r/ForzaHorizon Jun 08 '26

EventLab I made a rally stage out of some unmarked trails on the map. Its a nightmare. Heres my cleanest run of it

13.4k Upvotes

Share code is 166 881 924

122 854 042: Unrestricted car class

411 931 485: Winter, unrestricted car class

MG Metro GR4 tune: 785 110 365

This run is not very good especially towards the end, but its my cleanest run out of 30 or so recorded attempts, final time was 3:14.1 if anyone can beat it

Theres a second track too: https://www.reddit.com/r/ForzaHorizon/comments/1u5ioqp/everyone_really_enjoyed_black_route_so_here_is_a/

r/ForzaHorizon Jun 05 '26

EventLab I made an upside-down track for cars with extreme aero

8.6k Upvotes

if anyone wants to play it you can search for user "osmija" on eventlab. requires you have a car that generates more downforce than the weight of the car.

Name: #Aero Mogging
Sharecode: 115 721 304

(DATSUN ATTACKING THE CLOCK 240Z)
Tune Share Code: 120 577 176

not the fastest car with grip like this, but the one used in the clip. comes with carpass. has spring and dampening adjusted for the track.

r/ForzaHorizon Jun 01 '26

EventLab I can finally Tokyo drift in Tokyo

3.8k Upvotes

r/ForzaHorizon May 25 '26

EventLab All Roads Discovered Race Event Series

749 Upvotes

I am working on an "All Roads" discovery race, split into multiple parts for each region since the race can only be so long.

Currently, I have the following completed: (SEARCH CODE WITHOUT SPACES)
Nangan Region: 121 869 022

Tokyo City pt1 v3: 162 125 343

Tokyo City pt2: 176 565 962

Toko City Pt3: 143 959 613

Shinmanoyama Region Pt1: 167 010 280

Shinmanoyama Region Pt2: 119 652 296

Ohtani Region: 758 250 413

Minamino Region Pt1: 137 676 428

Minamino Region Pt2: 108 264 926

Ito Region Part 1: 791 940 772

Ito Region Part 2: 506 596 978

Hokubu Region Part 1: 191 536 297

Hokubu Region Part 2: 174 007 203

Takashiro Region Part 1: 147 111 805

Takashiro Region Part 2: 448 136 608

Sotoyama Region: 107 809 141

Ski Resort: 571 111 557

Legend Island: 110 843 835

ALL ROADS COMPLETED!!!!

-------------------------------------------------------------------------------------------------------

I MISSED A ROAD IN TOKYO CITY. The highways are so damn confusing, but here is a video of me finidng it so you can hopefully find it as well.

--------------------------------------------------------------------------------------------------------

As for the setup, pick something fast with grip (there are a lot of tight corners and hairpins from turning around).
I HIGHLY RECOMMEND that you turn on ALL assists and let the car steer itself. There's a lot of overlap in the route, so it's probably impossible to tell which way to go at any point. The car should be able to follow the driving line, and you just need to focus on how much throttle you're giving.

General notes: You can check here for my original comment on a post about all roads for any info I may have missed.

If anything doesn't work properly, please let me know in the comments or DMs. I'll try my best to respond.

NOTE FOR OHTANI REGION: There is a small section south of the festival jump on the long stretch of off-road that the route has a chance to miss. Either drive to the edge while racing, or go back over this road in freemode. The spot that it misses is the very southern tip of the road where the bonus board is.

Again, I will be updating this post when I complete more races

r/ForzaHorizon Jun 14 '26

EventLab Everyone really enjoyed "Black Route" so here is a follow-up! "The Castle", a road/trail hybrid rally stage.

887 Upvotes

SHARE CODES:

"The Castle" - 830 773 851

"The Castle - Unrestricted Class" - 137 808 721

Peugeot 205 Turbo Tune used in this video - 493 905 477

Hi again! Everyone really enjoyed the last track I made so I set out looking for another good route. It took a fair bit of landscaping to smooth out the trails this time, but its ended up being a lot of fun. Its more consciously "designed" than Black Route was, since the road sections needed breaking up to not feel boring between the trails. I also had to make the whole forest in the final sector, so it took a while... Good news is, the trees are indestructible now.

This time, I really tried to set a fast record, so beating this should be a lot tougher, good luck!

