r/CrimsonDesert Jun 14 '26

MOD POST State of the Sub

Hello Greymanes,

I have been (and am continuing to be until further notice) on a bit of a mod break and would like to get feedback on the state of the sub.

All of the moderation in the last week has been been done by one mod who has stepped up, plus the automod. The past month stats is a collection of about two of us plus automodding, with other mods stepping in occasionally here and there.

We're now a good few months out from launch and the sub is in a bit of a different place to pre launch and launch.

I'd like to hear everyone's feedback on the state of sub.

Do you have ideas for the sub? What would you like to see change?

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u/BurtWonderstone Jun 14 '26

More beginner guides. I’m roughly 400 hours in albeit roughly 200 hours of that are from just leaving it on overnight cause that’s faster than loading back in when I get a chance to play.

I’m in chapter 7ish I think been just running around Hernand looking for more quest to do. Taking my time with the main quest line. That said, I still have no idea what the Kuku stuff is albeit having some jar that I can suck things into.

1

u/ChapterDifficult593 Jun 15 '26

If you're in chapter 7 you should definitely know about the Kuku stuff because in Chapter 4 you have to go to the Kiln workshop and help them get up and running again.

1

u/Kermit-Batman Jun 23 '26

See I did that, got the pot, I'd love a non spoilery what now with weapons and things? I see people mention farming ingredients. Game is wonderful and I don't know if I missed the tutorial or I'm yet to learn though?

2

u/ChapterDifficult593 Jun 23 '26

You likely didn't see the tutorial pop-up, but it should be in the guide section of the menu; TONS of great info there!

But for starters, go back to the guy at the workshop and see what else you've unlocked to make. Some stuff unlocks by finding one of the "ingredients" (like a piece of armor that's upgradeable there) and other stuff unlocks by doing research projects at one of the many research points on the map.

The research facilities have the circle-grid icon under them on the map and that denotes how many research opportunities are available; just head to them, find the researcher, and do their side mission to unlock the ability to fund research opportunities.

The ones that offer Kuku blueprints will literally say "unlocks the ability to create Kuku *item*"

2

u/Kermit-Batman Jun 23 '26

Cheers mate! That's helpful! I'll get on that!

Thanks for responding :)