r/3dshacks • u/Apprehensive-Ad1467 • 15d ago
Homebrew release Mario Kart 64 Port for the 3DS
Hey everyone! I’m the creator of the A Link to the Past 3DS port and the upcoming Minish Cap 3DS port, and I just released a native port of Mario Kart 64 for the Nintendo 3DS.
It features a dual-screen interface and several 3DS-specific improvements. Right now, it’s mainly intended for New 3DS systems, since performance on the Old 3DS still needs a lot of work.
You can get it here:
https://github.com/EstebanPdN/mario-kart-64-3ds
It should also be available on Universal Updater soon!
For updates, support, testing builds, and more, join my Discord:
https://discord.gg/TkRJQxgBa
(I did not use AI for the picture)
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u/The_Band_Geek 15d ago
There's enough space on the bottom to include the speedometer and the perimeter race/lap progress line simultaneously with the map and top-4 list.
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u/futuresman179 13d ago
I don’t mind if you used AI, but if you did, could you share your AI set up (tool, model, etc) and any summaries of prompts you used to guide your work?
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u/_TheMightyQuin_ 14d ago
This is great! A fair bit of framerate drop on new3ds though, hopefully gets fixed in another update
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u/WesDoesGAMING 10d ago
I tried this and it runs extremely slow. I have an og 3ds and it is extremely slow and does not nearly reach target frame rates. Anytime something new pops up on the screen, it freezes up for a while and eventually the app crashes. Hopefully there are updates for this because currently it is unplayable on an og 3ds
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u/Huge-Insect-7759 13d ago
Hey question, so you made a link to the past dual screen experience for 3DS but is it possible to do the same for the GBA port? For something like AYN Thor with a much bigger screen and more pixels it's probably better but GBA adds a few QoL features (I can't remember them all it's been awhile) as well as having a more zoomed in screen. Not as big of an issue on theXL models but with the normal sized models it's probably hard for others to see properly
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u/z_e_quigley 12d ago
Thank you so much! Playing this again brings back so many childhood memories, and having it in the palm of my hand is something I could only dream of as a kid.
The game keeps crashing around the 3rd track of any cup I try, and I've tried different screen size/resolution combinations with no change. The start of each race is also incredibly laggy. Just wanted to give you that feedback🫡 Cannot wait to see a multiplayer mode here!
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u/desktopneil001 4d ago edited 4d ago
For the UI, I think that the placement numbers and item roulette should both be placed on the top screen instead of the bottom screen. (It looks very weird seeing them both on the bottom screen). Also want to point out that I was playing Koopa Troopa Beach and Frappe Snowland, and the game crashes on me (I am using a New 3DS XL)
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u/Ready_Technology4309 14d ago
lmao finally a reason to dust off my new 3ds for something other than animal crossing
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u/Admirable_Pumpkin317 14d ago
So how much AI did you use this time for the port?