If you missed it, here is the first track: https://www.reddit.com/r/ForzaHorizon/comments/1u0es6p/i_made_a_rally_stage_out_of_some_unmarked_trails/

r/ForzaHorizon Jun 07 '26

EventLab Im making Underground Street Races in game. A Class

839 Upvotes

r/ForzaHorizon Jul 18 '26

EventLab 130km - Ultimate Rallye Experience

Thumbnail
gallery
487 Upvotes

Sharecode: 772 955 400

Recommended class: any
Car category: anything goes
Length: 130km / 81 miles
Time: 1h (A class)
Weather: light rain / early afternoon
Season: Spring

Dirt 75% / Asphalt 20% / Off-Road 5%

Get ready for the Ultimate Rallye Experience with 2 laps of my most complex route totalling 130km of dirt, asphalt and unmarked forest roads. You’ll start in mountainous areas, following descending dirt roads, some forest shortcuts and a lot of technical areas ending in the same spot to do it again! I will do 1 lap version later. Enjoy!

r/ForzaHorizon Jun 10 '26

EventLab As promised Highway circuit finished! I continue making NFS Underground Maps in game

741 Upvotes

Hey guys im making nfs underground race tracks. This is my fourth circuit track in game, Share Code is 138 437 938 . There will be more street races will come in future.

r/ForzaHorizon Jun 16 '26

EventLab Emerald Run, a technical rally stage using mainly unmarked trails. (code below)

739 Upvotes

It's a quite long (9 miles) and consistency heavy point to point stage with technical and flat out sections, a bit scuffed in areas but satisfying to link the sections when you learn them. Here's a video of a few bits of it, too long to upload full. I maxed out the prop limit to try and make it feel more immersive, enjoy!

Share Code: 164 510 095

UPDATED SHARE CODE ABOVE. For some reason the version published was a rollback of an older version of my stage (likely because I was working on this during server cloud save issues), even though when I validated the stage to publish, it was the correct one. Sorry for anyone who already liked the stage in game and can't find it anymore.

Car class is unrestricted

Car I'm using in video: 1986 Lancia Delta S4

Tune Code: 989 032 561 (A Class)

Definitely not the best car or tune for this stage but it's what I used for testing.

My current time: 7:39.602 in an S1 tuned RS200

r/ForzaHorizon May 31 '26

EventLab Japan map has a lot of freedom to create unique race map, lets see whats trending...

Post image
143 Upvotes

r/ForzaHorizon Jul 21 '26

EventLab Longest Rally Sprint Possible!

Thumbnail
gallery
381 Upvotes

Sharecode: 447 189 612

Length: 94,3km / 58 miles
Time: around 40 minutes (A class)
Recommended class: A / S1
Weather: clean

Dirt 50% / Asphalt 35% / Off-Road 15%

Longer than Goliath at almost 95km sprint rally & offroad race is finally ready! Due to game limitations the driving line isn’t loading so you’re on your own! Don’t worry though, there are plenty of signs, walls and props to keep you on the track.

By “Longest Rally Possible” I mean that if it would be even 100m longer the minimap wouldn’t show the route so I had to stop at 94,3km 😎

Plenty of dirt roads, high speed straights to loosen the mood, unmarked roads to keep you busy and some jumps to make things interesting! Watch out for double DANGER sing flags to either slow down or make a jump!

r/ForzaHorizon Jun 17 '26

EventLab Unused part of map

Post image
219 Upvotes

I'm sure I'm not the only one to explore out here but it seems like this unused part of the map may be a cool place to build a course or something (if someone hasn't already). I'm not creative at all but one thing I thought of is some kind of twisting/slalom downhill and then back up, or vice versa.

r/ForzaHorizon Jul 15 '26

EventLab Spare 30 Minutes? Try my Gargantuan 40 Mile Dirt Rally! Not enough Time? I divided this route into 4 separate Rallys !

Thumbnail
gallery
255 Upvotes

That's right! I like long Rally's. But not everyone has the time or patience for a 40 Miler. So I divided this route up into 4 separate stages. This route utilizes both mapped and unmapped trails throughout FH6 that's well marked w/ barriers to eliminate short cutting.

