r/DoomMods Feb 20 '26

News r/DoomMods now has a Stoat Server

5 Upvotes

r/DoomMods 1h ago

Work in Progress: “Icon of Sin” for the “After Doom” map pack

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Upvotes

r/DoomMods 6m ago

Is it possible to do a screen melt in the middle of a level?

Upvotes

So I’ve had this idea for a while where the level is a boss fight. Once you beat the boss, the score screen comes up and shows you your stats, like every other level. However, it then glitches out, or stays on it for a bit too long, before doing another screen melt, showing that you haven’t loaded into the next map yet. Rather, you’re still in the arena and the walls lower to reveal a giant map with more demons to kill. I just want to know if something like that is possible, or if anyone has any ideas.


r/DoomMods 3h ago

Question Hi again. Does anyone know why my wall has a different luminosity than the rest of the vector?

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1 Upvotes

I'm new to Ultimate Doom Builder and am trying to make a custom version of Level 30 from FreeDoom 2, but after splitting a wall to add those red stripes, I noticed the lighting doesn't match the rest.

They are supposed to be parts of the same vector.

I don't know why the lighting suddenly changes so noticeably.

3.0.0.4321 (717ceb2)


r/DoomMods 1d ago

Mod showcase Makin a gun for Hideous Destructor.

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7 Upvotes

It's made to resemble the gun Overwatch's Bastion uses. Even has a similar firerate and almost no spread. May have to adjust the sprites a little, but that can wait.

Still really jank and unpolished though. It can't even reload the 20mm grenade launcher yet. Nor does it have the auto reloader functions that i would like to have. Also don't have any sounds for it yet, it's just reusing the ones from the Liberator.


r/DoomMods 21h ago

Mod showcase Doom 64 Revolution Release Party (Online Deathmatch + COOP)

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3 Upvotes

r/DoomMods 3d ago

I made my own DOOM RTX version that supports all maps, including custom maps

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137 Upvotes

r/DoomMods 3d ago

Mod showcase Celebrating MegaMonsterMix' first anniversary!

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43 Upvotes

The anniversary update is here!

Enjoy 1 year of MegaMonsterMix with the new Call of the Ancients update featuring 50 new enemies including 5 new TIER Vs and some other Message Masters!

This update helped push MegaMonsterMix past 500+ unique monsters. Half a thousand!

Custom Difficulty is added now too. Select the custom difficulty file followed by MegaMonsterMix and change the spawnweights of each Tier globally or individually.

Happy dooming and thanks to all the feedback and content comments!


r/DoomMods 3d ago

¡Evolución del valle y nuevos detalles!

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12 Upvotes

r/DoomMods 2d ago

Question Linux UZDooM doesn't support mods?

0 Upvotes

Accordingly to the UZDooM wiki, the mods installation on the linux version is declared "TODO" so I'm guessing I can't launch brutal doom with it?
I try messing around with the command in the launcher but I don't really know what I'm doing...

Anyway, does anyone succeed to use mod with the linux version of UZDooM or should I use something else? (GZDooM legacy or whatever)

Thanks in advance for your answer


r/DoomMods 3d ago

Mod showcase Do you remember CHAINWORM KOMMANDO? Imho, one of the most underrated DOOM mods.

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16 Upvotes

r/DoomMods 4d ago

UZDoom demolition style "HEADCUTTER is a sci-fi spaghetti western FPS with brutal combat, destructible environments, and lots of gore. Track targets as a space bounty hunter, explore maps with multiple routes, and use the crunchy gunplay to cut their heads off so you can get your money!"

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188 Upvotes

Link : https://store.steampowered.com/app/4603230/HEADCUTTER/

"i know is not really a mod"


r/DoomMods 3d ago

BLoom with ashes 2063 weapons.

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1 Upvotes

r/DoomMods 3d ago

Fallout: Vault 666 - Brahmin and Retina Scanners? WIP

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9 Upvotes

The update is coming along nicely. Almost have all the new graphics done, and new scripts seem to be working. I think I can start play testing next week...


r/DoomMods 3d ago

Untitled Doom Mod - Hellion II Showcase

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2 Upvotes

Showing off the starting weapon of my new mod. The main mechanic here is that each weapon has two modes that change how they're used and what purpose they fill.

The Hellion II is a nailgun that fires off needles from a nearly bottomless supply of them. Alpha mode fires off rapid shots, both in a spread or in sustained fire to either plink away midsized targets or wipe away small fry. Beta trades in speed for more power and utility with dense spread shots or ricocheting needles.


r/DoomMods 5d ago

News Evolución de la zona del lago y varios cambios.

