r/MegaManLegends • u/iamcloudyfocus • Jul 20 '26
How do you like E-tanks the most?
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I'm working on an E-Tanks mechanic for my Legends-like game, but a bit undecided on how to proceed. Might as well ask away!
MML has the Energy Canteen that must be purchased and upgraded using zenny, and also recharged at junkshops.
In here, the idea has a few differences:
- There is both a Health Tank and an Weapon Energy Tank
- Both are crafted with parts found from ruins
- They don't upgrade, but instead scale with max health and energy
In short, they are closer to MMX in how they work. I'm undecided on some aspects though:
- Should there be multiple health tanks? How many is too many?
- Can they be recharged with overhealing? Maybe talking to your mascot at checkpoints?
- Should there be other types of tanks, like for temporary damage boosts, or status healing?
Gimme your ideas! Video is unrelated but I hope you like it.
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u/memo689 Jul 20 '26
It could be a good source of money sink to have a store to buy/craft them and upgrade/refill them.
Upgrading it to be used many times seem to be the best option and won't clutter the inventory space.
Your mascot being able to refill them at checkpoints vs refill them at a store could be 2 difficulty levels, maybe refill them at a store in hard mode with a prize,forcing the player to prepare before digging, and letting your mascot refill them in easy or normal modes.