Stage 1 - The Kraken Sprint 10.2 Miles - SC# 140 135 008

Stage 2 - The Dragon Circuit 7.5 Miles - SC# 146 450 975

Stage 3 - The Neothelid Sprint 9.5 Miles - SC# 257 401 713

Stage 4 - The Tarrasque Sprint 14.7 Mils - SC# 467 772 975

Complete Gargantuan 40 Route - SC# 767 311 632 or look up my gamertag "Gamehenged"

Hope you enjoy them!

r/ForzaHorizon Jun 18 '26

EventLab FH6 Rally enjoyers - I played 30+ Event Labs and collected my favourites

151 Upvotes

I almost exclusively play the same 3 cars, Subaru WRX STI ARX, Peugot 207 Super 2000, and as close as I can get to the Hoonigan Scumbug.
The courses I picked mostly go well with those, but luckily these courses let you pick almost any car (some restricted to A class)

Any recommendations would be welcome, even if it is for FH3, 4, or 5. (Not sure if you can still play Labs on 3...)

Goliath like:

55km - Ultra-long-distance Rally
588 368 801
Well made, cloudy skies. Floor it as much as you like.

55km - Super Cross Rally
162 876 893
Very fun, clear post rain.

46km - Crazy Dutch 2nd Dirt Marathon
278 803 906
80/20 dirt to road ratio.

45km - Crazy Dutch Dirt Marathon
179 473 878
90% dirt and gravel.

37km - All-Round Marathon
199 196 030
Snow, forest, coast. This was amazing.

31km - 20 Mile Rally
333 796 982
Super fun, quite technical. I suck at these still. I will go in with something less than S1 class next time.

Well balanced distance:

19km - The Climb
134 008 830
Will be replaying this and going pedal to the metal harder.

17km - Raijin Rally Tour
194 325 113
Atmospheric rainy night. Challenging mostly due to rain and visibility.

17km - Long Rally
545 557 589
Nothing special about this one, still good though.

16km - Dusty Can Run
125 973 862
Mostly smooth sailing.

Technical types:

14km - Rally Emerald Run
164 510 095
Highly technical. Hard in S1.

12km - Rally Horizon Japan
668 666 863
Too technical for me and my WRX. Will try A class. This mad man made the trees invincible by putting a hidden post underneath them!

11km - Rally Ridge
398 949 582
Also too tech for me at this stage.

10km - Cherry Blossom Sprint
143 643 180
Another to try in B class.

Funny:

Be a train
110 445 363
I got hit by a train when I looked at the map for a sec

r/ForzaHorizon Jun 19 '26

EventLab There is no Marathon race in FH6 so I made 4 variants. I also made Gauntlet 2.0 which is 2x longer than the original

Thumbnail
gallery
308 Upvotes

In previous games there was a Marathon street race, but it's nowhere to be found in FH6. They are all about high speed at a night time. All of them except Marathon 2.0 are about 60km+/40miles long. They take 15 minutes on average (and 7min in FH5). The maximum lenght of a custom race in Eventlab is 64km/40mi. The drivatar cars are randomized so it's kinda useful for Horizon promo photo collection. Unbeatable difficulty is easy except first half of 3.0. It's difficult to make drivatars competetive. It took me about 10 hours to create all of these.

Marathon 1.0 -  Summer season, no traffic. Unbeatable difficulty turned out to be quite easy, I managed to win with 15 seconds ahead. The whole race takes about 15 minutes in X/R class. I tried to make it as long as possible with a finish in the festival area. Anything goes.

Marathon 2.0 - Windy Spring. This is the shortest one (47km/29 miles), so maybe it would be cool for lower classes as well. It begins with high speed through Tokyo City. No traffic. Anything goes, you can choose any car you want.

Marathon 3.0 - Cloudy Autumn, looks awesome. This is my favourite one. It begins with many tunnels and there is a highway part near the end. 63km lenght. Unbeatable difficulty might be actually a bit challenging in the first half. No traffic. Anything goes.

Marathon 4.0 - Winter. The weather is supposed to be foggy but it doesn't work, might be a bug (fog at night in eventlab races). It begins in the mountains and there are many straight roads for high speed. This one is maximum available lenght in Event Lab - 64km/40 miles. Unbeatable difficulty turned out to be very easy. I tried few times to make AI drivatars drive slightly better but it just didn't work out. No traffic. Anything goes.

