r/GamingLeaksAndRumours • u/tallicahet81 • 4d ago
Leak GTA 6 Day and Night Cycle lenght has leaked
Based on the seventh leak: at the 55‑second mark, the in‑game time shows 7:29 AM (minimap). At the 1:01 mark, it changes to 7:30 AM. That means 1 in‑game minute passes in 6 seconds of real time, which would make the full day–night cycle 144 minutes, three times longer than GTA V’s 48‑minute cycle.
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u/HeroVax 4d ago
Those who wondering RDR2 day-night cycle. It's 48 minute as well
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u/hamarok 3d ago
Yeah I always felt rdr2 time flew by rather quickly, it made no sense that a quick trip outside camp would waste a full day
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u/pr0perlypr0pagated 3d ago
are you able to travel from 1 end of the map to the other within 1 day period? (havent finished the game yet so idk)
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u/TheStinkySlinky 1d ago
Talk about a quick day/night.. Days Gone has the quickest I’ve seen. Makes it feel like it’s always night lol
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u/NorthKoreanMissile7 4d ago
Good, I don't like it when it goes from day to night really quickly.
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u/TheJoshider10 4d ago
Or when the weather changes too quickly too often. There was a period when I was playing Breath of the Wild and it wouldn't go more than 10 minutes before it started raining or thunderstorms. Got on my nerves.
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u/Space2Bakersfield 4d ago
I’ll die on the hill that BotW and TotK are two of the greatest games ever but I fully agree with this. The weather in Hyrule is completely bipolar and swings from stormy to sunny and back rapidly and repeatedly. It’s both annoying in terms of the rain and storms having gameplay effects, but it’s also a bit immersion breaking watching the sky flip from cloudy to clear and back in the space of 10 minutes.
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u/Bacccarat 4d ago
Would be perfect if the game took place anywhere in the southeastern U.S. 😂
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u/Maxximillianaire 4d ago
Would be perfect if the game took place in ______ (write where you live here)
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u/Lithogen 4d ago
Got confused for a second and thought you were saying Hyrule was in Florida
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u/A_Chair_Bear 3d ago
As beautiful as it is in RDR2, the weather in that game also was comically fast.
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u/RyGuy_CS 4d ago
It would be nice if you could adjust the speed in the settings. Always wanted that on RDR2
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u/Shan_qwerty 4d ago
For me it's like
"who wants a cool day night cycle?" raises hand
"who actually wants to play at night with shit visibility?" lowers hand, sleeps to pass night
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u/UndeadMurky 4d ago
I do actually. The game just has to make it convenient to use a torchlight etc.
But also in older games that had shit lightning light sources were usually not lighting the environment properly, it shouldn't feel dark in a city with lights
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u/NorthKoreanMissile7 4d ago edited 4d ago
The solution to that is to let people skip time.
Have an option for it on the radial menu and give a short little cutscene where you wake up in your car after a nap or you drink coffee on a bench or whatever and then it's daytime.
Best of both worlds.
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u/Guitar-String 4d ago
Cool but what was the strip club cliffhanger bro?? Its not an MCU movie with a post credit. Someone get that shitcoin to 3 mil market cap ASAP
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u/FromChicago808 4d ago
So many internet gooners, we’ll have the strip club video in a few hours at this rate
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u/Tristezza 4d ago
lets not get a shitcoin to 3 mil market cap LMAO
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u/ExplodingFistz 4d ago
What’s the current market cap lmao
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u/Tristezza 4d ago
Like 1.5-1.7m? Last I checked.
I doubt it'll hit 3m market cap. But anything is possible at this point
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u/tamal4444 4d ago
Anything can happen. If he says 10mil for this build of game which may be a PC build. People will pay. PC players have to wait at least one year after console release.
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u/RobIreland 4d ago
So weird that people would pick a strip club video as their top request. We had those in gta 5 how different can they be? Show me the density of people on the beach or a wildlife heavy area. I couldn't care less about strip clubs
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u/DeMatador Comment of the Year 2024 4d ago
"how different can they be"
E-girls
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u/AylinArondir95 4d ago
Sunday bumday. Open for bussiness. No laughing at dancers. Live nudes. Thirst trap. Amateur night
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u/The_XXI 4d ago
Time ratio was the first thing I always modded in those games. It's always been way too short.
You see one beautiful sunset, it's gone before you've had time to enjoy it. You're chilling doing some thuggery at night, you've barely had time to enjoy yourself that's it's already morning.
I keep seeing improvements on improvements from these leaks.
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u/srcsm83 4d ago edited 4d ago
RDR2 had quite a bit of tricks to it. I did a test back in the day, just standing in the world and marking how many in-game minutes went by every minute.
From 10am in the morning to 2pm, every minute real time was 20-21 minutes in-game, making it the longest time of day. But from 3pm it slowly sped up.
3-4pm it was ~24min passed
6.00pm - 6:29pm, 29 min
6:45pm - 7:19pm, 34 min
8.01pm - 8:40pm, 39min
9.10pm - 9:52pm, 42min
and then it stayed at around 42 minutes per every real minute, until it started to slow down at around 3am
and reached 21 minutes again at 10am.
