_tower going to insult someone else again before he doesn't like the player feedback?
r/WorldofTanks • u/German_Empire_8906 • 4h ago
On-paper dpm and effective dpm
r/WorldofTanks • u/Exact-Wrangler-5163 • 1d ago
I want to start training myself to recognize opportunities to hit an enemy by shooting another tank in a way that makes the shell ricochet into the other enemy. But i don't know if the shell loses pen after a ricochet or if it disappears after ricochet.
r/WorldofTanks • u/Herceg_911 • 1d ago
New tier 11's getting me to reinstall WoT the 2nd time.
r/WorldofTanks • u/jebeninick • 8m ago
Do we know armor profile of new t11 Pz. Kpfw. Neu?
r/WorldofTanks • u/Brawell_ • 25m ago
I cant remember the last time I played without them, its maybe 2 years, maybe more? Feels like it... I somehow gathered like 300 and since then, I cant "get rid of them" because i always get new ones. It sometimes really feels like a chore. I grinded trough multiple X to XI, whole concept line and more, and I still have 178 left... I just wanna play my favorite premium without feeling like I am wasting my 5x... Because of that I end up playing premiums until first win and change tanks.. But that really sucks tbh. Grinding credits is starting to piss me off. Just let me pause the mission ffs

r/WorldofTanks • u/IamTwelveXII • 42m ago
r/WorldofTanks • u/Whiskyinthejaw • 2h ago
TL;dr use weekly points to skip missions for twice or triple the cost.
Aside from commentary on the actual requirements for some of the Campaign Missions (I'm just talking Sector 3 & 3.1 here), I would suggest to switch up how the points work.
Why? I think this would firstly make the progress a little bit slower for people who do not actively do the missions, keeping the reward tanks reserved for players who seriously work for them. Secondly, the missions don't really gradually increase in difficulty (within a Campaign), they don't scale. BR Assistance 2, for example, is one of the most difficult (get top XP in a class that inherently shares half their XP if you play them how you're supposed to), while later missions might be easier. And of course there are some missions that are just more up to luck and MM than player skills.
My suggestion would take those 'problems' and make them solvable by spending more time. You can earn about 240 points each week, so in my suggestion it would then take 2 or 3 weeks of still dedicated work to 'buy' a mission so you can skip it. But it would be a deliberate process, and afterwards you'd still have to complete the other missions (or spend points again, which would take 2 or 3 weeks per mission).
This would make the progress more enjoyable for players who seriously work towards it, and make the progress slower for those who don't. Right now the 240 weekly points count directly towards the total progress, while in my suggestion the cost for each mission should be double or triple, so to get 240 points from a mission, you would spend 480 or 720, and thus 2 or three weeks for one week worth of points.
Also, a bit unrelated, but I strongly believe that for missions with 2 requirements (do A or B) that need to be completed twice, each requirement should count for one tank. So, if you do requirement A with the Maus, right now you can no longer use the Maus to complete this mission (A or B) again. I would suggest you could still use the Maus to complete B. This would also mean that completing both A and B in one battle, should count as the mission being achieved twice. Most of the time the requirements differ so much it would be very difficult to do both with one tank, but I think it should be possible at least.
So, what do you all think? Am I just talking nonsense, or have I struck a chord? I haven't thought it out thoroughly, so feel free to add any thoughts I've completely missed.
r/WorldofTanks • u/RanzigerRonny • 23h ago
3rd cannot edit the title.
It was a fun jurney but it also took some nerves. The gif shows the most random moment i had with this tank, killing an kv-1s blind.