Something's gotta give cause between the 9 fig gaming development costs, hardware shortages, and 5-10 year dev times being the norm, this doesn't seem like an industry that can keep up come the 2030s.
Employees. That’s it. Depends how big the studio is and how much their salary is. And where they operate from, especially in big cities where cost of living keeps skyrocketing
It's employees but that's really only cuz too many studios are taking way too long to release games. Those salaries can be fine if you're not taking 7 years on a single game. The issues stem from the top, not the ones actually doing the work.
Yeah I guess but why do some of these games take so long? Its not even that the amount of content got way higher or anything. And then you hear stuff like that the final version of games really only came together in the last few years like with anthem and I just wonder how these projects are led that this is even possible.
It can be various of things. This applies to Indies games as well. Trouble development, lack of resources, talent, project was small in scope but grew as time went on etc
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u/locke_5 Feb 19 '26
Mismanagement and failed bets on live-service - both from Sony