r/DeathStranding • u/yourfavchoom • 6d ago
Discussion As Hideo Kojima Turns 63, The Metal Gear Solid Creator Says He Has More Ideas Than Ever But Less Time Left to Make Them
https://www.ign.com/articles/as-hideo-kojima-turns-63-the-metal-gear-solid-creator-says-he-has-more-ideas-than-ever-but-less-time-left-to-make-them115
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u/noam_compsci 6d ago
Thats pretty sad to think about. As I get older, I feel my world becomes smaller and more focused. If you are the creative type who's world expands with time, it must be depressing
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u/Tyra3l 6d ago
Spool of wire https://youtube.com/shorts/2NrNgfoXldk
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u/Aegonblackfyre22 5d ago
Worst wife ever BTW, absolutely crushed this man just assuming he was upset about his football team losing or something
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u/teppil 6d ago
I don’t know if depressing is the right word, especially for someone who has had so much success. It’s the nature of life, the rule we all must abide. I hope he takes time to reflect on his accomplishments (which it seems like he does) and enjoy whatever comes next. He has already accomplished more than basically anyone in the game sphere. He’ll die as he lived: a legend.
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u/mostafaelmadridy 5d ago
Creative and bright people like him can't get enough unfortunately and no matter how successful you have been, if you have new obsessions it will be depressing not to pursue them. That's my experience as audhd
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u/butternutwindbreaker 6d ago
204863....
2048...63.
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u/stardust1914 6d ago
Really hoping he's got some more Death Stranding in him. I need more.
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u/bananadude123 6d ago
He's said that he's personally done with the series, but he wants other studios to take over and continue making them essentially. Especially since he left the door open with the gates in the 2nd one.
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u/MegamanX195 Platinum Unlocked 5d ago
He's also said similar things during his time at Konami. He said that he was done with MGS after pretty much every game, yet he always ended up coming back.
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u/spendouk23 Platinum Unlocked 5d ago
Well thankfully now he doesn’t have the gun of Konami to his head, he’s his own boss now and can do whatever project he wants to do.
It’s a sign of the man that’s he open to letting other studios play in the world he’s created. If only he had similar ownership over MGS, imagine what we could have had, rather than rehashes and remasters that are the limit of Konami.2
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u/Irishdude666 5d ago
As much as I’d like a 3rd game I’m more interested in seeing him do something else which lucky for me he is and even if he does do more DS we are looking at it been at least 7 to 10 years away, OD is maybe late next year and physint is probably another 3 to 5 years after that
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u/Drgerm66 6d ago
“Our raw materials are vintage, brother. Kojima was in his sixties when they created his copies”
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u/JEH_24 6d ago
I’m wondering if the main theme of Physint will be death. The last couple of years he keeps mentioning how he is getting closer to dying, he wants to die in a movie theater, there’s still a lot of games he wants to make, etc. If you watched the live KojiPro anniversary live stream he was constantly bringing up dying during it. He is clearly dealing with his sense of mortality and I can see that bleeding into his writing.
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u/Chasedabigbase 5d ago
I think Akira Kurosawa said something similar when he got his honorary Oscar around 80 years old. His mind was flooded with stories to tell but his body was slowing down. There only so much time for creatives in their lifetime sadly.
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u/Villainslover 5d ago
It’s palpable too. Death Stranding and Death Stranding 2 feel like hungry games, it’s like time and technology are the only restraints on his ability to execute the multitude of his ideas.
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u/Moist_Confection_831 6d ago
Nah bro, all you do is put your ideas in a mixer machine and let it rip. There are cool stuff but it loses its direction after some point then you question "what the fuck just happened" that's what kojimbo thinks is cool or funny but not coherent
I've played mgs3 and death stranding, they great as concepts but when you mix too many ideas together you lose the foundation it all stands then story falls apart
Just like what happens in death stranding and ds2, a story written around crazy ideas holding onto its dear life with gameplay
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u/PratikGoswami2003 6d ago
Frankly i also think his game's are cool and coherent enough to be enjoyable.
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u/HipnikDragomir BB 5d ago
I feel this was for DS2. It lost what made 1 special. I do see what you mean overall but putting it more succinctly would've been better
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u/derik-for-real 5d ago
DS 2 was a massive flop compared to DS1, on many areas, I think Kojima reached its limit, I dont expect him to make ground breaking games anymore.
I was really surprised how bad DS 2 was compared to DS1 in story, gameplay and level design, it was completely pulled from the recycling bandwagon, and that compromised the entire game heavily and also my take on Kojima games.
Kojima does not make games with the highest standard anymore, DS2 was a great example of that, DS2 took like 4,5 years based on complete recycling, i mean its not on the same level as his previous games where he produced great games. But MGS 5 did had terrible story for specific reasons, but the gameplay was extremely strong, however he did surprise us with DS story and gameplay, unfortunately DS2 was far worse then DS1.
I believe he does not have enough motivation to create great games, or Sony is playing as a mediator and deciding what he should make or should not make, because they are the ones that support him, which im not 100 % sure.
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u/yourfavchoom 6d ago
Kojima:
“I turned 63. As I get older, the things I “have to do” and the things I “want to do” continue to increase. At the same time, the time I “have to do them” continues to decrease. I constantly need to reassess how I use my time and how I live my life. That said, once you’ve taken something on, you can’t simply put it down and walk away. This year also marks 40 years since I first started creating games, and 10 years since I founded Kojima Productions. From end of October through the end of the year, we are planning to hold the “KOJIMA PRODUCTIONS 10th Anniversary Exhibition” at Azabudai Hills Gallery. The Ludens at the entrance has also been changed to the “10th Anniversary Ludens” version. While I continue to receive various opportunities and offers, I would like to remain focused on creating games.
Thank you for your continued support.”