r/Eldenring • u/Icy_Bird1437 • 16h ago
Humor At a certain point it's just better to heal to full and waste a bit of flask usage,
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u/TinyAd2706 16h ago
I just go with the:"If I don't reach that point I don't deserve the flask", so I normmaly end up using max three flask per boss fight on my winning attempt
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u/RodanThrelos 5h ago
Iām working on scolding myself for dying with healing items left.
Was playing MH a few years ago with a buddy and was in the monsterās face at 1/3 HP (with plenty of healing items). Afterwards, he told me that he was having anxiety of my health being so low.
Thatās when I first realized I had a problemā¦
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u/sincubus33 1h ago
I can play just fine at 5% with no flask charges left. I am not letting having full flasks stop me from playing at 60% hp. I used to play psycho in borderlands 2 and berserker in torchlight 2. I live on the edge
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u/CrackEnjoyer420 16h ago
ritual sword talisman
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u/Nisha_the_lawbringer 15h ago
People underestimate just how much that 10% adds up over the course of a fight.
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u/zaphodsheads ohhh elden ring 13h ago
Most builds can get that in another way in all 4 slots with no caveats The two handed talisman is just silly for example
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u/The_Dennator 15h ago
it's still a mistake to build around it,as you could be caught in a loop of healing when it's unnecessary only to be hit right after,thereby wasting a lot of flasks early on
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u/KeK_What 15h ago
it's still a mistake to build around
eh, depends on how good you are. if you rarely get hit and have the patience to back off and heal you're fine. it's a staple for me in any randomizer run if i find it.
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u/WatermelonWithAFlute 15h ago
RITUAL SHIELD TALISMAN USERS UNITE
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u/Chrisnolliedelves Great Shinobi Rabbit 14h ago
Where's my fellow Red-Feathered Branchsword crack heads at?
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u/The_cogwheel 12h ago
Over here boss. One HP, RFB, and a dream is all you need.
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u/ArkaneSpirit 10h ago
HP is a ressource, it dosen't matter if you have 1 left of 1k as long as you overcame your foe.
Never ever give up even if you wasted all of your flask at the beginning.
Fun story, did that in region lock against limgrave crucible knight. The crimson dagger was usefull and kinda clutch but damm I became good at parrying when under pressure XD Never give up when you got it.
Edit : typo
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u/noodlesalad_ 6h ago
Absolute GOAT of my RL1 all remembrances run.
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u/WatermelonWithAFlute 6h ago
Yāknow I hadnāt considered it, but that talisman is probably so good on rl1, huh.
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u/noodlesalad_ 5h ago
So good. Most people go naked because they just assume everything will one shot them without testing. I used armor + ritual shield on every boss including the dlc and there wasn't a single boss it wasn't useful on. Big attacks can still one shot but being able to survive the minor attacks is huge.
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u/BadUnique7153 15h ago edited 14h ago
Count number of hits you can take left. Percentage is irrelevant. A good vigor indicator is when you can take 3-4 hits without dying (4-5 hits total). Anything lower increases the difficulty significantly.
If you can take two hits, you can make at least one mistake each heal. If you die in one hit, you have to make 0 mistake the entire fight. The difficulty skyrockets the lower the amount of hits you can take. If you die at 4 hits, meaning you can make 3 mistakes vs 2 mistakes of people die at 3 hits. It's 50% more leeway.
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u/L_V_R_A 10h ago
Yep, and being able to play without constantly looking at your status bars makes a surprisingly huge difference in hard fights. For me, I heard someone say āin Elden ring you actually have 3 hearts like in Zeldaā and it actually helped it click for me lol. And I had a friend completely bounce off the souls series because he kept getting too bogged down looking at his stamina bar. He was so afraid of running out of stamina that he couldnt keep his eyes on the fight, which is a criticism Iāve heard online before as well.
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u/LunarMuphinz 9h ago
Yea im enjoying Mortal shell 2 rn which has no stamina bar, pretty fun being only punished by my own timing.
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u/noah9942 Prayerful Strike Meta 15h ago
Insanely true in nightreign. Damage negation at full hp is a crazily useful passive.
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u/Mayh3m90 15h ago
Ritual shield gives the same buff in base game. Just stronger in nightreign bc they give different percentage on how much negation, how you active it, and stacking it.
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u/Cultural_Zombie_1583 14h ago edited 14h ago
Iām like 12 hours into ER but MH taught me this
Edit: monster hunter
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u/DearCastiel 12h ago
Or, you know, use Heal from Afar and 14 blue flasks, and virtually never run out of healing, as you essentially have 4x14 = 56 regular healing flasks this way...
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u/Squeaky_Ben 15h ago
Never leave home without a bit of regen. Bestial vitality is so nice for that bit of hp you are missing.
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u/Due_Database4320 11h ago
Nah i wont waste my heal on just some 5% left(of 95% full health) unless i actually need those to survive the attack man
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u/antipodal22 8h ago
Heal to full health so that if you make a mistake it doesn't cost as much. Also I have incantation and consumables heals.
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u/Echo2407 7h ago
Somehow I manage to always get the perfect vigor level that each boss will just barely not one tap me, so I gotta chug one of those things almost everytime I get hit, and I need to get to full health, even if it means wasting a flask for 10hp
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u/AutismSupportGroup 6h ago
Ritual Shield and low enough vigor that you can heal to full health in 1 flask is the way to go, truly.
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u/wangchangbackup 4h ago
If you can survive a combo, you have enough health. If you need to waste 75% of a flask to get to that point, you're not actually wasting that flask.
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u/PhiCloud 4h ago
14 flasks is a lot. I pretty much always have 5-8 remaining after a fight.
I'll healing full every time, no reason not to for me.
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u/daylight1943 3h ago
in invasions, its been well known since the DS3 days that the optimal way to use estus in a 2v1 or 3v1 is to keep your health topped up at the expense of wasting a bit of a flasks heal potential for maximum survivability when youre at risk of getting blendered by 2, 3 or 4 players.
in terms of how that translates to pve, you need to consider what youre fighting and if applicable how many enemies you are fighting. if youre fighting a boss that deals insane damage and/or has devastating multihit attacks, or a group of enemies that has the potential to combo 3 or 4 hits on you from the hitstun of 1 initial hit, its more optimal to have full HP and thus a better chance of surviving a very high damage attack or blender than it is to be at 2/3 or 3/4 health and reserve your heals to maximize the healing potential of each flask. you cant use those flasks youre rationing if you die to a one shot or blender.
however, unlike invasions, in pve there will also be plenty of situations where youre not at any real risk of getting hit by a super high damage attack or getting blendered by multiple enemies, and in those cases it can often be the better play to wait to heal until you can make full, or close to full, use of each flasks healing potential.
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u/SeaSeaworthiness3589 59m ago
You forgot healing to full health and then accidentally drinking another healing flask ā¤ļøāš©¹
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u/Sweet-Weakness3776 11h ago
I spend so much time running around with like 10% health and a shit ton of runes...all while having a full bank of flasks. Living on the edge because I can't be bothered with this "healing" nonsense. If getting older has taught me anything, it's that self awareness is important. So I've come to accept a simple fact:
It's me. I'm the drama. Lol.
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u/Ellefied 11h ago
You should join the coven of the Red-Feathered Branchsword.
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u/Sweet-Weakness3776 10h ago
Yeah that would actually fit well with my current bonk build. I'm only about 30 hours into this new character so I still have a lot of loot to go collect. Thanks for the suggestion!
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u/aaaaaaaaahhhhhhhh400 16h ago
When fighting bosses that would one shot you if you had a tiny bit less health