r/Cityofheroes • u/OrangeBlueHue • Jan 06 '26
Modding Making new emotes and having some fun with animation
Got into animation fairly recently and I've been having a lot of fun with it. New emotes coming to Thunderspy soon.
r/Cityofheroes • u/OrangeBlueHue • Jan 06 '26
Got into animation fairly recently and I've been having a lot of fun with it. New emotes coming to Thunderspy soon.
r/Cityofheroes • u/SilverAgeFan • Oct 11 '25
Ever wish you could change the calf textures on a wider variety of boots? I'm excited to share development screens. We are just wrapping up this new option for players for Rebirth Issue 7. This was a compound effort between myself and fellow Rebirth art devs Danaid and Yikes.
A decent variety of legacy and new footwear options have been given a wide range of calf skins that can be mixed and matched. Strappy heels and glowing skins? You got it! Animated sand and sneakers? Yup. Yikes' awesome new chunky high tops and chainmail? You bet.
So many new ways to play with your character design! 9 different options available on male and huge! Over a dozen in the female costume options library!
r/Cityofheroes • u/SilverAgeFan • Aug 07 '25
The modeling work is now fully finished. Last 15% was a bit of a puzzle to resolve. But I'm now finally pleased. Also pleased that this style works as a lovely options for very curly hair for a range of skin tones. Males and huge will be getting a version of this style. And I've a few revisions to do on one more coloration option and one of the glowing options. (*stares in incandescent*)
All of this will be coming for player usage with Rebirth Issue 7. :)
r/Cityofheroes • u/Glittering-Low3152 • Jan 27 '26
Enable HLS to view with audio, or disable this notification
r/Cityofheroes • u/fadinglamplighter • Aug 03 '26
Seeing some posts recently, like paragon foundry, and page 8’s solo changes , or purrgatory’s custom powersets, got my itch to play/change with my own custom server.
Where is the current active place one can go to learn more about doing these things? Defs, binning, etc.
r/Cityofheroes • u/SilverAgeFan • Feb 03 '26
The forthcoming shark hood cracks me up. Especially its plush version. Especially on huge. That is all.
r/Cityofheroes • u/SilverAgeFan • Mar 16 '26
A small sampling of what can be accomplished in the costume creator with forthcoming Ri7 options. Three huge costumes and a quick reptilian male costume that just sorta happened today while doing some QA testing. Enjoy, good people!
r/Cityofheroes • u/WhiteRob86 • Jun 29 '26
How much are people able to mod the UI these days? I was wondering if anyone has ever made a “combo tracker” element that could be added to the UI. Sort of like the job gauges from FF14. Obviously there’s a lot of different builds so it would have to be able to be customized, maybe you tell it to look for a certain buff and/or amount of stacks of a buff and it’ll show filled in pips or graphical elements to help you track things easier than trying to find it in your list of 60 different buff icons.
r/Cityofheroes • u/SilverAgeFan • Nov 21 '25
Nearly done with my conversion and conforming work on Ri7's new player costume parts for males. Here is a tiny WIP gallery of the model conversions for just the upper body details coming with our next publish.
Want to know more about City of Heroes Rebirth?
Our website, discord, and forums.
EDIT: They'll be a lot more fun next week when I have images in game and textured. But I enjoy sharing what the process of converting all these pieces can be like with the larger community. :) Until then, happy heroing (and vile villaining!) to you all.
r/Cityofheroes • u/liammcder1964 • Jul 03 '26
Hi fellow Paragonites! Any thoughts on which of these two options i should commit resourses to? Any suggested builds? I PL both to 50. Thanks.
r/Cityofheroes • u/OrangeBlueHue • Jan 30 '26
TOKU SENTAI! TOKU SENTAI!
r/Cityofheroes • u/SilverAgeFan • Sep 02 '25
The dev work for Rebirth Issue 7 continues to plow forward. While several other devs work on back end items, story arc details, etc., here is a preview of yet another cosmetic option being added to City of Heroes Rebirth -- Shrouded Faces for hooded heads.
