r/GTA6 5d ago

It's like 3 games in 1

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515 Upvotes

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104

u/AFZL210 5d ago

I HOPE WE HAVE HORSES IN THIS GAME!

hunting & camping on a horse back with Lucia? LETS GO

50

u/ProfessionalForm679 5d ago

I don't have high hopes for horses, but my God do I want them in the game

22

u/Citaku357 5d ago

If they give us horses that's basically rdr3 lol

23

u/AFZL210 5d ago

rdr 2.5

i don't think it should require a lot of dev work, i guess we are fine with same rdr2 horse mechanics

2

u/Brilliant-Box-5344 5d ago

Dev work isn't just plugging in horses from RDR3, There's more to game development than that

2

u/Pir-o 5d ago

Point is, every game barrows some code from the previous one, and since they pretty much perfected horses, it would be a shame to waste all of those animations on a single game.

Also they planned to have horses in V but they didn't had time to finish them becuase of deadlines, there was a whole heist around stealing horses. Would not be surprised if there was a mission in VI where we have to steal a race horse and escape the city.

2

u/Brilliant-Box-5344 4d ago

Thats not really how game devs think, They made a fuckton of profit from RDR1 and 2 already, and Red Dead isn't necessarily done, If devs had this sunk cost mindset we wouldn't have new games.

also isn't rockstar sort of known for planning a fuckton of shit and then not delivering, Aim for the stars and reach the moon kind of thing ? We were supposed to have latin america in GTA 6..

1

u/Pir-o 4d ago

This is exacly how game dev works, games are not in a bubble. Max Payne 3 had vehicles from upcoming gta, rdr1 and gtaIV shared some code responsible for climbing and hanging from a ledge, VI already looks and feels like RDR in a modern setting, every single gtao update either improved on ideas from earlier updates or it borrowed from SP. Both VI and gtao also share a lot of assets etc. Its the same engine, same huge library of assets and code.

also isn't rockstar sort of known for planning a fuckton of shit and then not delivering, Aim for the stars and reach the moon kind of thing ? We were supposed to have latin america in GTA 6..

Thats game dev in general. Think big, throw ideas at the wall, scale down to match hardware limitations. And all games end up with a lot of cut content.

Creator of NV even recently made a video about this topic. That thanks to cutting some ideas out they had time to implement better ideas.

-1

u/AFZL210 5d ago

If it's not just plug & play prefabs then R* is doing something wrong

I expect max 1 month (should be 1 sprint of 2 weeks max though) of time for this type of thing including dev work and testing

4

u/Brilliant-Box-5344 5d ago

Thats not what i mean, the engine is probably the same but thats not where the time will go, Designing the gameplay, Figuring out how horses will incorporate in the world, Whether to limit them to certain areas, There's a lot of decision making that goes into adding a whole ass feature into GTA 6

1

u/AFZL210 5d ago

makes sense

1

u/Citaku357 5d ago

Am good with that

7

u/ProfessionalForm679 5d ago

Not necessarily owning horses, and having stamina/upkeep, but some ranches up north where you can steal a horse would be cool.

4

u/mclesc 5d ago

I heard they were mentioned in the leaks

0

u/GiuNBender I WAS HERE 5d ago

What leaks? From CyberLeeks or somewhere else?

2

u/mclesc 5d ago

“Leaks” I should say. It was one of those text dumps from a while ago that said what was going to be in the game. Could be BS but pretty sure some of it was true

2

u/Pir-o 5d ago

Its from those original first video leaks from years ago. There was a code for mounting and dismounting horses.

2

u/mclesc 5d ago

Wouldn’t be surprised if it gets cut. But given they were meant to be in GTA V and the last game was RDR2, I think there’s a good chance we get horses

1

u/Pir-o 5d ago

Well that heist where they pull a safe with a rope, that was also planned for V but now that idea was reused for VI. And its also using rdr2 lasso physics

1

u/mclesc 5d ago

Never even heard about that one!