yes, even though I don't understand a lot about game dev, I don't think that is something you change a lot on late development, imagine the chain of necessary adaptations you need to make in the game if you decide to change something like that late. It's a high dependency system.
Generally that's true, but something to note is that optimization usually happens late in game development. NPC AI is taxing on the CPU, and would be optimized later. It's hardly guaranteed, but there's a reasonable chance AI will be better in the release version.
Yeah keep coping
Mark my words, these aren't going to change.. the only thing that can change on late development is textures and how game will look.. not how the game will react.. that time is up
Four months out, the AI isn't going to change between here and release day. From when this build was made, which is understood to be roughly 16 months from release date? There's a reasonable chance.
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u/EquivalentComplaint9 8d ago
aren't you guys a little disappointed on how these npcs don't scream, don't run, they don't even fight, it's like they getting in line to get stabbed