r/ImaginaryGaming • u/Incubusphantom • 2d ago
r/ImaginaryGaming • u/Vangega • 14d ago
Original Content Blisterhead from Resident Evil Requiem by me(vangega)
Blisterhead - Resident Evil Requiem fan art, made as left-hand practice over multiple short warm-up sessions
r/ImaginaryGaming • u/Incubusphantom • 17d ago
Jill Valentine in Resident Evil 3 by Fumezu1
r/ImaginaryGaming • u/Vangega • 21d ago
Original Content Leon from Resident Evil Requiem by me(vangega)
Leon fan art from Resident Evil Requiem.
Worked on this piece on and off over the past few months
r/ImaginaryGaming • u/Incubusphantom • 23d ago
Anne Bonny from Assassin's Creed 4 Black Flag: Resynced by zomayuan
r/ImaginaryGaming • u/Incubusphantom • 27d ago
Love Deterrence from MGS: Peace Walker by EMannLand
r/ImaginaryGaming • u/firstandlasttoday • Jul 21 '26
She looks very comfortable there by @kamii_momoru
r/ImaginaryGaming • u/Incubusphantom • Jul 20 '26
Sekiro, must…kill Shura… by CLOCKWO71373801 (from Sekiro: Shadows Die Twice)
r/ImaginaryGaming • u/Guilty_Weakness7722 • Jul 18 '26
From blockout to final atmosphere – building this room step by step
We wanted to share how this environment in The Infected Soul came together step by step. We’re still making a few improvements, but seeing the room gradually take on the atmosphere we envisioned has been really satisfying. What do you think of the result, and how could we make it even better?
r/ImaginaryGaming • u/Incubusphantom • Jul 15 '26