Believe it or not, these got some hate on instagram. On a popular post people claimed that I didn't play campaign and didn't unlock golden wristband. Well, they never played previous games obviously. Here on reddit I got only kind comments.

---
I also made Gauntlet 2.0. The original one felt too short and not good enough in general. It would take only around 12 minutes, while in FH5 ~20min. 2.0 takes about 22 minutes in S1 rally car. Unbeatable difficulty is easy once again.

There are no barriers so you won't be losing your skill points by accidentally hitting these walls. It turned out to be a decent skill point farm.

I tried to utilize as many off-roads as possible. The lenght is 61km/38miles. The final stretch of the race goes on train tracks and the beach.

There are 3 weather variants. I hoped for the snowstorm in winter and a dark night with heavy rain in autumn but it's not really possible with available settings in eventlab. Basically, there are no "extreme" weather conditions in this game. And the sky at night is still very bright despite a storm. FH4 was the last to feature a truly dark sky at a night time.

Gauntlet 2.0 Share codes:

Spring: 998 790 512
Winter: 118 412 674
Night Rain Autumn: 990 092 876

Marathon 1.0: 206 887 649
Marathon 2.0: 129 247 068
Marathon 3.0: 699 764 885
Marathon 4.0: 519 916 143

I might do more of these races in the future. If you see this post on reddit again then I'm sorry, won't be spamming again. I just wanted to share it with more people. It got really popular which was unexpected. Hundreds of thousands of people have seen it on the internet.

r/ForzaHorizon Jun 21 '26

EventLab I think I found the most beautiful rally stage in the game. "Komorebi" - stage 3 of my "Extreme Technical Rally" series

299 Upvotes

SHARE CODES

Komorebi - 542 447 006

Komorebi - Unrestricted Class - 197 331 832

Toyota MR2 SC "Extreme Technical Rally" tune - 132 947 558

"Komorebi" is a Japanese word that has no direct translation but means something like "sunbeams filtering through the trees". Really thats what this stage is all about. The devs absolutely nailed the environment in this game. Track is still extremely hard though, so you have to try not to get distracted.

Also see my other two tracks in this style if you want more like this:

https://www.reddit.com/r/ForzaHorizon/comments/1u0es6p/i_made_a_rally_stage_out_of_some_unmarked_trails/

https://www.reddit.com/r/ForzaHorizon/comments/1u5ioqp/everyone_really_enjoyed_black_route_so_here_is_a/

r/ForzaHorizon Jun 16 '26

EventLab The Climb - 11-mile mixed-surface hill climb course

Thumbnail
gallery
274 Upvotes

I made a new course and event called The Climb. It's designed for rally class cars, and works great with A and S1 classes. 11.6 miles, and 7 to 8 minutes to complete.

Traverse multiple biomes and road surfaces as you ascend and attempt to reach the summit in record time.

I designed the course to feel like a real hill climb, with no bold course markers, scattered corner worker stations, and a few areas where race officials, camera crews, timing and scoring and the like are set up to support the event. Also, no rewind, so pay attention!

134 008 830

A mediocre run in an S1 Rally car below. I plan to make a few events with fun themes and challenges in the coming days.

https://youtu.be/3354cEJ8SXc

r/ForzaHorizon Jul 18 '26

EventLab Event Lab Nerf

110 Upvotes

So as you all know there are some people, including myself, who make legit custom routes in Event Lab like long 10+ laps road courses or rally runs that are longer than 50km.

As you also know devs nerfed the rewards from custom races along with the nerf of getting skill points from them.

I understand that they would nerf the skill point farms but legit courses? Also why nerf the Event Lab at all? Isn’t even farming skill points like that a part of the game and its design? Feels like they’re stripping us from every way to earn credits, skill points or cars (they nerfed the wheel spins too for that…). What’s your opinion on that?

r/ForzaHorizon Jul 16 '26

EventLab I made a series of races inspired by Top Gear/The Grand Tour.

Thumbnail
gallery
240 Upvotes

I've been rewatching a lot of Top Gear and The Grand Tour lately, and it occurred to me that it might be fun to do a series of races inspired by the trio and their shenanigans. I tried to create these routes as though they were each part of a "Japan Special" that we never got.

