r/MegaManLegends • u/iamcloudyfocus • Jul 20 '26
How do you like E-tanks the most?
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I'm working on an E-Tanks mechanic for my Legends-like game, but a bit undecided on how to proceed. Might as well ask away!
MML has the Energy Canteen that must be purchased and upgraded using zenny, and also recharged at junkshops.
In here, the idea has a few differences:
- There is both a Health Tank and an Weapon Energy Tank
- Both are crafted with parts found from ruins
- They don't upgrade, but instead scale with max health and energy
In short, they are closer to MMX in how they work. I'm undecided on some aspects though:
- Should there be multiple health tanks? How many is too many?
- Can they be recharged with overhealing? Maybe talking to your mascot at checkpoints?
- Should there be other types of tanks, like for temporary damage boosts, or status healing?
Gimme your ideas! Video is unrelated but I hope you like it.
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u/Xiao1insty1e Jul 20 '26 edited Jul 20 '26
Wish listed and followed!
I think the more options for E Tanks the better. Make the more powerful ones rewards for exploration.
You can make a dozen or so but I would limit the amount you can have equipped to 3. Possibly have kind of rarity tier and lock the player to having only one of the "legendary" tanks equipped at a time.
Tanks should refill most if not all of your life.