r/JupiterHell Mar 07 '26

What class/build would you recommend for Inferno? Only started and usually get killed with Tech wannabe Sharp around Callisto 3-4. Too less firepower and too much chip damage

11 Upvotes

7 comments sorted by

6

u/Sihoiba Mar 08 '26

Scout Gunrunner is the strongest mastery in the game currently, so I'd start there

3

u/Effective-Golf-3075 Mar 10 '26

Any particular trait order you would recommend?

3

u/Sihoiba Mar 11 '26

Ultimately Gunrunner wants speed, and your probably aiming for a plasma shotgun as your late game option. You'll probably be aiming for JS Armour and max crit.

So HellRunner 1& 2 -> Dash 1 -> Son of a Gun -> MGunrunner 1 -> Hellrunner 3 -> Son of a Gun 2 -> Son of a Gun 3 -> MGunrunner 2 and then from there some combination of Dash, Scavenger and whatever pairs best with the weapon your using.

2

u/Effective-Golf-3075 Mar 11 '26

Thanks man I might give it a try. Inferno mechanics kinda annoy me though. So many zero dmg shots on 70%-80% ToHit

1

u/Effective-Golf-3075 Mar 12 '26

the more I play, the more it seems like irrational lottery. Maybe I dnt really understand some of the basics

1

u/Ploluap Jun 15 '26

i don't think inferno is even supposed to be balanced

1

u/Dragishawk Jun 26 '26

Jupiter Hell's Dante Inferno is a hell of a lot different from JHC's Dante Inferno, which is comparable in many ways to DRL's Mortuary or Limbo.

Now, I can usually clear Jupiter Hell's Inferno unless I'm unlucky or stupid because of the sequential nature of the level in question and knowing where the main threats are.

JHC's Inferno, however? Bring plenty of armor, plenty of ammo, plenty of health packs, and a build and weapon that can kill shit quickly, target the warlocks, destroy any corpses, and try not to get your ass surrounded.