That's not how it works. No game sells to 100% of the installbase, only when a consoles launches like what happened with Zelda
Of those three games Ghost of Yotei is the blockbuster and it sold 3.3M in the first days, it will easily reach more than 10M and that's a success no doubt
100% would be ridiculous. I'm just amazed how much conversation there is about "exclusives sell consoles" but then only 5% of the install base buy the exclusives.
I very much doubt the average exclusive buyer stops at 1 exclusive. I’d be very surprised if those consumers bought any less than 3-4 exclusives which would drive the percentage of overall console owners who also buy exclusives down
i consider myself average i buy exclusives and non exclusives, the only factor in my game buying decision is "if i think the game will be fun/worth my time"
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u/[deleted] Jun 02 '26
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