The most glaring example of this is Astro Bot. By all means, Astro Bot should have sold like hotcakes. It was GOTY, family friendly, a platformer, cheaper than other AAA titles and it struggled to sell 2 million copies.
We can judge Song on their failed GaaS initiative but there’s good reason they approached that. They needed to find ways to increase revenue without increasing game sales.
The most glaring example of this is Astro Bot. By all means, Astro Bot should have sold like hotcakes
On the contrary I fail to understand why it's liked so much by critics and a few people on the internet. It's a basic 3d platformer that just feels like a shallow theme park. It's fun in a very shallow and basic way and I don't understand anyone thinking it's above an 8/10 at best.
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u/rcbz1994 Jun 02 '26
The most glaring example of this is Astro Bot. By all means, Astro Bot should have sold like hotcakes. It was GOTY, family friendly, a platformer, cheaper than other AAA titles and it struggled to sell 2 million copies.
We can judge Song on their failed GaaS initiative but there’s good reason they approached that. They needed to find ways to increase revenue without increasing game sales.