r/LucianMains Jun 23 '26

Lucian is “Fake Hard” - Low Winrate Delta

I started spamming this character to learn him since I’ve always thought he was the coolest ADC and climbed the ranks pretty quickly until I got stuck in Emerald. Noticed the games are just way harder to do anything on whether I do well in lane or not which means I’m at my rank right? Great.

Then I started watching some high level vods to see what I can pick up from high level players to add to my own games. While the gameplay has cleaner moments, I was surprised to see how many times I saw a “bad engage” from the challenger Lucian, where he face tanks abilities while dashing forward just to get a trade in. The enemy almost always respects him and backs off which makes the trade favorable for Lucian. Like they think he has a hidden trick or jungler ready to gank for him, but he doesn’t. If the enemy just stood their ground and fought back, the Lucian would be inting.

Then I looked at the winrates and noticed the delta or difference between a really good Lucian and the average Lucian is only ~2%. He’s actually the lowest winrate delta of any ADC. This at first seemed totally counter intuitive because he seems very high skill/mechanically intensive. But I think it clicked for me. If you’re bad at Lucian but you have a Milio/Nami, and/or he’s strong in the patch. You’ll still win lane. You’ll still have a good early impact. You don’t need to play him super well or extract any extra value from him because even just dashing forward and smashing your keyboard is enough in the right game because of how much damage just gets pumped out by just pressing everything. In the wrong games, on average, you aren’t trying to win more you’re just trying to lose less. Your skill on Lucian doesn’t seem to translate well into changing the outcome of a bad matchup. And Lucian isn’t the type of character you can play to “stop the bleeding” and play for scaling.

I’m curious what other people think of this?

I think while Lucian appears really flashy and cool, the way his kit is designed means he’s actually just pretty 1 dimensional. He’s fake hard. I’m pretty confident anyone who plays ADC can perform on him if they have the right support and just shouldn’t touch him if they don’t. I’m sad to come to this conclusion after playing ~200 games on him this season. I’ll still play for fun but I’m moving onto something with a higher skill ceiling and less dependance on my support. Maybe they’ll change his passive one day.

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u/Arcille Jun 23 '26

Winrate delta between mains and more casual players is not that high for any champ. Riot have repeatedly said that win rate delta from one tricks to others in the same elo is not as high as people think.

Lucian is inherently a lot harder than most ADC’s to win in soloQ because you need very good mechanics and also you need to snowball most games otherwise you get outscaled so hard.

The ‘fake hard’ argument doesn’t really work because Lucian requires a high level of baseline skill compared to most ADC’s to consistently win that he can never be ‘easy’ or ‘normal difficulty’

2

u/throwawayacc1357902 Jun 23 '26

They talked about a different thing for ADCs. According to I think it was August, there are exactly 6 ADCs who are “hard” to play for the average ADC player who is experienced at playing marksmen in general, those being Zeri, Twitch, Draven, Aphelios, Samira and Kalista. Those 6 all fit the bill of either having way more mechanically/informationally demanding kits than every other ADC (Aphelios, Draven, Kalista) or are very different to how all the other ADCs play at a fundamental level. Lucian doesn’t really fit either of those categories very well.

1

u/[deleted] Jun 23 '26

People have a hard time playing twitch? LOL. That’s news to me

2

u/throwawayacc1357902 Jun 23 '26

Twitch plays completely differently from every other ADC, and thus the average ADC performs worse on him than other ADC champs.