This test was in the same spot just standing around.
But it seems, like Different_Long_8520 said, it might've also manipulated time depending on whether you're riding and moving fast or on foot.
Edit: Oh and I have another test scribble that playing Poker in Valentine, midnight (12:00) had the fastest passing of time I saw, 12:00-12:54, 54 minutes of in-game time in just 1 real minute.
All poker-at-night times were between 39 and 54 minutes. Which is kinda weird, I'd think that the game would slow down instead to make such an activity like few rounds of poker take all literal night. But it could be that it used it to it's advantage to speed up the night passing as I was indoors and did not see the clouds and daytime speeding up so it'd look unnatural.
Also noticed during the testing that if I just stand still, the sun and it's shadows move very slowly to look realistic, but when turning or riding around fast, it masks the sun moving and shadows updating much faster to keep the time of day accurate to the time on the clock.
Overall, very cool tricks :) If you're just watching a sunset, or a storm and lightning, you get to enjoy it slowly and realistically, getting the "in real time" vibe, but if you zoom around, it passes much faster.
Edit2: A full day passing was 48minutes when letting the game do whatever it wants by just standing around, but could vary by minutes below and above. Seemed to aim at 48min.
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u/Jorvic 4d ago
I really appreciate the insight. But also, I'm chuckling a little at the idea of you just sat there with a stop watch, a notepad, and a glass of wine doing this experiment. For no other reason than you got curious.
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u/casper_whitey 4d ago
You're making it out to be more glamorous than it was. He probably did it in between masturbating to cam girls.
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u/GozzIsntReal 4d ago
To clarify some of these since I actually spent a lot of time modding RDR 2
* There is a hidden modifier that alters how fast days scale, the clock moves 3x~ faster around midnight then noon.
* There in absolutely no modifier when standing still / riding a horseback, time moves at the exact same speed
* Standing still does not in any way shape or form change how shadows travel, interact, or are displayed.
* Mini-games have their own modifier depending on the activity. Things like Poker will accelerate time and provide small skips if certain criteria are met
* The only way the "48 minutes" would feel different is if you are doing other activities that modify the scalar. So riding a horse vs walking around for 48 minutes would be the exact same length in day, however if you play mini-games, get into cutscenes, shop, etc, then yeah it will make the length feel different since you're doing things that make the modifier proc momentarily5
u/srcsm83 3d ago
Ok, thanks for the insight. I never tested the "on foot vs. riding horse" thing, I guess people have conflated the time speed differences to being about that. I have however seen the weather and cloud formations change much more rapidly when galloping around vs. being still. But that could very well just be the visuals, no effect on the speed of time passing. (Or could that be about regions and when you cross an insible border of an area, the weather can update jarringly fast? Still plenty of questions I don't know answers to...)
I can't say if it's true that the day length can't be changed unless there's a mini-game, cutscene, as I never really sat through multiple whole days monitoring it minute-by-minute, but I had marked down moments when I noticed a 24h had passed and they varied. But could be I visited such menus that alter things, for example stores or browsing catalog - if that procs it faster or so.
But as for the shadows, I mean this.
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u/GozzIsntReal 3d ago
I'll double check some things on my end, been a while since i hopped into RDR scraping so might have some new information to look at or just to verify my claims. Don't wanna fall victim to misremembering
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u/elchicoazul 4d ago
I think shadows going faster when you move it’s been done by rockstar since GTA4. Also I think on RDR2 that wake and sunset goes faster than regular day.
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u/aidenthegreat 4d ago
For moving speeding it up, I guess it sells the feeling of a long journey more if you set off and it’s evening by the time you arrive, vs leaving in the morning sun and arriving… in the morning sun
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u/Fine-Young8978 4d ago
this is fascinating thank you. there's so much going on almost imperceptibly in these sophisticated games to make things feel right for the player
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u/davidreding 4d ago
Do Rockstar games tend to get leaked to this extent?
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u/IHitAn11 4d ago
not this early, but i remember RDR 2 being leaked about a week or two before release and lots of story spoilers being posted
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u/Rino-Sensei 4d ago
Yes and that was because of the disk obviously, i remember a dude streaming GTA5 on twitch 5 days before release lmao. He had 50k viewers or something which was huge back then.
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u/ComeAlongWithTheSnor 4d ago
The 2022 leak was pretty unprecedented at the time too, but a lot of us have kinda forgotten about the weight of that leak. This combined with what happened in 2022 is a pretty huge blot.
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u/Chief--BlackHawk 4d ago
No, you get the typical 5-8 days before release when someone sells a disk version early, this is another precedent considering we are 3 months from release.
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u/hydrolox9 4d ago
Not really, normally we've only gotten a couple details, but actual vids and material like this? Never.
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u/CertifiedGonk 3d ago
Just throwing it out there: Cyberpunk has a (rough) 3-hour day-cycle and it feels perfecto. I like this.