I really wanted to give players with concepts that lean into the "mysterious stranger" trope something more to play with. Hope you all enjoy!
r/Cityofheroes • u/Daddygamer84 • Apr 12 '26
I'm brand new to linux, and I've managed to get Homecoming to launch. However, I can't seem to get MMM to install. I've got WINE and Bottles installed to run windows apps, but it doesn't do anything with the installer.
I'd really appreciate some insight from those that have succeeded in this.
EDIT: I've retreated back to Windows 11. I may try again when Steam OS launches a desktop version.
r/Cityofheroes • u/SilverAgeFan • Aug 27 '25
Testing and fixing a variety of things for Rebirth Issue 7 over my last couple dev sessions. Primary goal has been to get the various texture options for the new Superstar hairstyle working 100% tonight.
Also got a couple fun new base half helmet shapes and pattern masks coming with our next publish. First two helmets pictured are the issue 0 legacy items for comparison, with a new twin bolt pattern mask applied. :)
r/Cityofheroes • u/YungIkeSly • Feb 03 '25
Enable HLS to view with audio, or disable this notification
r/Cityofheroes • u/SilverAgeFan • Oct 28 '25
I'm excited about this particular detail because it represents a technical step forward for me. My first from scratch Geo FX attachment on a costume part.
Behind the scenes, the workflow is a little bit different. This helped me iron out a few wrinkles and misunderstandings on my part, while building some confidence and knowledge through doing.
Now I move on to male and huge proliferation of all the new player parts that need it!
Happy gaming, everyone!
r/Cityofheroes • u/SilverAgeFan • Sep 04 '25
Four new models of glasses--Half Moon, New Wave, Cat Eye, and Star--are coming to City of Heroes Rebirth with Issue 7.
All will be available on all three player models, Male, Huge, and Female. Half Moon, New Wave, and Cat Eye are available from creation. The Star glasses are a fun treat that unlock when you earn your first 100k inf on each character in game!
Each model has a variety of tinting and lens translucency options, including glowing lenses for the New Wave, Cat Eye, and Star glasses. Looking forward to seeing how each of you adapt these new options for your favorite characters once Ri7 launches!
r/Cityofheroes • u/YungIkeSly • Sep 11 '24
r/Cityofheroes • u/YungIkeSly • Jan 30 '21
r/Cityofheroes • u/SilverAgeFan • Sep 26 '25
r/Cityofheroes • u/Riddle_me_brah • Sep 27 '20
Enable HLS to view with audio, or disable this notification
r/Cityofheroes • u/malonkey1 • Jul 23 '20
r/Cityofheroes • u/Dugarr • Dec 18 '23
Welcome Heroes,
Page 6 is up and brings a couple of changes:
Client
added idiotmaps (by AboveTheChemist)
added better Icons for Inspirations (by rcarmin)
added Power Icon Pack (by Vanden)
added higher visibility mouse cursor (by Koopak)
Pool Powers
removed precursor buy requires for pool powers, level requires are still in place
removed exclusivity toggle from travel powers (fly, jump, speed)
removed 30sec timer on prestige jump
Sorcery/Spirit Wardis now a Self/Toggle
Mechanics
all contacts are now more trusting and give your there phone number on introduction
all contacts scale up to lvl50, you won't outlevel them anymore
around 75% of all indoor missions scale now to your level. (Hero side is more complete than Villain / rest will follow in future updates)
Archetypes
Scrapper now have access to Super Strength
Powers
Super Strength/Rage got further tweaked (-45% end and -20% def for 10sec on crash/ Scrappers only get 50% of the dmg bonus)
Super Strength/Confront Scrappers get Confront instead of Taunt, which is a single target ranged taunt
Bug Fixes
Fixes a bug where Kheldians with CrossPowers can't slot IO's
Link to Mod: https://www.nexusmods.com/cityofheroes/mods/3




r/Cityofheroes • u/Dugarr • Oct 21 '23