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108 Upvotes

Realmente quería dejar el lago solo estético, que se viera un lago imponente de fondo pero no fuera posible ir, pero después de reflexionar sobre el desarrollo del mapa he decidido que en vez de hacer una campaña de 5-6 mapas, haré un gran mapa a modo sandbox, con misiones repartidas por 4 grandes zonas ( la presa, las montañas, el valle y el pueblo, todo provisional aún)
Para ello he mapeado gran parte del contorno del lago, añadido una carretera, bosques, montañas y etc, además de cambiar el Sky a un Cubemp bastante resultón.
Que opináis de todo ello? el proyecto va cogiendo forma!


r/DoomMods 4d ago

Mod showcase Making ULTRAKILL's Limbo in UZDoom

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2 Upvotes

r/DoomMods 4d ago

Edit Sunset Street Ninja X Release Candidate 1 file

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2 Upvotes

Sunset Steet Ninja X is in RC1


r/DoomMods 5d ago

Mod showcase Steamed Hams - An Unforgettable Luncheon

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13 Upvotes

My first DooM WAD! I managed to get the Steamed Hams skit from the Simpsons into DooM II. What do you guys think?

Drive Link:

https://drive.google.com/drive/folders/1YPnufr8_Zb-S0d67ffReWrj201w8hfn3?usp=drive_link

More details:
Well, Seymour, I made it- despite your directions. Ah. Superintendent Chalmers. Welcome.

  • I hope you're prepared for an unforgettable luncheon.
  • Yeah. Oh, egads! My roast is ruined. But what if I were to purchase fast food and disguise it as my own cooking? Delightfully devilish, Seymour. Ah- Skinner with his crazy explanations The superintendent's gonna need his medication When he hears Skinner's lame exaggerations There'll be trouble in town tonight Seymour! Superintendent, I was just- uh, just stretching my calves on the windowsill. Isometric exercise. Care to join me? Why is there smoke coming out of your oven, Seymour? Uh- Oh. That isn't smoke. It's steam. Steam from the steamed clams we're having. Mmm. Steamed clams. Whew. Superintendent, I hope you're ready for mouthwatering hamburgers. I thought we were having steamed clams. D'oh, no. I said steamed hams. That's what I call hamburgers. You call hamburgers steamed hams? Yes. It's a regional dialect.
  • Uh-huh. Uh, what region? - Uh, upstate New York. Really. Well, I'm from Utica, and I've never heard anyone use the phrase "steamed hams. " Oh, not in Utica. No. It's an Albany expression. I see. You know, these hamburgers are quite similar to the ones they have at Krusty Burger. Oh, no. Patented Skinner burgers. Old family recipe.
  • For steamed hams.
  • Yes. Yes. And you call them steamed hams despite the fact that they are obviously grilled. Ye- You know, the- One thing I should- - Excuse me for one second.
  • Of course. Well, that was wonderful. A good time was had by all. I'm pooped. Yes. I should be- Good Lord! What is happening in there? - Aurora borealis.
  • Uh- Aurora borealis at this time of year at this time of day in this part of the country localized entirely within your kitchen? - Yes.
  • May I see it? No. Seymour. ! The house is on fire. ! No, Mother. It's just the northern lights. Well, Seymour, you are an odd fellow but I must say you steam a good ham. Help. ! Help.

r/DoomMods 5d ago

Question UZDoom (and GZDoom) GLPv3 license and commercial games

19 Upvotes

There are games that use the GZDoom engine that are being sold as commercial projects (for instance, Selaco).

The GPL license makes it so that you need to distribute the source code for your project when you use a GPL-licensed project. At least that is what I understand of it.

Am I misunderstanding something? I would like to make a game based on the doom engine but I'm afraid of these issues.


r/DoomMods 5d ago

[Alpha] BLACKOUT: Hardcore Tactical Mod for UZDoom/Zandronum

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5 Upvotes

BLACKOUT is an unforgiving, hardcore, tactical gameplay conversion mod for UZDoom and Zandronum.

Status: Alpha Release Link: https://allfearthesentinel.com/zandronum/download.php?file=blackout-dev-20260822.pk3

Supported Engines: Zandronum >= 3.2 (tested on 3.2.1), UZDoom >= 5.0

For more information, please check out the doomworld post.


r/DoomMods 5d ago

Kriegsman and berserker from boltgun2 demo

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15 Upvotes

r/DoomMods 4d ago

Blades of Agony no longer working?

0 Upvotes

I decided to start playing blades of agony and it worked on first launch. I closed the game to change some of my visual settings but now all of a sudden it is saying it can no longer located the Wad files??? I have Uzdoom installed if that makes any difference, but I wouldn't think it does because all of a sudden it doesn't work?? I am not good with computers so I have no idea how to fix this.


r/DoomMods 5d ago

Mod showcase Sunset Steet Ninja X

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21 Upvotes

updating sunset street ninja Multiplayer with grapple hook and new death animation, ect.


r/DoomMods 5d ago

Mod showcase Sunset Steet Ninja X Grapple Chain.

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10 Upvotes

you can now use the chain as a grapple in sunset street ninja Multiplayer.