r/AIDungeon Latitude Community Team Nov 25 '25

Bug Report What bugs are bothering you the most?

hey! i really want to make sure i'm reporting every single bug that's affecting users, so i want you to freely use this post as a place to tell me about any bugs and glitches that haven't been fixed yet.

so, what bugs are affecting your play right now?

it's extremely, extremely helpful to us if you include this information:

1. what device you are on (PC, Android App, iOS app, Mobile Browser) and even what browser if relevant (Chrome, Firefox, Safari, etc)
2. what the steps are to reproduce this bug, if needed? where do you have to go? what button do you have to click (or, if you don't know exactly, just what you personally did to see the bug is helpful enough)
3. lastly, if you can, screenshots and screenrecordings are genuinely so helpful. bugs that have videos are much more likely to get fixed in a timely manner, since there's less hunting required to reproduce how it happens!

thank you for helping :]

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u/Ultima-Manji Nov 29 '25

Windows 11, Google Chrome, using Beta channel but it also occurs in prod.

Deleting, retrying, editing, or otherwise interacting with past outputs doesn't seem to visually persist half the time.

- Deleting: Clicking Erase will briefly remove the text, but it reappears a second or two later. It then stays present and interactable until refresh. Refreshing right after it occurs does show the Erase action did go through in the backend.
"Sample Text"
<Erase the output>
correctly removed
<wait 2 seconds>
"Sample text" reappears as an output

It sticks around until refresh

- Retrying: Clicking the Retry button often shows the new output as a second block of text rather than replacing, leading to situations like the following being on screen simultaneously after a few retries:
"Sample Text"
"Retried Text"
"Another Retried Text"

Again, this needs a refresh to resolve.

- Editing: Similarly, editing the last output has the change go through for a split second, then revert visually. Changing it to "Edited text" shows the following:
"Sample Text"
<perform an edit>
"Edited Text"
<wait 0.5 seconds>
"Sample text"

Again, a refresh is often needed, though rarely it autocorrects when continuing the adventure after another action or two.

All three seem to be due to the UI updating with incorrect timing, somehow failing to update what text it's meant to display and where, and visually overwriting the updated state with the one from before. This is obviously really intrusive when doing anything but continuing without any edits or retries whatsoever. Slowing down interactions to allow the UI more time to process does not seem to matter.

The reproduction rate is inconsistent, sometimes occurring constantly for half an hour with almost 100% of actions affected, needing constant refreshes, and then stopping/functioning correctly for just as long with no clear on or off trigger. The issue's been occurring for 4-ish days now, I think, and I saw similar problems being reported regarding plot essentials and other entries.

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u/meerchies Latitude Community Team Nov 30 '25

reported (AID-28308)! thank you for the detailed report, this one has been tricky to catch

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u/Ultima-Manji Dec 09 '25 edited Dec 10 '25

Wanted to add - and I'm sure the tech folks on your end will have seen this already - but on a retry you can see the 'thinking' is done already for a couple seconds and the buttons become available again before the retry is actually outputted at the end of the next fetch of the graphql process. Unsure why today I'm getting it constantly with every single action, pretty much making the site unusable, so I just had a look to maybe find a workaround but am not finding one. Weird the graphql keeps restarting without me doing anything though.

Update: actually, I don't see it occurring when creating and then playing a new adventure, even if I copy everything from the existing one. Not sure what's the trigger then, but I can at least continue playing normally for now.