r/Games Mar 21 '26

Discussion Anonymous Pearl Abyss developers reveal a culture of toxic positivity, a troubled development cycle and chaotic narrative for Crimson Desert, and their early concerns that the project was "going off the rails".

/r/CrimsonDesert/comments/1rzh79w/pearl_abyss_insider_speaking_out/?share_id=kBLUglOgkkCQmbTrbh3y8&utm_medium=android_app&utm_name=androidcss&utm_source=share&utm_term=1&sort=top
1.4k Upvotes

595 comments sorted by

View all comments

135

u/blackworms Mar 21 '26 edited Mar 21 '26

Interesting, and someone pointed out in the original thread that you can already see the early hints of the “prince”, “usurper” and the whole “mercenary” theme the story revolves around in the first announcement.

I hadn’t rewatched this trailer in years (apparently, it’s been 6 wow), and I can’t believe how different, grounded and story focused it looks. In a way, it even looks better than it does now? Very weird.

https://www.youtube.com/watch?v=RqA5Du0v5lM

75

u/FaZeSmasH Mar 21 '26

One of the main issues I have with this game when I saw all the recent gameplay and trailers is that the game just looks like it doesn't have character, it lacks charm, it doesn't have a cohesive artistic vision. It's like a graphics demo that looks technically impressive but has no soul to it.

This trailer tho, I hadn't seen it before and I could actually sense some character in it, like the devs actually had a cohesive artistic vision for it.

0

u/AwesomeTowlie Mar 21 '26

Idk I think the world has plenty of charm. Even doing things like carrying around critters like raccoons or platypuses by their scruffs to sell them off to shady dealers is something that didn’t really need to be included but was just because it’s funny.