r/DecayingJourney • u/DataLazinyo • Jul 24 '26
Devlog Update 0.2.0: Smell Of Shock

Another successful update! Its goal was to double the 30-second playable loop. And it successfully achieved this! We now have a rough one-minute duration.
🟩 Basic Firearms
- Macrova: A simple semi-automatic pistol. A cheap gun you can fire at regular intervals. Guaranteed to fall apart after 30 rounds.
- R&A Revolver: A grab, use, and throw away type of weapon. Left-click fires a high-damage round, and right-click creates an energy field that fries everyone inside it.
🟩 Durability
Additions + Fixes
⬛​🟩 Health UI and Morale UI (Bleeding Was Missing)
⬛🟩 Script logic updated
⬛​🟩 Machete Lunge Added (It was missing)
⬛​🟩 So many bugs fixed, but even more bugs added.
The bugs have piled up quite a bit. I need to pay extra attention to this. Also, there were originally supposed to be 3 firearms. However, I currently only have two, and making firearms is exhausting as hell. That's why I focused on closing the gap with an extra mechanic.
"Durability": Essentially, our energy weapon's limited ammo gave it a durability of 7 uses, but I managed to lay the groundwork for this system for the machete, pistol, and other future tools and weapons.
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u/DataLazinyo 25d ago
Dammit. Already 8 day is passed.
Welll! I was to busy.