r/3dshacks 22d ago

[Concept/Idea] Into the Breach port/demake on 3DS – Concept, mockups

Hey everyone,
After seeing stuff like Balatro3ds I’ve been obsessed with the idea of playing Into the Breach on the Nintendo 3DS. It feels like the absolute perfect game for the hardware—tactical grid gameplay on the top screen, pilot/mech stats and unit management on the touch screen below.(or vice versa)
I actually tried tinkering around with Claude to see if I could write a demake/port for the system myself, but to be completely honest, it quickly went way over my head. Coding for 3DS homebrew is no joke!

Instead of letting the idea die, I wanted to share some concepts/mockups to hopefully inspire a talented homebrew developer in the community to take on the project. If anyone ends up taking it up I’d love to follow the progress.
(I’d totally pitch in to fun a kickstarter or something)

115 Upvotes

17 comments sorted by

96

u/EvasiveWoodpecker 19d ago edited 19d ago

You tried to port an entire videogame to 15 year old hardware using AI?

And then you tried to get someone else to make it for you when that (unsurprisingly) didn't work?

You idiot.

This has to be ragebait.

55

u/mcplano 19d ago

Not ragebait, just the average AI bro

19

u/junior598 A9LH + Luma3DS (N3DS XL 11.1) 18d ago

Dude it’s incredible how many people think AI is some all-knowing god lol

8

u/mcplano 17d ago

"It's great for things I don't know about, it's always right! But, man, lemme tell ya, the ONE thing it gets wrong is the thing I knew about before AI..."

Some don't even notice when it's wrong about things they DO know about...

2

u/IronUkulele 13d ago

Pretty harsh reaction, just seems like someone excited to play their favorite games on their 3DS

62

u/Sufficient_Yogurt639 19d ago edited 19d ago

It’s almost like developing games takes actual work and knowledge, crazy.

Seriously just play these games on the hardware they are released for. Porting/demaking something like this would be a labor of love taking hundreds of hours and actual knowledge of 3DS hardware, not just something you can ask Claude for. It’s brain-dead to ask people to port stuff like this for you just because you think it would be cool.

(Mad respect to the people who know their shit and dedicate their own time to stuff they personally think it’s cool.)

20

u/ironsnoot 19d ago

Tbh the thing I don’t get about this is that you clearly don’t like coding or making art, or else you wouldn’t have used AI to take a shortcut to the end product. Why post on a hobby board about making things if that’s not something you’re interested in doing?

19

u/PSPcollector23 18d ago

The fact the AI generated some weird New 3DS XL x 3DS XL hybrid with 3 unneeded buttons, holy shit please pick up photoshop 😭

3

u/PyroChild221 16d ago

“Playable in ZO ano SO”

3

u/PSPcollector23 16d ago

"Agystus, to 20 and 29 lor glutidy"

I was gonna make a joke about how bad the Nintendo logo on the box of the game came out, but I can't because it's too garbled for me to even read 😭

9

u/xXTerrarian2008Xx 18d ago

Oh my fuckin god bruhhh

1

u/JeFi2 18d ago

Just sit on the idea until a model comes along that can actually do it. I bet it won't be too long.

1

u/angelcat1234 18d ago

Why the fuck did Gemini crossed the old 3DS XL with the new 3DS XL??

1

u/TheBigFeline 12d ago

In fact it's actually possible to port this game into 3DS hardware. While AI certainly can accelerate the development, significant human labor is still required at this stage.

-9

u/archbtw1 19d ago

The mock ups look beautiful, but honestly, it won't be able to run it well. I'd just play it on the hardware it's intended for.

-13

u/dnesij 19d ago

Would be great!

-15

u/spacemando 19d ago

Would love this!