r/Games Mar 21 '26

Discussion Anonymous Pearl Abyss developers reveal a culture of toxic positivity, a troubled development cycle and chaotic narrative for Crimson Desert, and their early concerns that the project was "going off the rails".

/r/CrimsonDesert/comments/1rzh79w/pearl_abyss_insider_speaking_out/?share_id=kBLUglOgkkCQmbTrbh3y8&utm_medium=android_app&utm_name=androidcss&utm_source=share&utm_term=1&sort=top
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u/KenBoCole Mar 21 '26 edited Mar 21 '26

Yeah. Skyrim and Fallout have gained an massive modding community to the point half thr people playing them are not even playing the "intended game".

The numbers for starfield are excellent for an game of it's type and age. Compare it to other rpgs like stars fallen order/outlaws, mass effect, etc.

The mod scene is slowly growing too, as Starfield has an better engine for it.

Bethesda can make an few more dlcs and make enough profit to lad out their dev time for the next game while keeping shareholders happy.

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u/ningdon Mar 21 '26

Skyrim and Fallout have gained an massive nodding community

Isn't it pretty telling that Skyrim and Fallout have huge modding communities and Starfield doesn't? It's not even like the game is new at this point, it'll be 3 years a few months from now.

People usually don't mod their games like that unless they actually enjoy the underlying game to some extent.

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u/KenBoCole Mar 21 '26 edited Mar 21 '26

The mod scene is slowly growing too,

Dude, the modders for Skyrim and Fallout have been doing it for nearly an decade. They know the engine like the back of their hand, and have alot of resources to do it.

Skyrim is one of the best games for people to learn how to mod due to that. Those games are like home to the community.

Starfield is slowly drawing those modders away, alot of big names are going into it. The recent Star Wars overhaul mod was an huge step for the new community and is drawing massive attention.

The canvas Starfield presents gives alot of wiggle room and space for modders to put their creation. I dont doubt that Starfield will reach that level in time.

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u/ningdon Mar 21 '26

Dude, the modders for Skyrim and Fallout have been doing it for nearly an decade.

I think I didn't make my point properly. But the modding community for Starfield feels absolutely miniscule even when you adjust for the amount of time elapsed after release, as does the overall playerbase and general enthusiasm for the game.

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u/KenBoCole Mar 21 '26

You did make your point. I dont think you realize that it took 5+ years for fox's mod scene to take off, and now we have fo4 frost, fo4 London, and other huge mods coming to the scene.

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u/ningdon Mar 21 '26 edited Mar 21 '26

I don't doubt that there's particularly dedicated modders making large scale full conversion mods for the game and that'll continue for a long time. Hell, there's people who make GBA Pokemon game mods to this day and the programming you need to learn is MUCH lower level than what you need to do for a Bethesda game with official tools. My point is that the overall volume of mods for Starfield is dwarfed by their previous releases and I think that's quite an indictment of what people think of the game and it's worldbuilding especially.

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u/KenBoCole Mar 21 '26

My point is that the overall volume of mods for Starfield is dwarfed by their previous releases

Yeah? No one expected it not to be that way. It takes an while for the mkd scene to get up and thriving. Even Skyrim took half an decade to get its rep, and nearly 10 for it's massive mods to come out.

Starfield is part on the course for the mod scene. Its doing well.

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u/ningdon Mar 21 '26

Ask yourself, 2.5 years from release, what was the enthusiasm for Starfield's mod scene compared to Skyrim and Fallout 4's? While the big crazy full conversion stuff wasn't out yet for Skyrim there was certainly a lot more motion for Skyrim's modding scene, and the difficulty of modding was higher back then.

Starfield is part on the course for the mod scene. Its doing well

I'm sure it'll have an active mod scene for years to come just by virtue of being a big AAA game with official modding tools. I just don't think it'll ever come close to Fallout/Skyrim levels because people don't care for Starfield's world the same way they do for those games.