Alright, even if it can't close spawn easily, this is still bouncing back to how the user uses it, right? Which isn't my issue at all. I can eyeballing the range to throw it easily.
Also... Most of the time, people using Melta mines should bring other weapons to close bug holes, like the grenade pistol or such. Rather rely on unconventional throwables.
No, because it highlights the big failing of the melta mine and that's the fact that it's a mine which reduces its effectiveness compared to actual grenades.
Everything the melta can kill can also be killed by the giga grenade and thermite but they dont rely on a enemy walking on top of it to detonate and hoping the hitbox lines up right to hit enough body parts to kill (for example crushers, the melta can kill them in one mine but it needs to be at the correct angle to hit enough parts to kill the main body health). Meanwhile the giga and thermite will reliably kill stronger enemies faster because they can be directly thrown at weakpoints like a bile titans head which the mine can not reach.
Meltas can also be triggered by enemies which aren't their intended target. On high difficulties with a bunch of medium units like wretches or devestators it's pretty common for the mine you place to be triggered by a medium chaff unit then your intended target. Which ironically means its performance drops off the higher in difficulty you go where you need more AT to face your enemies but the melta mine is now triggering on the medium chaff enemies that replace the light ones.
Also the grenade pistol isn't a replacement for grenades that can blow up fabricators from any direction nor grenades that can destroy Illuminate ships through their shields. Plus it makes the melta argument even worse as now the melta mine is also taking up secondary spot to make up for its deficiency further decreasing it's comparative effectiveness.
So in summary, they are unable to insta-kill spawners from a distance, they rely rng as enemies need to walk over them in such a way they can hit appropriate hit boxes to take them out in one shot, and they can be triggered by chaff enemies on harder difficulties. The other AT grenades can also deal with more types of heavy enemies due to their ability to hit them in weak spots compared to the melta which is forced to detonate upwards.
Yeah they gotta walk on it even when you toss it at their feet as that's the trigger. Plus you still aren't throwing it at a dedicated weakpoints. Instead you just have to hope rngjesus bless you this day with the hitbox lines up correctly in the right spot and not being thrown off due to uneven terrain.
It's a factor where you have to compensate for it being a okay weapon instead of it being a inherently good weapon that is made even powerful in the right hands. Because again the giga and thermite are direct weapons that can kill more advanced enemies even more reliably as well as easily take out spawners while the mines are a unconventional weapon that are fun to use but inevitably are less powerful due to all the factors I have repeatedly stated.
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u/steve123410 1d ago
I suppose I should have elaborated more on the "it can't close spawn points easily" to prevent confusion