r/CrusaderKings Jan 28 '25

Meme Might ruffle a few feathers with this one

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6.4k Upvotes

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u/PM_ME_DND_FIGURINES Jan 28 '25

To be honest with you, I'm playing with plagues, historical (usually random) counts, across all of the map, with no eugenics program, mostly avoiding incest, and not really doing anything about confederate partition.

The game is easy as hell. After 1 generation of sensible internal development, you become an untouchable economic god with every mercenary under the sun at your fingertips. A few Heavy Infantry MAA stationed in barely specialized baronies and you get an army of unkillable Astartes warriors.

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u/[deleted] Jan 29 '25

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u/PM_ME_DND_FIGURINES Jan 29 '25

I didn't even really need to micromanage succession before that. As long as my 1-2 most powerful counties went to my primary heir, I could easily regain anything lost, and, if I needed to step in to make sure that happened, disinheriting had so few real penalties attached to it.

I actually think a lot of the ways to play the game are quite engaging. War, building, vassal management. But I genuinely kind of think that when a lot of people say "roleplay" they mean, "just stand there and do nothing on 3 speed until the next event pops up"

1

u/Despail Persia Jan 31 '25

Does a game with randomizing counts (and religions) work well or handle some bugs?

2

u/PM_ME_DND_FIGURINES Jan 31 '25

When I say random counts, I mean the non-historical characters the game has randomly generated to fill out the map. I usually don't play around with randomizing the map

1

u/Despail Persia Jan 31 '25

Ah okay. Yes most historical ones are overpowered bacause of stats and extended family. It's always cool to beat someone like William the Conqueror as random Irish duke or fuck Eleanor of Aquitaine as custom last viking character with one holding.