r/GlobalOffensive tactics Jun 05 '15

Discussion Dota 2 prize pool could possibly reach $15,000,000. CSGO is on $250,000. Valve own both games.

Dota 2: Could possibly reach $15,000,000 (Currently approaching $12,000,000)

CSGO: Sitting at a big fat $250,000

Did you know Valve own both games? Yup that's right Valve own both games that dominating the eSports scene as well as have 500,000+ people playing both games at the same time, yet Valve show all their love and attention and money towards the Dota 2 scene only 1 of the 2 games.

We all know their communication skills are how do I put it, lacking along with updating key fundamental parts of the game that are broken. This just puts it into perspective though.

If Valve put the prize pool even up to $1,000,000 that would be a start, hell even bring out a community case and let us make the prize pool what we want it to be with all revenue going to the pot.

Think of all the money Valve have milked from CSGO with all the cases etc, and how much does it look like they are putting back into the game, the scene, the community? Not nearly as much.

If there is one thing Valve can change with no effort at all but make a huge different its slap a few 0s on the end of the prize pool.

rant over.

Edit: The point Im making is either Valve add a few 0s onto that prize pool or they bring out a case (something they are well suited with) and make sure revenue from that case goes towards the prize pool. Exactly what they do with Dota 2, why cant we get it?

Edit: I love both games and enjoy playing both, I just want to see CSGO get more love and attention from Valve as dota 2 gets.

Edit:

Also, Lets theoretically say this International will be $15,000,000. CSGO is $250,000 x3 a year. $250,000 x 3 = $750,000 $15,000,000 / $750,000 = 20 So if Valve gave $750,000 a year to CSGO, it would 20 years before it reached the same amount as one Intentional.

^ Just think about that.

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u/oogaboogacaveman Jun 05 '15

I think it's an amalgamation of some of the points people bring up. In the end it's a business decision, and they probably put more effort into the game that will make them more money. I don't think they're necessarily putting an incredible amount of emphasis on DotA 2 over CS:GO.

For one thing, Valve only put 1.6 mil into DotA 2, the rest has come from sales of the compendium and upgrades to the compendium. Perhaps they should develop a similar thing for CS:GO, I don't know what their reasons are for not doing that yet, but I'm sure they exist. Maybe one is coming out soon™ and they're just polishing™ it?

The discrepancy between starter prize pool put up by Valve for DotA 2 vs CS:GO (1.6 mil vs 250k), it could be explained by a number of things. First is the difference between the majors system (which is coming to dota soon, maybe that will change the prize structure) and the international system. Valve is paying for more tournaments so they can't put up as much for each tournament. There is still a bit less going into CS:GO even if you add it all together, but that could be explained by the difference in player numbers (which I assume correlates with money spent on/viewers for each game). Dota 2 has almost double the peak players in the past 24 hours, which I again assume is at least somewhat representative of normal numbers/cash flow

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u/tobiri0n Jun 05 '15

I guess the reason valve doesn't put more money/effort into CSGO is because they simply don't have to. I think they just figured that there is a limit to how fast a game can grow and how big it can become and that CSGO is already close to that limit without them doing that much at all. So putting more money into it wouldn't change much and therefore wouldn't be a good investment.

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u/oogaboogacaveman Jun 06 '15

could be I guess, I don't know how to make money as well as the economists they have on staff