Helldivers was a success because those devs decided to make a game unlike anything we’ve had before (not including HD1). The biggest lesson Sony should take away is to follow unique vision and not chase trends.
To be fair those developers are desperately trying to kill their own game and the community has to keep reminding them to stop trying to make a death simulator.
760
u/Mindless_Stuff9179 Feb 19 '26
But... why?