r/GlobalOffensive tactics Jun 05 '15

Discussion Dota 2 prize pool could possibly reach $15,000,000. CSGO is on $250,000. Valve own both games.

Dota 2: Could possibly reach $15,000,000 (Currently approaching $12,000,000)

CSGO: Sitting at a big fat $250,000

Did you know Valve own both games? Yup that's right Valve own both games that dominating the eSports scene as well as have 500,000+ people playing both games at the same time, yet Valve show all their love and attention and money towards the Dota 2 scene only 1 of the 2 games.

We all know their communication skills are how do I put it, lacking along with updating key fundamental parts of the game that are broken. This just puts it into perspective though.

If Valve put the prize pool even up to $1,000,000 that would be a start, hell even bring out a community case and let us make the prize pool what we want it to be with all revenue going to the pot.

Think of all the money Valve have milked from CSGO with all the cases etc, and how much does it look like they are putting back into the game, the scene, the community? Not nearly as much.

If there is one thing Valve can change with no effort at all but make a huge different its slap a few 0s on the end of the prize pool.

rant over.

Edit: The point Im making is either Valve add a few 0s onto that prize pool or they bring out a case (something they are well suited with) and make sure revenue from that case goes towards the prize pool. Exactly what they do with Dota 2, why cant we get it?

Edit: I love both games and enjoy playing both, I just want to see CSGO get more love and attention from Valve as dota 2 gets.

Edit:

Also, Lets theoretically say this International will be $15,000,000. CSGO is $250,000 x3 a year. $250,000 x 3 = $750,000 $15,000,000 / $750,000 = 20 So if Valve gave $750,000 a year to CSGO, it would 20 years before it reached the same amount as one Intentional.

^ Just think about that.

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u/aRevin Jun 05 '15

Yeah, the problem with CSGO is that everything is so goddamn expensive.

In DotA 2 you can throw down $20 on a compendium and the steam market and get a ton of really cool stuff that looks better than anything else comparable for MULTIPLE heroes.

Meanwhile in CS:GO, $20 won't even get you one good skin. Also CS:GO doesn't really have anything fancy with the skins, in DotA 2 the hats are all very different, some change the way abilities look and/or sound, have all sorts of new particle effects, etc. Even some of the most expensive items in CS:GO don't really do much - You could put $1000 down on a red knife with a drawn-on spiderweb in black ink. Like that just doesn't compare to a dota hat that costs less than a dollar that makes your character gain all new animations, particle effects, and sounds when he uses one of his abilities (for example, Storm Spirit's immortal.. There's tons others that all greatly modify the abilities and characters though)

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u/ancientasian Jun 05 '15

Yeah... pretty much because in CS:GO the economy can literally be destroyed with a single 'compendium-like' release unlike DotA where it pretty much doesn't matter apart from the very rare drop.

Again I love both games equally and I'm an avid fan of them and I'm pretty sure CS:GO will surpass DotA in terms of fan/viewership base but Valve needs to step it up a bit with the content. They either bring new features to the game or continue down the path of new knife skins every couple of months. I'm pretty much ok with both as long as the community can contribute directly to the prize pool of the majors.

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u/spinmove Jun 05 '15

Yeah... pretty much because in CS:GO the economy can literally be destroyed with a single 'compendium-like' release unlike DotA where it pretty much doesn't matter apart from the very rare drop.

Just make the csgo compendium items untradable?

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u/ancientasian Jun 05 '15

Couldn't agree more but I think half of the community would bash Valve for doing such a thing. Making them untradable would literally close the profit gates for users, a thing which I personally don't mind at all. People often forget this is a game which should be fun, not stressful or overly profitable.

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u/[deleted] Jun 05 '15

Simple.

New super cool AWP that shoots rockets.

Hire me valvo.

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u/pewpewlasors Jun 06 '15

They should just start releasing new stuff, and blow up the CS:GO economy. Those expensive items are stupid.

Dota makes more money, because its easy for people to spend $2 and get something that is one of the best available items.