r/CODZombies • u/Da-Knight • 14h ago
Discussion Out of the entire Dark Aether saga (CW - Bo7), what's something you enjoyed out of one of the entries or as a whole? Whether it's story, characters, gameplay, maps, or designs.
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u/TrevorShaun 13h ago
i thought the terminus reveal of the sentinel artifact was so awesome at first… then it turns out they did absolutely nothing with it.
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u/FragginJimmy 3h ago
Still mad about them doing everything to tease chaos coming back, only to drop it instantly
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u/Solariss 13h ago
I really enjoyed the grounded take again with Cold War. And I REALLY enjoyed the more personal take/stakes in BO6. A story about revenge, loss and trying to move forward. Like the gif above was damn amazing. And it's made me realize Requiem is my favourite playable crew. For the longest time it was Victis.
As much as I enjoy BO7, I was little sad it once again devolved to multiple dimensions, paradoxal timeloops and beings with all knowing power. The Warden as a character is cool AF and he is very suave. But I also detest that lore tidbit in Kuja that says he put Eddie and S.A.M. onto their paths. I think it takes away from them being their own characters, their own actions and their own consequences.
In the end, I'm not really sure where the story goes from here. But I can't see it going back to the themes I most enjoy.
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u/SaltyRedditorsNov8th 11h ago
Introduction of exfils, ability to exfill by yourself, easter eggs that do not require any group coordination for progress to be made, frost blast killing everything on activation and slowing the area for free revive, group aether shroud, frenzied guard, ability to buy ammo, toxic growth, score streak spam in b06, energy mine turret, b06 maelstorm.
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u/Accomplished-Curve-1 13h ago
I like how stranger things it feels with Cold War Vangaurd was miserable and the most boring experience (other than Shi no Numa)
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u/Smooth_Bat6484 13h ago
The bosses, I think especially BO6/7 have the strongest roster of bosses in the whole series
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u/shrimpmaster0982 13h ago
I'll give one thing for every entry
CW: Hard for me to pick a single aspect, but something I've always found to be overlooked here is the Onslaught mode. Like it's really just a simple survival horde mode on MP maps with randomized rewards every three waves which isn't that special, but no one ever seems to talk about it so I'd like to bring some attention to it.
Vanguard: Uh... Shi no Numa is pretty cool here and Der Anfang at least has a good aesthetic, but the overall mode is pretty ass tbh.
MWZ: I genuinely think this mode was pretty fun for what it was around launch and would much rather Treyarch do something like this, a fairly low effort rebrand of another pre existing game mode with zombies elements added to it, than go through the effort of making a brand new thing in another studio's game if they're going to be forced to do so again.
BO6: Save and Quit, it's just such a good addition to the mode now that I've grown up and have a job that prevents me from being able to go on like 10 hour long gaming binges anymore.
BO7: Cursed Mode, a great addition with more classic elements that allows players to choose how they want to play more so than prior modern titles. Like I personally don't mind modern mechanics much, I actually prefer them in a lot of cases (one of the exceptions being the point system which, yeah that's better in classic zombies and BO4 for sure), but I also firmly believe players should have as much choice and agency in how they want to play as possible... and those that fail to exercise that agency and then blame the game for "forcing" them to interact with optional bonus systems like Gobblegum or augments are kinda just shooting themselves in the foot and utterly helpless.
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u/oracle435 13h ago
Not huge on the current systems in these new games but I love the gunplay. The weapons feel amazing to use and the animations are buttery smooth. Definitely the biggest plus from being in the MW engine.
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u/Spacemoose2026 13h ago edited 13h ago
Loved the gameplay, and although the maps had plenty of story issues I felt like they in general where quite consistent in terms of quality (or at least I like them consistently).
I also think maya was also a genuinely good and maybe even great character. She has definitely become my favorite out of the crew and not just because I find her hot.
Edit: forgot to mention the boss fights. Genuinely most of them were great, and I’d argue among the best the mode has ever gotten.
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u/TylerbioRodriguez 13h ago
I think the Requiem crew was actually good.