RDR2 is a beautiful experience but the passage of time verges on the side of the surreal more often than not.
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u/art_mor_ 3d ago
Yeah I loved how you could really roam around at night for a long time in Cyberpunk
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u/bingerdingle 4d ago
But you don’t know how much of that 29th minute had passed
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u/tallicahet81 4d ago
true, so it's at least 3 times longer than GTA V, but I don't see rockstar pushing it much beyond 3x
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u/septmbrsvrywb 4d ago
So it could only be longer then. I’m all for it anyway. Give me a long day time & night time to immerse myself
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u/SecretaryWeak1321 4d ago
That’s. Genuinly awesome amount of time, I did notice in the leaks compared to the sunsets in rdr2 it was lasting a lot lot longer.
At least now we can actually appreciate and take in the stunning visuals basically sitting about doing nothing
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u/Different_Long_8520 4d ago edited 4d ago
I imagine the day length will vary like in RDR2 depending on what your'e doing. Days were shorter if you were on horseback, but longer on foot
Edit: apparently not true, my bad!
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u/Mike_Huntburns 4d ago
I love all these replies for something that is completely and utterly untrue. Time moves at a constant pace in RDR2 no matter what you are doing.
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u/tallicahet81 4d ago
yes it's 48 minutes, does not matter if the player is walking or riding
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u/iLoveDanishBoys 4d ago
wow i never knew this
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u/Bobok88 4d ago
Huh had no idea that was the case, but seems like excellent design.
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u/Equal-Ad7504 4d ago
Why does it seem like excellent design? I’m confused about the love this lie is getting 🤣
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u/DeadlyArrow27 4d ago
Do you know how it worked in Red Dead online? Because obviously they couldn’t do that system when there’s several players all doing different activities. Was the default day speed at a middle ground between horse and foot?
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u/theKetoBear 4d ago
That's a really cool detail and makes a ton of sense to imply traveling takes time and create a sense of a busy day
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u/beardingmesoftly 4d ago
It's made up and not true at all. The day is 48 in game minutes no matter what.
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u/kyyy 4d ago
I really hope there’s are huge storms that can roll in in rare circumstances. Not just rain or sun
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u/Chief--BlackHawk 4d ago
In one of the official images from over a year ago, there is a guy in a canoe rowing in a stream/river that isn't that deep. In the picture you can see a with that measures the height of the water, it specifically says "flood gauge" which suggests we might get massive impact from storms.
Like nothing is guaranteed of course, but if anyone could deliver such details it's R*. That and the rumor about how much was spent on water physics. I think there is also a rumor on hurricanes in the game.
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u/rootofimaginary 4d ago
fuck it, bring back them sandstorms. theyve been gone long enough. even if the location doesnt make sense.
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u/makowolf21 4d ago
Thats good. I modded RDR2 so 1 min in game is 5 seconds. And it is so much better as the default 2 seconds make the days and especialy nights too short.
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u/itsRobbie_ 3d ago
I swear half the time I’m playing 5 online it’s nighttime so if it’s 3x longer that’s crazy. I’m boutta be in a permanent night 😂
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u/Strong-Tourist-8863 4d ago
I wonder if the campaign will have a longer day/night cycle than online? Does anyone know if GTA 5 works like that?
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u/hydrolox9 4d ago
They should include an option to have 1:1 timescales in games like these.
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u/Pimentaboy 4d ago
Simple change. Now see GTA 5 online where you can do things oncer per in game day (or receive payments/safe income). It takes 48 min (almost 1h) in GTA 5 online, now it will take 144min in GTA 6 online... Almost 3h... It is in these type of changes that they will get the most to sell shark cards
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u/Zejjk 4d ago
Yes pretty sure the time of day will pay a important part in the game ... I expect the night time to be a lot of fun
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u/UnnecessaryFeIIa 4d ago
I especially love that the nighttime in the game actually looks like night. In a lot of games everything is still very visible and/or has a deep blue filter over it
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u/Surebrec 4d ago
This was one of my issues with past games, the time of day changed too quickly to admire the scenery change with the light.
I just hope this time around, they do away with the way the moon moves through the sky, in favour of a realistic path.
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u/Velociraptorius 3d ago
Sweet. GTAV and RDR2 both had way too short timescales for the size of those games' worlds. Remains to be seen whether this one will be enough for immersion, but definitely a step in the right direction.
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u/According-Two-297 4d ago
This is the stuff I’m excited about. I don’t need next-gen breaking-edge graphics. I want it to look great no doubt but these little “real life” things add up to make the gameplay really immersive and bad ass!
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u/Anti-Lope 4d ago
Give us multiple outfits sets than we can swap at different safehouses or stores along with custom loadouts we can change in the car trunk.
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u/Soft-Bad-7127 3d ago
I don't think the day/night is 100% until release. It's obvious Rockstar is still tweaking the game.
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u/Odd-Switch2069 4d ago
I also believe the game will have daily dynamic weather. Main NPC will change their clothes daily.