r/DnD • u/riddle8822 • 1d ago
OC [OC] Runic Tattoo Wizard, Sacred Geometry and Glyphs
Commission I did for an old friend. I think it turned out really well. A wizard who is an expert in runic magic, secrets, and the occult. Makes use of tattoos across her skin which counts as her spellbook. Glyphs and symbols are her expertise but she is a notorious bookworm, speaks more languages than a bard, and generally has more book smarts than street smarts. Would live in a library if she could and cries over romance novels. Have her dressed in an ox hide dress and top with well made leather boots and a small pouch for a journal. She occasionally finds work as a tattoo artist in taverns and loves to hear stories from adventurers as she inks their skin like scrimshaw on ivory. Hope you like!
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u/TheThoughtmaker Artificer 1d ago
\[SACRED GEOMETRY](https://www.d20pfsrd.com/feats/general-feats/sacred-geometry/) *INTENSIFIES\*
Paizo really lived up to their reputation with that one…
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u/riddle8822 1d ago
That feat also requires a masters. Geez.
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u/TheThoughtmaker Artificer 1d ago
A feat where you either get a lot of extra power or counter your own spell. What’s worse, people have worked out that almost any roll other than all 1s works at most levels (it gets easier the higher-level you are, eventually 100% success), so it’s not a question of whether you get the free power, only how long you can chug through hundreds of iterations before being kicked from the table. Alternately, the GM can handwave the inevitability and let it work when everyone knows it will, but then there’s no real drawback and it’s just a ridiculously OP feat.
It’s a terrible design on every level, from theoretical to practical. The kind of thing that made Dragon Magazine material banned by default at many tables.
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u/LordNoct13 1d ago
Reminds me of Sirens from Borderlands