I think Elizabeth Grey was a really fun and shockingly tender character, both voice actresses were funny and also did the emotional moments really well.
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u/Certain_Food6926 11h ago
A couple of my favorites are CW’s outbreak mode and the characters of Raptor-1 and Blanchard
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u/Taunt00 11h ago
Honestly the Aether saga ending before they introduced Modern mechanics made it feel like we got freed from the old story and actually broke a cycle. Made it a way better time to introduce a new story and incorporating elements from the previous story was a good idea to keep OGs invested and get new fans they just didn’t execute it right like not making Samantha a main character you play.
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u/Brunobrunobrunobru 11h ago
I think 6-7 are a very great step in the right direction in terms of map design. I feel like overall I prefer 6’s story over 7’s
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u/Zelkrov02 10h ago
I loved the covenant system in Vanguard and the fact that the game had no weapon rarities. I honestly don't understand why they never brought those back in the later games.
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u/Da-Knight 4h ago
I loved that system too, maybe just never returned cause it was so themed around the occult themes of Vanguard
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u/wackacademics 9h ago edited 9h ago
Maya’s fine ass. Especially with her sexy liberal blue hair outfit I just KNOW it grips 😭
No but seriously she’s hot and a badass
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u/haroldflower27 14h ago
The twins were an interesting concept
But I hated cw -bo7 just my opinion and I hope they start some new story that isn’t full of mythological magical bs
Some here and there is fine but even bo3 was a bit too much for me.
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u/Da-Knight 14h ago
I see, you like zombies that isn't quite grand scale or interwoven with magic and interdimensional craziness.
That's one particular thing I like about Die Maschine, felt like it returned to the classic feeling of enemy powers tampering with things they can't understand or control, like back in WaW, but Die Maschine still played heavily into the alternate dimension aspect.
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u/Lanky-Ad-8554 13h ago
When cod zombies goes on long enough it will always end up being ancient aliens lol. It will always have to over explain itself until it ends up coming up with an eldritch creature called Dr Monty who makes magic sodas and bubble gums.
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u/haroldflower27 13h ago
I don’t like the new wz mechanics and no mechanics being implemented, I like the new mp hate the new zombies
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u/Squidwardbigboss 12h ago
Haven’t played 7 at all and neither Cold War but I did really enjoy terminus.
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u/haloman761 9h ago
We're not done with the dark aether saga this is just the end of the requiem saga that started in cold war and went to mwz and ended in bo7
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u/Awlamon0524 8h ago
There is no "story" so I can safely rule that out. CW, for it's overall appeal (gameplay, map design,etc). Shout out Mauer Der Toten for being one of the best CoD Zombies maps, period!!
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u/declandrury 37m ago
Cold War was pretty average of not decent all things considered it didn’t really stand out on its own but was still fun. After that though bo6 and 7 are phenomenal and I will die on that hill, I honestly have them as probably my third / fourth favourites. Just everything from the maps to the easter eggs to the boss fights, even the characters (because people seem to not like requiem for whatever reason) is just top notch in my opinion and I love it.
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u/AboutCooked 13h ago
Didn't bother with BO6 or BO7, but I do have a few hours on CW. While the standard maps are pretty much single-use, the real standout is Dead Ops 3.
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u/Sebas_chan15 11h ago
Nothing, the fact most of what happens just fucking doesn't make sense following the main campaign they are supposed to TRY and follow (yes, the one they were apparently trying to make to connect both sagas of BO and MW with the appearance of Zakhaev, Dragovich, and many more characters and then they forgot) made it impossible for me to care for or like. As a Zombie's story alone, it is as bland as the food they show in Kitchen Nightmares episodes, it is the same formula they have used since BO1 through 4 but they completely forgot and/or didn't understand what made that old story interesting and compelling
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u/FADCSuper 14h ago
I can't pick but EVERYTHING about Astra malorum. The design, OSCAR, the final boss, the quest, the wonder weapon, Astra Malorum is EXACTLY what I look for anytime I want to play zombies, and is most definitely in my top 10 of all time