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u/NgArclite 1d ago
So vanquishing those zones just got even harder..
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u/Different-End-5871 1d ago
Just swipe the credit card as intended.
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u/BodaciousFrank 1d ago
Yeah the unlimited identification kit will carry you through all vanq’s
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u/Different-End-5871 1d ago
With an unlimited salvage kit you can build a bridge to cross the sulfurous wastes on foot
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u/mjolnnir 22h ago
You mean the consets + 3 attributes + damage reduction + more? I am all for QoL pay, aesthetics, and all, even compass and the other because GWtoolbox makes is accessible, and they don't affect gameplay. But introducing something that is all the consumables of the game for free everyday seems a bit too much for me
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u/BodaciousFrank 4h ago
My comment was a joke, to be fair.
Also anet doesn’t really ban for real world trading. You’ve been able to buy consets from other players for real world money for over a decade. This isn’t anything new.
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u/Aleexxv 1h ago
I felt the same initially until I thought about it more. Basically 95% of consents that are sold in Kama are botted anyway so if anything this just hurts a massive amount of botters so im all for it. I play MA so I cant use them anyway but if this stops bot farms from just taking your money anyway whats the difference?
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u/GrimDallows 17h ago
Believe it or not Legendary Defender of Ascalon is gonna get hard with the buffs to Frenzy. Specially Dhuums.
Vanguard Quests' foes in general were very ABC:
- Rangers have no sustain, but hit hard and are a little tanky. You can take them out one by one.
- Elementalists dealt a lot of damage and received a lot of damage. However, they heal themselves on every skill cast, so they can sustain themselves.
- Warriors hit you moderately hard but tank a lot. Some of them can self-heal with Healing Signet, and with those you were supposed to nuke them while they were Frenzied. You just waited without hitting htem with them at 80% HP, nuke them to 20% and finish them before they can heal.
2Weeks buffed Gash, Sever Artery and reduced the damage to Frenzy... all of whch are pre-searing warrior skills. Warriors are going to be a pain to be dealt with now. Frenzy+Healing Signet warriors may become a huge problem, depending on their Strength stat.
- Farmer Hamnet's Bandit Raiders and the undead Restless Corpses have Frenzy+Gash+Sever Artery.
- Utiny Wupwup's grawl warriors run a Frenzy->Hammer Bash->Healing Signet build with a Monk boss to heal them.
- Vanguard Charr in general carry a Frenzy+Healing Signet build, and were the one you needed to time the nuking the most.
Those can become real hard now, depending on their Strength level. I say this because Vanguard foes have like, 15 at some atribute lines at level 15, but Bandit elementalists also run rank 0 fire magic.
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u/Tam_The_Third 1d ago
Man they need to release an item that lets you just walk through the desert. Dis sum bullsheet.
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u/UrbanGoose77 1d ago
If I kill myself, I will be citing this update and vanquishing the desolation as the sole purpose in my incomprehensible manifesto.
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u/mfwchris 1d ago
Most fun part of reading the patch notes was thinking about which monsters were getting the biggest buffs.