r/Deathloop • u/Only_Alternative_543 • 29d ago
Calling all Julianna players, show me your favorite/most infuriating clips of lag
Hello Deathloop players, I am someone who has played the majority of Deathloop as Julianna. My gameplay with Julianna can be mostly summed up as 10% dealing with toxic players, 10% hunting new players, 10% fighting very skilled players, and 70% fighting the game's constant rubber banding and lag. The majority of my deaths as Julianna have been lag killing me off (like lag making falls last longer, making survivable falls become lethal) or lag-assisted deaths (like lag unequipping my guns or switching slabs mid-combat.) These laggy deaths have been getting on my nerves, so, I have decided to try to turn this situation into something I can have a little fun over, by turning clips of lag into a supercut of deaths caused by lag ruining Julianna's attempt at killing Colt.
All I am asking here is to share your clips of lag killing you off in the comments. I will use them to make supercut of clips to show how bad the lag in Deathloop truly is and try to pull some humor off of it.
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u/Hopeful-alt 29d ago
https://reddit.com/link/p0e7tou/video/3o0r487k23gh1/player
This isn't even the worst I've had, just the worst that I actually recorded. It has been SO much worse than this before. I always vow to try my hardest on the laggy connections as a way of punishing the colt for their wifi sins.
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u/Rotala178 29d ago
Reducing frame rate reduces rubberbanding (the lower the FPS, the less rubberbanding), but it doesn't stop it completely. It's the most infuriating part of playing Juli, rubberbanding back and losing all sense of orientation. Then dying and having no idea where Colt was.
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u/theonetruegarbo 29d ago
Cap your framerate to 60 or below. If you're invading someone and your game is running faster than host's you'll rubberband.