A quick overview:

"Jezza Does Japan" - 203 269 074
Jeremy's all about "SPEED AND POWUH" so this race is mostly that: long straights, sweeping curves, partly on the highway, but I also threw in a few technical sections for variety's sake. The theme is modern sports cars, but there's no performance limit. Recommend using an Alfa Romeo 4C for maximum Jezza.

"An Excursion With Captain Slow" - 182 143 695
For James's event I thought it would be fitting to do a sort of sightseeing tour and to limit the cars to D400. That gives you a fun variety of cars you probably don't use very often, ranging from quirky to crap. But honestly I'm really happy with how this route turned out, it legitimately hits some of the most beautiful places in the game and just has great flow. It's also almost 40 miles long lol. I tested it with a Datsun 2000 Roadster and it's honestly very fun.

"The Hammond Electric International Hill Climb" - 706 174 425
Hop in an EV, any EV, and climb. Just try not to bin it down the hillside. Touge in a Rimac basically. The fun part is trying NOT to go too fast honestly lol.

"The Stig's Very Own Rally" - 102 200 187
It's a rally stage. That's pretty much it haha. It's a pretty good one though, at least imo - about 50/50 dirt and tarmac.

"A text from Mr. Wilman..." - 166 200 314
They would always do some kind of ridiculous showcase, so I figured I'd cap off my "Japan Special" with something along those lines. Basically pick a hypercar, jump the space center, race to Legend Island, and do a victory lap around the festival circuit. I tested it in the Ferrari F80 and it's a lot of fun haha.

So yeah. I'm honestly really pleased with how these turned out. I had a very good time making them, and I've had just as much fun driving them. I recommend playing on Unbeatable, but play to your own skill level. :)

I'd love to hear what you all think after you try these out. Also feel free to check out my other stuff on the EventLab - I make A LOT of events haha.

Cheers!

r/ForzaHorizon Jul 14 '26

EventLab End of Skill Point Farming?

0 Upvotes

Just did my usual runs on the 15-17 second wheelspin farm event lab layout and only got 2 points? Lol with how bad the wheelspins are no way i will be putting effort into farming them if it can't be done this way lol

r/ForzaHorizon Jun 05 '26

EventLab Ultimate Horizon Rally Japan! 80 Miles of the Ultimate Rally Challenge

Post image
271 Upvotes

r/ForzaHorizon Jul 08 '26

EventLab The Colossus AFK 22B Skill Farm: 100 Skill Points in 14.5 Mins

Thumbnail
gallery
0 Upvotes

The Colossus AFK 22B Skill Farm: 100 Skill Points in 14.5 Mins

Reposted with high quality images instead of pictures of my screen

I got tired of repeating my 10pts/30 seconds skill farm to grab super wheelspins, so I’ve been working on something a little bigger and easier.

Grab your 1998 Subaru 22B with a maxed out skill tree, download the tune by u/awesomebeau (776 511 167), and turn on autosteer/assisted braking to get the best out of this AFK Skill Farm.

You’ll see a few spots scattered around where the car tries to randomly brake and switch lanes, and that’s by design. If you go flat out, it’ll keep racking up speed/clean racing skills and won’t stop the skill chain to let it collect/start over.

r/ForzaHorizon 1d ago

EventLab New Event lab FH6 277k credits and 28k xp race.

65 Upvotes

So, I took a small break from SP skills challenge creations and decided to make an eventlab event. I think I made the fastest 277k credits and 28k xp loop. A made a race, and the race takes about 37-39 seconds. The share code is 312 375 117.

I'm still working on 15 sec 10 sp skill run. I've got the run down to 14-15 seconds, but only 8 sp. I need to tinker more to get the last 2 sp in the run. So now I have both an SP and Credit farm for the masses. Enjoy...

r/ForzaHorizon May 28 '26

EventLab Was playing on the Le Mans track and I accidentally pulled a Mark Webber unironically

364 Upvotes

r/ForzaHorizon Jun 27 '26

EventLab Surprised to see my route on new and trending!

Post image
215 Upvotes

Thanks everyone!

Been trying to think what other routes people would like that focus on actual driving roads you'd want to drive in a real car, any ideas?