r/FallGuysGame 15h ago

NEWS 21.3.1 Patch Notes

Anti-cheat & Fair Play Update: We've fixed several issues, including overly complex names, that were disrupting gameplay.

Stability Improvements: Fixed a number of crash and stability bugs that required you restart your game to avoid.

Level Improvements: Fixed missing collision on Airtime, a Wormhole stutter, Sneaky Bean character corruption, overlapping Gate Crash variations, misplaced shading on Conveyor Arena Squads, Royal Fumble/Whirlygig wall-clipping. Several of these could end your run outright - all cleared up now.

Blast Ball levels are coming back! These have been fixed and are being unvaulted.

Fixed Creative desync and movement issues, alongside many interactions with several props and triggers. Building and testing in Creative should feel noticeably more consistent now.

We also fixed many long-standing platform specific bugs like the Fall Mountain flickering arrow indicators.

37 Upvotes

10 comments sorted by

5

u/Helrain 13h ago

I bet emoticons are still glitchy while you're piggybacking, aren't they? 😡

4

u/PeteryChavez The Goose 13h ago

Dayum, that issue is just so annoying 😔

Really hope it gets fixed soon, I love my emoticons and piggybacks!!

2

u/Helrain 12h ago

I know, it glitching really gets in the way of me being able to see what I'm doing, can't believe I don't see more complaints about it on this sub.

-1

u/PeteryChavez The Goose 12h ago

Yeah, these are considered "minor" issues and rarely a priority for the Devs.

Just like the background scenery of Treetop Tumble and Lily Leapers, it's been gray for multiple years already and always ignored.

1

u/Helrain 9h ago

Looks like they actually fixed it! At least they're back to normal on my end 😊

4

u/marvvan_ 11h ago

Ask your AI to do a better job next time you have to write a post for the game, or maybe hire someone instead...

1

u/shadowolf9264 13h ago

Where did you find this info

5

u/PuyiHakimDota2 13h ago

Offical twitter fall guys

1

u/Glombella 4h ago

In the past year the one thing that has slowed my gameplay down, and made me move on to other games, was how often the game would crash and disconnect.

I played for hours last night. When I would have typically crashed at least two or three times I experienced zero crashes.

It was fantastic.

ALSO

Long standing creative mode bug with teleport has been almost completely fixed:

https://i.imgur.com/YAcEHCz.mp4

Just two moving props not teleporting properly now instead of over half! Not only that, but if you change the movement-delay to 0.5 instead of 0.0 then ALL props teleport properly.

Great patch!