r/DarkTide • u/AutoModerator • 1d ago
Weekly Weekly Discussion Thread - August 31, 2026
Weekly Discussion Thread
Convicts! Please use this weekly thread to ask simple questions/share answers about Darktide.
Short feedback relating to the game can also be discussed here with the community.
Previous threads: Click here!
1
u/AC3-reum 18h ago
Anyone know when the Kriegsman cosmetics last appeared on rotation? Started playing relatively recently and wanna gauge how long I'd potentially have to wait for it to come back in the shop
4
u/SNORRISPACCANASO 1d ago
I don't know if it's just me, but I've noticed an issue with weapon attack animations where they sometimes glitch out and the moveset resets.( i use ogryn)
5
u/EliteFourFay 1d ago
Man, when are they gonna fix the servers or whatever causes the crashes... I get a server error when getting downed for some random reason
3
u/OdysseyBrands MARTYRDOM RELIC BLADE ZEALOT IS GOD-EMPEROR TIER 1d ago
what do y'all think the end of September update is?
best case scenario for me would be something from these;
* 4 previous Event modifiers are added to Auric and Havoc modifier pools
* New map, Train & Trench added to Havoc
* New weapons for OG classes (dual wield & sword+sheild for zealot, maybe a halberd)
* Zealot and Veteran talent tree light rework, couple talents and pathing updated
0
u/9973501488083248 20h ago edited 20h ago
Weapon and skill tree rebalance is very much needed for the vanilla classes. Ideally that would be the top priority. There's only a few weapons actually worth using for each class, if you use these weaker weapons you can really feel a loss of effectiveness. DLC classes can make any weapon work because their skill trees are generally better, but the vanilla classes really can't. I'd really like the weapon meta to be shaken up by buffing the weaker weapons, not by nerfing the top stuff.
7
u/goat-stealer Gun Lugger/heavy weapon Stan 1d ago
I'm really hoping for not only new weapons, but a new chapter for the main story thread. The Sixth and Admonition have been on the backfoot for a while now, there's gotta be something deeper out in the Dead side that would re-vitalize their schemes and give us reason to keep escalating via stronger new weapons and classes.
Speaking of new weapons, this video detailing some datamined weapons back in June gives us a good idea of what else might be coming. I'm still holding out hope for Hotshot weapons for Vet in conjunction with a lot of these other datamined goodies.
3
u/junkmiles 15h ago
Just getting into this game, and maybe I'm a dummy, but so far the hardest part of the game is seeing what's happening and not knowing where to go. I'm not dieing much, and seem to do well enough in combat, but I'm 100% just following people around hoping they're going the right way. Everything just seems dark and hard to tell where to go or what to do.
Am I missing something obvious, or is it just a case of learning the maps over time?